Chef Archive

Thread: THIS AIN'T OVER!

SirVimes
Thu Feb 05, 2004 3:51 pm
#1


THIS AIN'T OVER!


I still don't here Yarna D'al Gargan doing any singing! Do you?


Well, it might be over for this publish. Except for a few bugs and minor tweaks, what we have no is going to live. But that is not the end of it!


I have been talking with the developers. The test center is filled with great people who are great at testing bugs and are all really nice and really helpful. Which means that it is not the best place for balance. It is not as competitive there as it is on the live servers. The people on test center play to be helpful, not play to win.


Once this hits live, there still may be more tweaking to be done on the foods. (Developers say may, I say will.) But they won't know that until the foods hit live and see how they work in a real competitive environment.


I know some of the numbers are on the low side. And the thing that makes me feel better is the developers know this too. Ok, they are telling me the numbers are on the cautious side.


Ideally, the developers will get this right on the first try. But they are human and they got a lot of numbers to play with and players are unpredictable. So let me ask you this: which would you prefer? Would you prefer that they send really powerful buffs to the live servers and discover they are too powerful and tweak them down? Or would you prefer that they send us buffs that are weaker to the live servers and tweak them up, making them more powerful? It is human nature that we will throw a hissy-fit if they nerf stuff later. So better to start low and raise up later.


This is the developers' intention. This is what they are planning. And they will be watching. I don't know about you but this gives me a good feeling about the upcoming publish. Again, I would rather they get it right the first time, but that is difficult. If they follow through on their intentions to tweak us soon after we hit live, then I am satisified.

AthenaF
Thu Feb 05, 2004 4:09 pm
#2


Thanks for your hard work SirVimes!


I'm excited about the update!





--------------------------------------------------------------
Vulna

Rage of Carkoon
Kettemoor (The Roleplaying Server)


Zhor
Thu Feb 05, 2004 4:10 pm
#3

I'd rather lower buffs to come out with us advertising the crap that the numbers might/should rise in future. Seeing great buffs and then getting nerfed soon after will cause a lot of unhappy campers. That way at least, any old foods can sell still (if we have any) while we are looking for a nice balance to happen.


Just my 2c




All gone. Nothing to see now. Bye Bye Ahazi most of you guys were cool
fatgit
Thu Feb 05, 2004 4:11 pm
#4

I would love to have faith and confidence, but from past experiences, I have absolutely no faith at all in their ability to alter or fix anything after it launches.

I know you are in a hard position as a go-between, and I'd prefer to tell the devs in person how little faith I have in them any more.

Any tweaks that need doing will probably take months to even be discussed never mind patched in :/
SirVimes
Thu Feb 05, 2004 4:14 pm
#5

Remember, I am not a paid employee of SOE, this is me speaking as a paying customer.


I have more faith in them now than I used to. Different people are now in charge of the process, and they even have new processes up.


fatgit
Thu Feb 05, 2004 4:18 pm
#6

I honestly hope you are right SirVimes, and I know you are impartial, which is why I respect you.
However, letting this patch go live with an almost toal dependance on additives that use rare meat is so ridiculous it's almost funny. I actually have more fish than domesticated meat....

I suppose we will have to wait for the publish & see, but any errors will almost certainly not be fixed in hotfixes, unless they decide we're too powerful, so it will be at least 6 weeks for any changes.

(edited because the damned forum decided enter was submit)

Message Edited by fatgit on 02-05-2004 11:20 PM

Ja-van
Thu Feb 05, 2004 4:20 pm
#7

What about the BE stuff? So are we suppose to just sit back and make total CRAP? If the food buffs go live in its current from with vassarian brandy being crap, and everything else worthless without having an army of rangers to throw food at you so you can make food with BE additives then all the devs are doing is screwing us. Why change the OLD HAM buff system? If they want to give us nice stat buffs and be on the low side, fine I am happy with that. The stat buffs give us something else to play with, but they are killing/NERFING our bread and butter plain and simple.


Yes I would rather them increase the numbers later rather than nerf them later, BUT they are nerfing us now? So food was too powerful to begin with? What is the difference, a NERF is a NERF no matter when it happens; with this publish or in the next publish.


