Carbineer Archive

Thread: Carbineers winning in PvP?

gentlegiant
Sun Mar 21, 2004 2:33 pm
#1

Carbineer was my first profession, back when the game was brand new. I mastered it somewhere around november and dropped it cause I was sick of losing all the time (especially to 1121 TKA). I tried a few other professions, did TKM, couldn't do much PvP in my kind of lag cause I kept getting the out of range note. So now I'm back to carbines and up to 4334 after a few days. But it doesn't seem like much has changed at all. I'm still losing constantly in PvP with my 3.5 spd, 107-531 dmg laser carbine (with +128 max dmg PU) and my 2.1 spd, 30-289 dmg laser carbine (that's without a PU). I wear a ubese shirt with carbine aiming +2, carbine accuracy while moving +2, and carbine speed +3 and my composite gloves with carbine accuracy while moving +4 skill mods. But I can't seem to hit anything in PvP, even if they don't dodge it I just plain ol miss.


I can never seem to do enough dmg, get the states to stick, and when I'm lucky enough to get dizzy to hit I either can't KD them or by the time I do they just get back up. Only fight I've won since returning to carbine was against another carbineer, a wookie, with no armor, and I think he was AFK....


I just need to know if anyone is actually winning out there. And if you are (I mean JUST carbineers, not BHs too) maybe some tips.
AriasImmortal
Sun Mar 21, 2004 2:51 pm
#2

well, i don't think anyone expects a non-master to win in PvP.

for one, use elites. ranged mitigation usually kills most of a lasers effectiveness in PvP. if your not a BH and don't have +20 or so in speed attachments, use faster carbines, not higher damaging ones.

since the patch, i have PvPed about 6 or so times using nothing but carbines (for the first time since the chargeshot nerf, too). I managed to win every single time but one (damn MCM healed my opponents mind while we were dueling...).



ARIAS TE'THAI
Master Swordsman|Elevator Wh0re
ECHUU|ECHUU-SHEN
Jedi Knight |Mandalorian Enforcer
Day One player/Pre-9 Jedi/PvP God. All gone. Canceled.

CairnTrenor
Sun Mar 21, 2004 2:57 pm
#3

I'm just a pure carbineer with master marksman for the added bonuses and I do fairly well in pvp. First of all, dont use laser carbines in pvp, damage mitigation pretty much kills their damage range, instead try to find a good elite carbine made with an imperial form fitted stock. Also try to get your hands on some more carbine speed tapes.
As for not being able to hit anyone, well first of all you need to master carbineer and then use wildshot2 to stick a stun on them. As for the dizzy state, well don't rely on it to win any battles for you. It's great when you get it to stick and then KD/Posture down on them but against a pure pvp template don't count on it.

I think I do very good as a carbineer in pvp, especially in big groups where I can use my AOE specials to their best advantage. But don't expect to be able to beat every possible template with just carbines, that's not going to happen.



Cairn Trenor
Master Bounty Hunter
Master Carbineer
pentjaksilat
Sun Mar 21, 2004 3:09 pm
#4

if done wisely...you can do very well.


quality armor (new static buffs take care of those old bad rolls on str/quick so don't worry 'bout getting an heavy 800/750/800 encumb suit).

quality buffs...'bout 2200-2500 doc enhancements + vasarian brandy (usually only take 1 of if i'm in a drawn out fight so if i die i can pop another as soon as i get res'd/clone...doing 2 at once can leave you sitting around digesting for far too long). + canape + synthsteak (if you're fighting against real heavy-hitters) + thakatillo (if you're fighting against players slinging alot of KD since our defense against it's trash). personally...i tend to mostly just use brandy/canape, the others are good in theory, but i tend not to make much use of them. protect that mind.

attachments attachments attachments. get up to +85speed and you're going to be over twice as effective as a non-attachment master carbineer. get your speed up there, and pack a krayt/stocked carb in pvp, elite/laser/enhanced-e11 can allhandle pvp pretty well, laser's hit hardest by the mitigation, e11 has the lowest dps but has a bleed (i don't much care for it), but bear in mind the medium piercing of a laser carbine against someone in armor w/ a PSG, much more effective than the light piercing options.


know your specials...we now have the most varied and useful specials in the game...bar none.the ones i use between 1v1 up to 1v6 engagements (any more than that, /burstrun is your best option ) are: chargeshot1, chargeshot2, fullautosingle1, fullautosingle2, actionshot1 (bleed sucks, but you can't beat a good posture(down) against those w/ high kd defense, works VERY well), actionshot2, burst2 (quality damage against everyone in the cone, cripplingshot.

that's 8 specials that all work, and all work well...use all of them in most drawn-out engagements.


the only professions that should regularly beat you in PVP are riflemen and CMs (if they poison/disease and run)...if you're a carb/doc, you can easily take a CM no problem, if you're a carb/CM, you can easily take the rifleman no problem, if you stack up some quality defenses, you should be able to even handle the rifleman w/out mind healing or poisons...but it'd be a close fight no doubt.


