Carbineer Archive
Thread: Carbineers winning in PvP?
for one, use elites. ranged mitigation usually kills most of a lasers effectiveness in PvP. if your not a BH and don't have +20 or so in speed attachments, use faster carbines, not higher damaging ones.
since the patch, i have PvPed about 6 or so times using nothing but carbines (for the first time since the chargeshot nerf, too). I managed to win every single time but one (damn MCM healed my opponents mind while we were dueling...).
As for not being able to hit anyone, well first of all you need to master carbineer and then use wildshot2 to stick a stun on them. As for the dizzy state, well don't rely on it to win any battles for you. It's great when you get it to stick and then KD/Posture down on them but against a pure pvp template don't count on it.
I think I do very good as a carbineer in pvp, especially in big groups where I can use my AOE specials to their best advantage. But don't expect to be able to beat every possible template with just carbines, that's not going to happen.
gentlegiant wrote:I'm a carbineer/master doc, i go out with at least 2200 buffs to each stat, take 2 brandys, use an 88 KD def food, and keep a shot of muon ready just in case of emergencies. I'll try to find a good elite carb to use instead of these lasers but from what I've seen, they're pretty un-elite. More speed mods would be nice but they're pricey, and the fact that we need extra tapes to be legitimate in PvP is pretty lame.I was in PvP battle with 3 of us vs 8 of them and did pretty well, dizzied a few, KDed some with chargeshot2, landed occaisional crippleshot. But I still get worked over 1 on 1. Just earlier today a TKM/fencer came at me in Bestine, I did my best to run away while I tried to get a dizzy on him but he KDed me and caught up, from then on he nexu grinned my head in even with my composite helmet, 2 brandys, and a shot of muon. And I don't think I landed 1 damn hit. Only dmg he had was in his mind from his own HAM cost.Oh well, thanks for the suggestions, I'll try them out and see how I do. If anyone else has some tips, lemme hear em.
Well in my opinion carbineers are intended to be used as support in groups. And for that TKM/Fencer I know how it feels, I also fought one today. We were both fully buffed with muon, brandy, whathever and full sets of composite. I prettty much knew I wouldn't come out alive from that one but it took along time before I died, was pretty easy to get stun, dizzy, blind to stick but I don't think I managed to kd or posture him down even once. Me on the other hand was dizzy/kd three or four times but managed to get up and continue fighting. Under different circumstances I think I might of been able to win but it was still one of the better fight's I've been in.
The thing is, most melee fighters are defense stacked (melee/ranged/secondary), and CoB with maxed out ranged/melee is insane. You won't hit people anyways.
I beat TKM/fencers all the time, because i'm a melee fighter as well. I even beat them using carbines (never just carbines tho). It just all depends on your template.
A master doc/master carb is a pretty good combo, yet no melee mitigation will screw EVERYONE over. I do 500+ damage a second with my SPEED sliced scythe in PvP against BHs and people with no mitigation. WIth my damage sliced one i do insane amounts.
melee fighters are currently way unproportianetly more powerful than all ranged profs except rifleman. dunno why, because range for melee fighters never seems to be a problem. KD/dizzy or put your kiter on /follow, and they never get away.
Combine that with sliced ST armor and an imperial shield gen for around 75+ resists.(acid/stun/heat are default gen only)
the St provides very low encumberment )mine is like 300/300/349
Leaving much mainly in my mind for regain
Stack on some brandy and vagerian canape and sysnsteak. Use a moun or nuetron in mid battle if needed.
This combo tossing out actiona nd health poisons has really helped me with putting the hurt on my oppnets with buffs and great armor.
The cure line of doc is helpful for cureing stat effects placed on you in the heat of battle.
Round it off with speed sliced carbines and speeder PU.
I have increased my kill rate about 5 fold since my prvious MD/MC combo or MCH/MGF
In group battles and PVE I tend to do very well also
Message Edited by Magnum062 on 03-21-2004 08:08 PM
I'm still mid tree carbine, although in the middle of a large scale raid we had a group of roughly 20, more getting ready to shuttle in when some troops were baited away from the shuttleport. We supported them to the best of our ability (note to new PvP'ers, DO NOT STRETCH YOUR FORCES OUT), but the enemy was popping out of houses left and right. About 10 of us were fending off the enemy, who was steadily encircling us. I watched this one dot as it made it's way around a building to the back side of the alley we were in, all 10 of us. Spread out as we were, we were still all pinned down between buildings at an intersection.
So I con the red dot that was flanking us, he was a Master Carbineer. I went into a cold sweat. I kept my finger on charge shot and waited for him to round the corner behind us, but I missed. He didn't. Half the squad went down, myself and 2 others were dizzyed, the CM hit us, and the riflemen followed promtly with the db's.
Although, that was a great moment. That carbineer knew what he was doing. Save for a few running off, which absolutly destroyed our offensive. We would have, and should have been able to rally. That carbineer truely 'cut us off at the pass', it was nothing uber about him. Just good tactics, imo that man won the day for his troops.
AriasImmortal wrote:
for some reason, i never get nexu grinned anymore. used to happen all the time.