Denoby Master Chef
SirVimes
Thu Feb 05, 2004 4:24 pm
#8

The next month is going to be very rough, I completely agree with that. It would be very rough no matter what we do as we educate our customers.
fatgit
Thu Feb 05, 2004 4:26 pm
#9



SirVimes wrote:
The next month is going to be very rough, I completely agree with that. It would be very rough no matter what we do as we educate our customers.





What customers (j/k)

Some items do seem nice, but it does look like we are going to have to rely heavily on BE's, and there arent a lot of those about, and less that are willing to make the quantities we need.

People complain at our prices now, god only knows what they'll say when the prices double for a similar level buff as now
sciguyCO
Thu Feb 05, 2004 4:28 pm
#10


Hehe, sorry to put this out there, but right now I've got this image of John Belushi doing his "was it over when the germans bombed Pearl Harbor?" speech.


I think that's fair enough. Between the reduction in overall number of different stat buffs (but as far as I can see no more useless recipes), the various skill bonusesand the plans for the combat revamp, that's probably a good plan. I may even be picking up my gaffi stick a bit more after the publish to see how this stuff works from the customer's PoV.


Hopes for the future:

1) Being able to get Vasarian, Accaragm, and Garrmorl under 33% Filling. If the range was set at 45-25, that'd require experimenting filling to 60%, meaning that either the buff size/duration/quantity will suffer, or you've taken the effort to find some godly resources.

2) A Health/Action/Mind buff food and Con/Stamina/Will buff drink(?) to complement BoH. (psst, Ezran: any new word on the Vercupti rumor?) And we seem to be missing a focus buff in Artisan.

3) Additional colors for chef clothing. {sheesh, first we ask for aprons and hats, and once we get them we nitpick. }. It doesn't have to be the full 255 color pallete, but a few basic colors would be nice.


Thanks for fighting the good fight, SirVimes, it's obvious you brought some arguments to the devs that a lesser correspondant might've let slide.


::edit because darn it, it wasn't Jim Belushi in Animal House. Stupid typing fingers...::

Message Edited by sciguyCO on 02-05-2004 04:30 PM





Kriles Ch'artoff , Chilastra server
Master Chef (retired)
Currently doing....stuff
Ja-van
Thu Feb 05, 2004 4:28 pm
#11






SirVimes wrote:

Remember, I am not a paid employee of SOE, this is me speaking as a paying customer.


I have more faith in them now than I used to. Different people are now in charge of the process, and they even have new processes up.







I have ZERO faith in anything that SOE does. Give me one reason to have faith? They can not do anything in moderation. (KD timer is a good example 30 seconds then 5 seconds) Whatdo I have to base my faith on. They have not spoken one word to US, thechef community,this entire time (TH courtesy post does not count). You have done a great job SV, but a major class changing revamp needs the direct attension of the devs in charge aswell... We get pumped up that they are going to fix chef, when in reality they are going to all but kill us and upset our customres with this patch. Faith in what,,, that they are going to relook at us after they have "fixed" *cough* NERF *cough* us? Faith that they are going to relook at chef while they are in the middle of all of the other changes and "fixes" to all of the rest of the professions in the game?It took them 4 months to make food work the first time.This looks like a one shot deal to me, and we are getting a dud.


Denoby Master Chef


SirVimes
Thu Feb 05, 2004 4:34 pm
#12






Ja-van wrote:



You have done a great job SV, but a major class changing revamp needs the direct attension of the devs in charge aswell...


And we got it. They have been paying attention. The problem is that how do you balance these numbers to fit in with the live servers? The only way to do that...put them out live. Do you have another suggestion?


It took them 4 months to make food work the first time.This looks like a one shot deal to me.


That is what I was afraid of...but got a chance to talk with somebody higher up the food chain than I normally do today, and he told me it wasn't. I believe him.









Georb79
Thu Feb 05, 2004 4:37 pm
#13

I hope your right SV. Right now I have been taking a back seat and just seeing how the chips are going to fall. Hopefully they can adjust them once they drop down.


Georb



Georb
Master Chef
Tarquinas
The Tradersguild -2171 -6220 Tatooine
www.Tradersguild.net
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