~pentjak



retired: 09/02/'04.
RIP Dunadan
...being perfected in a short time, he fulfilled long years; for his soul was pleasing to the Lord, therefore he took him quickly from the midst of wickedness...

gentlegiant
Sun Mar 21, 2004 4:16 pm
#5

I'm a carbineer/master doc, i go out with at least 2200 buffs to each stat, take 2 brandys, use an 88 KD def food, and keep a shot of muon ready just in case of emergencies. I'll try to find a good elite carb to use instead of these lasers but from what I've seen, they're pretty un-elite. More speed mods would be nice but they're pricey, and the fact that we need extra tapes to be legitimate in PvP is pretty lame.


I was in PvP battle with 3 of us vs 8 of them and did pretty well, dizzied a few, KDed some with chargeshot2, landed occaisional crippleshot. But I still get worked over 1 on 1. Just earlier today a TKM/fencer came at me in Bestine, I did my best to run away while I tried to get a dizzy on him but he KDed me and caught up, from then on he nexu grinned my head in even with my composite helmet, 2 brandys, and a shot of muon. And I don't think I landed 1 damn hit. Only dmg he had was in his mind from his own HAM cost.


Oh well, thanks for the suggestions, I'll try them out and see how I do. If anyone else has some tips, lemme hear em.
CairnTrenor
Sun Mar 21, 2004 4:25 pm
#6



gentlegiant wrote:
I'm a carbineer/master doc, i go out with at least 2200 buffs to each stat, take 2 brandys, use an 88 KD def food, and keep a shot of muon ready just in case of emergencies. I'll try to find a good elite carb to use instead of these lasers but from what I've seen, they're pretty un-elite. More speed mods would be nice but they're pricey, and the fact that we need extra tapes to be legitimate in PvP is pretty lame.
I was in PvP battle with 3 of us vs 8 of them and did pretty well, dizzied a few, KDed some with chargeshot2, landed occaisional crippleshot. But I still get worked over 1 on 1. Just earlier today a TKM/fencer came at me in Bestine, I did my best to run away while I tried to get a dizzy on him but he KDed me and caught up, from then on he nexu grinned my head in even with my composite helmet, 2 brandys, and a shot of muon. And I don't think I landed 1 damn hit. Only dmg he had was in his mind from his own HAM cost.
Oh well, thanks for the suggestions, I'll try them out and see how I do. If anyone else has some tips, lemme hear em.





Well in my opinion carbineers are intended to be used as support in groups. And for that TKM/Fencer I know how it feels, I also fought one today. We were both fully buffed with muon, brandy, whathever and full sets of composite. I prettty much knew I wouldn't come out alive from that one but it took along time before I died, was pretty easy to get stun, dizzy, blind to stick but I don't think I managed to kd or posture him down even once. Me on the other hand was dizzy/kd three or four times but managed to get up and continue fighting. Under different circumstances I think I might of been able to win but it was still one of the better fight's I've been in.



Cairn Trenor
Master Bounty Hunter
Master Carbineer
AriasImmortal
Sun Mar 21, 2004 4:42 pm
#7

for some reason, i never get nexu grinned anymore. used to happen all the time.

The thing is, most melee fighters are defense stacked (melee/ranged/secondary), and CoB with maxed out ranged/melee is insane. You won't hit people anyways.

I beat TKM/fencers all the time, because i'm a melee fighter as well. I even beat them using carbines (never just carbines tho). It just all depends on your template.

A master doc/master carb is a pretty good combo, yet no melee mitigation will screw EVERYONE over. I do 500+ damage a second with my SPEED sliced scythe in PvP against BHs and people with no mitigation. WIth my damage sliced one i do insane amounts.

melee fighters are currently way unproportianetly more powerful than all ranged profs except rifleman. dunno why, because range for melee fighters never seems to be a problem. KD/dizzy or put your kiter on /follow, and they never get away.



ARIAS TE'THAI
Master Swordsman|Elevator Wh0re
ECHUU|ECHUU-SHEN
Jedi Knight |Mandalorian Enforcer
Day One player/Pre-9 Jedi/PvP God. All gone. Canceled.

