Chef Archive

Thread: Sorry, but I have to say this

Staren
Wed Jan 28, 2004 10:28 pm
#1

I'm sorry if you do not agree, but I have to say this.The only combat players I see screaming nerfhereare the ones that will after the patch, not be able to put on 2 buffs andgp kill raid levelMOBsby spaming specals. You ARE NOT supposed to be able to do that.The 'high level'mobsthat everyone seems to be complaining they can't kill without a 1000 mind buff are supposed to be for GROUPS. What this redesign is doing is putting a stop to people playing beyond their skill levelby jacking up their stats to insane levels&button mashing. Ok thats my rant for the night.



Glendon Marces
Master Artisan, Weaponsmith - 2 4 0 4, Chef - 2 0 0 0, Merchent 2 1 0 1

alt: Kasume Cloudrunner
TK - 2 2 1 1, Master Scout
Mayor of Crystal Valley on Dant

Chilastra Server
smw356
Wed Jan 28, 2004 10:44 pm
#2




Glendon Marces
Master Artisan
Weaponsmith - 2 4 0 4
Novice Chef
Merchent 1 0 0 1
Chilastra Server









Looks like lots of combat experience to me




------------------------------------
Dolemite - "Goon Squad" - (Bol: 1 - Miyuki: 0)
Snitch - Master Chef / Master Weaponsmith
Militia Food and Weapons (-3119, 976) City of Fate, Naboo
Militia Food (-2556 , -4477) Tatooine (South of Bestine)
Staren
Wed Jan 28, 2004 11:25 pm
#3

Actually, I have one alt that I play on a regular basis. Master Marksman / TKA, working on Commando. So I DO know combat. I have never once had a need for large buffs. In fact, the only doctor buffs that I get are when I am grouped with one. I have done all of that xp straght.



Glendon Marces
Master Artisan, Weaponsmith - 2 4 0 4, Chef - 2 0 0 0, Merchent 2 1 0 1

alt: Kasume Cloudrunner
TK - 2 2 1 1, Master Scout
Mayor of Crystal Valley on Dant

Chilastra Server
Ciirybeccaskyr
Wed Jan 28, 2004 11:29 pm
#4






Staren wrote:

Actually, I have one alt that I play on a regular basis. Master Marksman / TKA, working on Commando. So I DO know combat. I have never once had a need for large buffs. In fact, the only doctor buffs that I get are when I am grouped with one. I have done all of that xp straght.






If those are the only prof you have done you dont know squat about Ham costs. So quit trying to insult us who have done most of them and do know what we are talking about. All the profs you have done on eather of your toons are stilin the low ham cost cat. when you do master carbiner, pikeman, high lvl tka,or BH carbine then you can try to tell me about HAM costs.



SoroSuub Industries
Located just 830m south of Coronet at -237-5557
12point -- Armors, Sliced Weapons, Foods, Buff Packs, Top quality Tailoring and Resoruces
nkbrillo
Wed Jan 28, 2004 11:36 pm
#5

I tend to agree with Staren here in that Chef food shouldn't be the best buffs out there, as far as HAM goes. If someone wants some sweet buffs to their HAM, they should search out a Master Doctor, not raid a Master Chefs vendor. What I like about the new system is that the Chef buffs are still good, but not nearly as good as a Master Doctor, Master Dancer/Musician can give players. Sometimes, people need that added jolt of energy to finish off a high level mob or to save himself/herself from a mind incap and that's why they carry the food around.


When I go hunting nowadays, I carry Fishak and Tatooine Sunburn on me... butI don't take the stuff non-stop. I use it at pivitol moments, when my action bar is almost gone or my mind is taking a beating (or the dreaded Muon downer!). While I do like the added boost of energy it gives me, I would still prefer to see a nice doc and get all my action and health stats buffed up before I run around Dathomir looking for some witch to smack me with lightning. Now with the new Chef foods, I would much prefer to take something that upped my dodge or accuracy, this making me more effective in combat... courseI will carry blue milk for those unhappy occasion when some critter nails my mind...


I may be new to Chef, but I'm no stranger to PvE... it's my forte, and I love the new changes.





