Chef Archive
Thread: Fix Chef + Artisan
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anigav
Tue Aug 09, 2005 7:13 am
#1
There are too many bugged Chef and Artisan foods.
Further, Chef foods need some balancing in comparison to Artisan foods.
I am going to keep bumping this thread endlessly, and anyone who agrees should help.
Please fix the bugged foods in the Chef and Artisan professions.
Further, Chef foods need some balancing in comparison to Artisan foods.
I am going to keep bumping this thread endlessly, and anyone who agrees should help.
Please fix the bugged foods in the Chef and Artisan professions.
Message Edited by anigav on 08-10-2005 03:02 PM
jfarr
Tue Aug 09, 2005 8:16 am
#2
if chef isnt that useful then why are there more chefs then before cu?
chef is really useful just cuz artisan food lasts longer doesnt mean it is better
chef is really useful just cuz artisan food lasts longer doesnt mean it is better
anigav
Tue Aug 09, 2005 8:40 am
#3
jfarr wrote:
if chef isnt that useful then why are there more chefs then before cu?
chef is really useful just cuz artisan food lasts longer doesnt mean it is better
Really, well how is your synthsteak working? How about your ruby bliel? I think you missed the point.
Both professions have foods and drinks that need bugs fixed. In addition, Chef needs some work done because many of it's foods are just pointless. Their duration vs. filling are ridiculous.
Thorkahn
Tue Aug 09, 2005 9:50 am
#4
/agree
I add
Chef should be able to make foods that are better than artisan, and chef should have some foods that can last an hour.
Agree that some foods are absolutely pointless, as mentioned, and many are redundant.
anigav
Tue Aug 09, 2005 10:12 am
#5
Thorkahn wrote:/agree
I add
Chef should be able to make foods that are better than artisan, and chef should have some foods that can last an hour.
Agree that some foods are absolutely pointless, as mentioned, and many are redundant.
The way chef is set up makes no sense. You learn the artisan chef skills in order to ADVANCE to chef. It would follow that you have mastered the artisan foods along the way, in order to master chef. Therefore, why would you then only be able to make artisan foods with lower experimentation costs, when they are the more basic foods you learn to advance?
Again, I have a 14pt. artisan so I don't really care if they fix that, but I think chef foods are pretty pitiful at the moment.
jfarr
Tue Aug 09, 2005 11:39 am
#8
if you dont like chef quit and just make artisan foods if you dont care if they fix it
triplejacko
Tue Aug 09, 2005 11:45 am
#9
jfarr wrote:
if you dont like chef quit and just make artisan foods if you dont care if they fix it
That really solves the problem huh? Why don't you quit reading the forums??
Message Edited by triplejacko on 08-09-2005 11:46 AM
DrElJefeMD
Tue Aug 09, 2005 11:48 am
#11
I hate to be the guy that is thinking about his pocket book, but the low duration on chef foods really helps our bottom line tremendously.
Think about how much less you need if they increase the duration of chef foods.
Regards
Dr. ElJefe MD (Retired)
jfarr
Tue Aug 09, 2005 11:50 am
#12
do think i really like the way they shafted chef? but hey they wont fix it they would rather break the stacking every publish/hotfix
jfarr
Tue Aug 09, 2005 3:01 pm
#13
did they have respec in january no, i have been chef when a guildie of my retired
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