Magnum062
Sun Mar 21, 2004 9:06 pm
#8

You can see my Kauri Template in my sig.
Combine that with sliced ST armor and an imperial shield gen for around 75+ resists.(acid/stun/heat are default gen only)
the St provides very low encumberment )mine is like 300/300/349
Leaving much mainly in my mind for regain
Stack on some brandy and vagerian canape and sysnsteak. Use a moun or nuetron in mid battle if needed.
This combo tossing out actiona nd health poisons has really helped me with putting the hurt on my oppnets with buffs and great armor.
The cure line of doc is helpful for cureing stat effects placed on you in the heat of battle.
Round it off with speed sliced carbines and speeder PU.
I have increased my kill rate about 5 fold since my prvious MD/MC combo or MCH/MGF

In group battles and PVE I tend to do very well also

Message Edited by Magnum062 on 03-21-2004 08:08 PM



Kauri - Jasten Merl, MBH/Jedi
Imperial Rank Lt.:Colonel
Launchpad-MCH/MCM Nuetral
Bria - RF-Zero-Six-Two, Combat Medic/Carbineer
Impiral Rank: Lance Corp
Stormtrooper Epsylon
gentlegiant
Mon Mar 22, 2004 7:08 am
#9

So after you put in all this work of getting the best gun, the right PUs, the right foods, the specific armor, a shield gen to make up for our lousy defenses, and everything is worked out to the max that it can be, then can you kill almost everyone? God knows you've put enough preparation into this fight, can you go out and beat a rifleman with a jawa rifle or take a master fencer 1 on 1? And what if they do all the stuff we do and are maxed out in everyway? If I can actually beat most people and it just takes some skill, good, that's what I'm here for, that's why I never dropped carbine till I mastered it, that's why I swore to never be commando or BH. But to go through all that work to get a chance at winning? Maybe I'll come back to carbines again around patch 20 when they take another look at us...
Envoy3113
Mon Mar 22, 2004 7:46 am
#10

I'm still mid tree carbine, although in the middle of a large scale raid we had a group of roughly 20, more getting ready to shuttle in when some troops were baited away from the shuttleport. We supported them to the best of our ability (note to new PvP'ers, DO NOT STRETCH YOUR FORCES OUT), but the enemy was popping out of houses left and right. About 10 of us were fending off the enemy, who was steadily encircling us. I watched this one dot as it made it's way around a building to the back side of the alley we were in, all 10 of us. Spread out as we were, we were still all pinned down between buildings at an intersection.


So I con the red dot that was flanking us, he was a Master Carbineer. I went into a cold sweat. I kept my finger on charge shot and waited for him to round the corner behind us, but I missed. He didn't. Half the squad went down, myself and 2 others were dizzyed, the CM hit us, and the riflemen followed promtly with the db's.



Although, that was a great moment. That carbineer knew what he was doing. Save for a few running off, which absolutly destroyed our offensive. We would have, and should have been able to rally. That carbineer truely 'cut us off at the pass', it was nothing uber about him. Just good tactics, imo that man won the day for his troops.





There comes a time in every mans life when 86 years is just too damn long...
Zarqon
Mon Mar 22, 2004 8:38 am
#11






AriasImmortal wrote:
for some reason, i never get nexu grinned anymore. used to happen all the time.






I'd say Vasarian brandy on that one...


With the increased mindbar most people have now the weak headhit just can't do enough damage.




--------------------------------------------
Karon Oblodra, Dark Jedi
Azeth Ata, Master Bounty Hunter
Terossk, Trandoshan Warrior
Guildleader of MDU

AriasImmortal
Mon Mar 22, 2004 2:42 pm
#12

It's a combination of melee mitigation, brandy, and 80% kinetic helms.



ARIAS TE'THAI
Master Swordsman|Elevator Wh0re
ECHUU|ECHUU-SHEN
Jedi Knight |Mandalorian Enforcer
Day One player/Pre-9 Jedi/PvP God. All gone. Canceled.

gentlegiant
Tue Mar 23, 2004 1:58 am
#13

Just a little while ago I got up to 4434 and decided I'd go try some PvP with my buddy so we headed over to theed to see what was up. Buffed, brandy, muon, the usual. A jedi initiate was there showing off his pretty little lightsaber and a couple rebs were grouped with him, covert but TEFed. I see one imp fighting 3-4 rebs so I can't resist, I gotta help the guy. I shoot at the master doc in the group, hit him with some fullautos and the dizzys actually stuck! Then...you wont believe this....I knocked him down! It was amazing, like a great scientific revelation, my carbine specials did something! So I start going to work with my new 3.6 spd, 128-221 elite carbine (not great but the best I've found for now. 20% dmg slice). I try a crippleshot but it's way too slow for PvP so I just decide to wildshot him stunned and keep at it with the fullauto since it's fast and pretty stong and can tack on 3 states. I get about 7 shots into him, half of his buffed bars are downby the time he gets back up. Then he stims himself to full, takes out his jawa rifle, AND SHOOTS MY GODDAMN HEAD OFF!
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