Carbineer Archive
Thread: Opinion on the 'new' HAM system.
Well it was very easy to see what is coming when the Devs said they wanted combat to be more tactical. This means not as much spamming of specials, which hurts us all.
I would bet lunch that all my carbines fire wet noodles using the normal attack ![]()
I am expecting a completely new use of substats for specials so don't count on buffing them to reduce the cost.
MissileToad wrote:
In the short time this was on TC (before it's current revamping devs say it's undergoing), it really wasn't as bad as you think it would be. As a Brawler, I had no problem using constant special attacks whether it be fists, polearm, or sword. Lost HAM was regained almost instantly... this helped the high cost of polearm specials very much. When this system comes back into testing, ya might want to try it out before disliking it. This new HAM system combined with the upcoming fix to Carbineer costs will really help you guys in the end.
i first hated the idea when i heard about it. since i'm a CM as well as carbineer, i liked the idea of being able to heal my damage from using specials. however...
when it was on TC i tried it out by spamming specials. it lowered my ham, but since the more "damage" there is the faster it regenerates,my actionmod hovers around -300. so i actually liked the new system and was gonna try out some ubese while hunting... as soon as i bought the armor they took the system out ![]()
try it out first ![]()
And we will know then? ![]()
Its not happening in January now and I bet it will be March to hit Live and April to get the bugs worked out.
I have heard all these reports before of what was on TC. But I go back to the Devs saying basically they want "tactical" combat. This translates to me that we won't be spamming specials.
And remember it was taken off TC because it was messed up and not ready.
We will adapt and I think changes need to be done, but don't believe what you saw taken away on TC. Don't be fooled, they ARE nerfing spamming of specials.