Carbineer Archive
Thread: Abilities of a carbineer
The FAQ is coming soon, but Carbineer is changing a good bit, for the better, with Publish 7. Fixing and/or changing 6 Specials is significant.
Carbineer is first a group support class. This does not mean we can not solo things, but our skills and high HAM costs are best used in a group or at least with a Pet. I found leveling Carbineer to be very frustrating without a GOOD pet. I got pets Befriended to me from CH's and after seeing how powerful Carbineer/CH is in PvE, I picked up CH myself.
ALWAYS, ALWAYS get buffed from a Doc or Food. You will cut your leveling time my 2/3. I know you are not in a rush to level, but quite frankly that IS experiencing Carbineer.
Carbineer/Doctor is a great combo as well...
no points for pets, but you can be perma-self-buffed, so HAM is no longer an issue... and dropping full heals on yourself is a plus too
The best way to get those 4th tier boxes is Rancors on Dath, IMO. And you don't want to do that without a pet. In fact it got so bad that I couldn't pull missions solo to get XP when close to Master. Getting a couple thousand XP close to finishing Master requires a pet, doctor or not.
TAfirehawk wrote:
The best way to get those 4th tier boxes is Rancors on Dath, IMO. And you don't want to do that without a pet. In fact it got so bad that I couldn't pull missions solo to get XP when close to Master. Getting a couple thousand XP close to finishing Master requires a pet, doctor or not.
true... my kingdom for more skill points!
And there is absolutely no mention of ChargeShot2 being fixed in the UPDATED Publish 7 notes. All we have is the Devs saying they fixed the timer in Publish 6, which they did, but didn't fix the special itself.
Hobgrob wrote:
Anyways, I hear the have pet have buff thing for all classes, but any reason this class needs them specifically? How are the class's defenses, Pistoleer didn't even have ranged defense but I found myself doing fine. And the ham costs, it doesn't cost any ham to just autofire, so is this a heavily special-dependant profession?
And the weapons I'm seeing here seem pretty weak. Energy, acid and heat, low dps compared to almost any pistol. Any reason for this? The specials don't seem that high powered enough to compensate for this, and if the ham costs are as bad as you say then that alot of low damage shots for high cost.
Its been so long I don't remember how it looked starting out, but comparing a Master Carbineer to Master Pistoleer in DPS, no contest, I about double him.
Who uses Standard Attack? Wow, if you want to take weeks per box, maybe. We have the hardest hitting specials at the highest HAM cost, I suggest you get buffed and use the specials that are working. Our defenses suck so get a pet and have Novice Medic too. Even with a 1000 buff to Quickness I eat through my Action, so healing yourself is a requirement.
The TKA and Carbineer Speed and Damage for Specials are displayed here in an Excel Spreadsheet, check them out:
www.tafirehawk.com/GoA
If I had data from other professions I would do those as well.
The TKA and Carbineer Speed and Damage for Specials are displayed here in an Excel Spreadsheet, check them out:
www.tafirehawk.com/GoA
If I had data from other professions I would do those as well.
The new Version 2 lets you compare against different creatures/opponents with AP, Mitigation, and Resistances on each weapon's sheet.
I could easily add in the Standard Attack, which has some purpose, it won't kill ME but it surely won't kill YOU either ![]()