Chef Archive
Thread: News on the Player Run Cantinas
Just thought I woud let you know that Greenmarine is working on reducing the number of lots that cantinas make up. It is not as easy as just assigning a number, aparently.
He was able to get it so that now the cantina takes up 6 lots instad of 7. He
Oh what the hell....I did not hit submit!
Anyway, He was able to get it so that now the cantina takes up 6 lots instad of 7. He might be able to reduce it further, but no promises.
I do want to say he is trying his best, and I really apprecate it. Also want to thank Plinka, who is the politician correspondent. She is bringing up a lot of player city issues with the developers, including this one. She rocks.
err.. that's still alot of lots
this is the reason that a lone crafter does not have a large house
you need those lots for harvesters
unless u have people to do that for you
i don't know about u guys, but i don't
my current large home turned cantina is 6 lots -( Still no benefit to me other than looking cooler than my current setup.
BTW....SirVimes I saw that you had something mentioned about crafting stations being in player cantinas. Someone else mentioned you can place one inside just like a normal item...
I think the BAR should act as a food crafting station....AND have a hopper. This should not count against item limits (but have it's own limit on how many items you can keep in there.) Is this what you were going for?
Had to throw that in....it's how a BAR works. It's a crafting station,AND storage.=)
well 6 lots is still too much but I think it is the best we are going to do. The Devs said that Player Cities will probably be comming out next week so I can't see them going down to 5 or 4 in that time. ![]()
SirVimes wrote:
He was able to get it so that now the cantina takes up 6 lots instad of 7.
at least its an even number.. but even then with 6, if you own a house in addition to a cantina, and have a factory.. then you only have 1 lot left to use for harvesting.... ONE! This is not going to fly with many people.
Saitek wrote:
they should make it 6 lotsfor muscians and dancers, and I guess I can stretch it to 4 lots for chefs. They dont need their lots, we do.
Exactly. Even if we don't do our own harvesting and only maintain a couple of businesses on different planets, or even multiple businesses on the same planet, with 6 lots being used up in a cantina then that would mean you could only have, at the max, four other businesses that are REALLY tiny. I know I had a dream of having a chain of large, nice looking diners, but now it looks like I'll be reduced to one cantina, and my vendor in the mall.
I liked the idea of Master Chefs getting the ability to have more lots once they reach Master.
Saitek wrote:
they should make it 6 lotsfor muscians and dancers, and I guess I can stretch it to 4 lots for chefs. They dont need their lots, we do.
The impression I am getting is that this is not entirely possible. The system that determines how many lots a building takes up is hard coded into the basic structure of the game. It sounds like trying to do that would screw up some other systems....
SirVimes wrote:
Just thought I woud let you know that Greenmarine is working on reducing the number of lots that cantinas make up. It is not as easy as just assigning a number, aparently.
I bet those crazy bastards some how tied the foot print of the building into the number of lots it takes up.... another example of bad programing on their part, or rather lack of foresite. Because it should be as easy as changing one number.