Nepthen Kesslyte- Grinder
Katlyin Kesslyte- Chef, Merchant
I T E C
lore7
Wed Jan 28, 2004 11:45 pm
#6

im a Bounty Hunter Along with chef and the only thing im going to be missing that ive used so far is Tat. sunburn and even without that i still will be fine i only used that for long Invest grinding cause my specials need action...and a bit of PVP...Not Much like once or Twice....



Rakesh,-Rakesh,Bluesbakka and Khosk
,Rip when ever all my accounts run out
,Now Lore 56 Priest on Skullcrusher in WoW.
Asian_Superfly
Wed Jan 28, 2004 11:54 pm
#7

I have a secound account which I am actually grinding out Master Chef on right now. The character is already a Master Dancer and I do like the ability to mind buff my Master Rifleman/Master Creature Handler. One of the major facts I think most people are missing, in regards to fishak/pate/etc, is that those foods can be used by anyone. The only advantage you have by using it is if your adversary isnt. As a master rifleman all my specials such as headshot3 and mindshott2 call from my mind pool. By using fishak I am able to apply mind bleeds and use my headshot3 when need, but not spam it. I use fishak to heal my mind as well as give me the buff, same with glucose. These items are availible to everyone, on both sides of the field. No special skills or abilities are needed to use them. Why remove or change something like this that players have been using for so long and havent been a major imbalance, in my opinion atleast, to the game. What stops my attacker from swallowing a fishak and a glucose just the same as me? Though when he heals himself he is more then likely healing the same pool that his specials come from. As a rifleman the removely of fishak partially disturbs me as I dont see the dying need for it to be removed. Leaving it in the game as well as including the new chef revamp seems to be a more logical step. I just hope you, the people who read my post, can see it from my point of view. There are others just like me out there...



Stratos - Wonkas #1 Fan
Syke
Thu Jan 29, 2004 12:16 am
#8

Two things come to mind here:


1. Chefs buff...thats it. Sure some of our stuff can be used as buff heals...but ultimately we simply buff...no other role (unless you count RP, but thats stretching it). Doctors and Entertainers buff and heal as part of their routine...if you get nitpicky doctors revive, heal poison & disease, as well as straighting buffing and healing damage...If chefs had a role beyond just buffing I might agree that ours should not be the best in game (despite that being one of the claims of the profession in the original marketing campaign). We can settle for most versatile, as long as the versatility is real and just thrown together...


2. Combat...fairest thing that could be done from both the PvP and PvE angles would be to eliminate spamming (put a timer on specials). Sure it would make things tougher in PvE, but would eliminate the jerks who do nothing but hit one key over and over...sure they'd still hit the same key over and over, but you'd actually have a chance not to be killed within 10 seconds.



----------------------------------------------------
Syk'e Auttic Master Chef & Author - Formerly Syke Auttic Transcendent Emarr

FOOD: 60, -5524 (south of Coronet)
FOOD and MEDS: Celmar (6407, -1831 & 6596, -1777)
-Hades-
Thu Jan 29, 2004 3:10 am
#9

Well, I agree with the guy that stated to master carbineer. Also, please try out master rifleman w/o being a zabrak or human with maxed out mind attributes. I'm a rodian with master rifleman and it takes 120-180 mind EACH special. I mean come on, you can spam with a pistol doing 800-2400 dmg (stopping shot / last ditch) forever, but I hit for 1500-3000 dmg and kill myself after 3-4 shots?! Thats not fair.


Ham cost needs to be changed, nothing to do with buffs at all. Carbineer / Rifleman is the worst two that i've played so far and I have mastered 31 professions on 2 accounts. It's nearly impossible to play either of those two classes without full doctor buffs, muon gold and food.


PVP? Well, it's over-rated anyways all together. 75% reduction and ppl with 3000-5000 HAM - I mean come on, get realistic here, has anyone seen someone get shot 15-20 times w/o dying?! I think not. There should be a limit to buffs in pvp, my opinion. Now with the revamp, they can buff thier modifiers as well as thier HAM, makes perfect sense to me ... NOT! I mean not only can they have 3000-5000 HAM, but they can have 100++ dodge/def vs kd.


NO FLAMING HERE! Just my opinions of the matter (Yes, I have a master chef, along with 2 other characters combat and another character master doc/master cm). So, I know nearly every class in the game through trying to open 2 FSCS's on two accounts. There is a lot that is unbalanced with this game and even after what .. 7 - 8 months it's still screwed up?! I mean they should stop to FIX the bugs instead of revamping anything or adding anything new with 50+ more bugs...


Ok, getting off the subject again, anyways, I think I said my 2 cents and then some... I just hope they fix all these stupid bugs before going live with it, but hey we're talking about SOE here - they don't know the meaning of FIXING bugs!





The Family (Eclipse)
Animal - Master Bounty Hunter
Ghetto - Master Rifleman, Master Squad Leader
******** - JEDI on Eclipse
Codd - Protector of the Jedi on Eclipse
Spoda - Healer/Buffer of the Jedi on Eclipse
EagleShard
Thu Jan 29, 2004 5:34 am
#10

I have to agree with the sentiment that buffs generally allow people to take down creatures that they shouldn't be able to. Of course as someone who has Mastered Carbineer (and kept it, not just hologrinded it) as well as TKA (different characters) I think I know a fair bit about combat. And the difference that buffs makes is huge. +500 quickness or so allows me to use burstshot2 constantly...effectively tripling or so my DPS compared to if I just use specials to apply state effects and then occassionally.


They need to tone down doctor buffs too...but if they do that and sort out HAM costs in the combat rebalance then the special properties of some of the new foods will be very, very useful.





Lady Gemina, Mistress of the Crimson Talons
Proprieter of the Lucky Bantha Cantina, New Hamburg, Tatooine (Dancers, Spice and a whole lot more!)
Bennyboy4308
Thu Jan 29, 2004 5:53 am
#11

Have you ever fired a rifle? Do you realize with 800 base focus I do 120 damage to myself? To the mind (unhealable pool). And that btw, is withOUT armor. So to be somewhat effective in PvP I have to wear armor which cuts my focus in 1/2, and I do closer to 200 dmg to my own mind. At that rate I can shoot maybe 6 times before I'm dead. Don't say entertainer buffs because who has time to wait 10 minutes to get one, die in 2 mins, repeat, in the traditional PvP city raids? The brandy MIGHT be our saving grace, but please don't say that we all are doing this so we can be teh uber, some people absolutly need these buffs to have a chance at anything.



~Enaw~ [PV/XF Da 800g3ym@n] <RebelemO FactKr>
DaQuilla
Thu Jan 29, 2004 6:00 am
#12



nkbrillo wrote:
What I like about the new system is that the Chef buffs are still good, but not nearly as good as a Master Doctor, Master Dancer/Musician can give players.


I can't understand this point of view. The only purpose of a chef is to buff. In the beginning he was the only profession intended to buff peoples stats.

Docs heal, revive ... they have multiple jobs ... they don't really need to buff ... it's just a way to powerfull addition (IMO). Entertainers originaly only had the ability to heal, now they can also buff and buff much better than chefs can (more stats for much longer time).

So Chefs, the original and only real buff profession shouldn't be powerful anymore? Other professions orginaly not intended to buff should take away the only purpose of Chef? What should a Chef do then?

Don't get me wrong, I don't want these other professions to not be able to buff anymore, but it's the Chefs, the original and sole concentrated on buff profession that should be able to provide the best buffs. In my opinion it's the Docs that should have the short term in the battle "added jolt of energy to finish off a high level mob or to save himself/herself from a mind incap



Kheraba City - . - . - . - . - M a y o r - . - . - . - . - . - . - Etraes'Khar
A place to call your home - . - . - . - . - . - . - . - . - . - Many are called, few are chosen
- Where they play that Jizzz - The Green Fizz - Player Cantina Snacks&Drinks

- Tatooine - -3230 -6150 - Gorath Galaxy

DashZero
Thu Jan 29, 2004 6:08 am
#13

Most of these folks havent been around long enough to recall that. In fact I was starting to wonder if I had remembered doc buffs being added incorrectly.. Apparantly not. Thank you for confirming that I wasnt losing my mind.


Additionally, how many times have you seen a combat group say...hey man we need a doc with us.

Now how many times have you seen a combat group say...hey man we need a chef with us.



Nikkii Nightstrider - Eat, Drink and Be Merry!
Eat at Nikkii's - Fine Foods and Fashions
Nabubu (-1400, -4030)
Coronet (524,-5244)
Page 1 of 3
Previous Next