Carbineer Archive
Thread: ScatterShot debate: Something is wrong.
I think that may be true. Same thing happening with scattershot getting past defense stackers (only the first pool hit or "block" as you say is rolled against defense mods). Never tested it though.
As an aside, I do believe the fencer scatterhit damages lair although not very well.
Message Edited by travenwatts on 05-18-2004 07:30 AM
Well dueling a PC, I can tell you EACH ScatterShot2 pool hit is affected by the Armor. I personally tested this, comparing the Combat Log vs. Calculated Damage vs. HAM loss floating above target's head. And I did this test controlling BOTH characters ![]()
BTW, ScatterShot1/2 are EXCLUDED from the Carbineer DPS calculations since we don't have any concrete info on the Damage Multiplier, so it might very well be higher than FAS2, but there is no proof in hard numbers yet.
Even if the second and third pool hits did NOT punch through defenses and/or resists, ScatterShot2 is still the best chance to hit Mind and a prime choice in PvP.
P.S. lets not draw unwanted attention to this.....
TAfirehawk wrote:
Well dueling a PC, I can tell you EACH ScatterShot2 pool hit is affected by the Armor. I personally tested this, comparing the Combat Log vs. Calculated Damage vs. HAM loss floating above target's head. And I did this test controlling BOTH characters
...
Even if the second and third pool hits did NOT punch through defenses and/or resists, ScatterShot2 is still the best chance to hit Mind and a prime choice in PvP.
TAfirehawk wrote:P.S. lets not draw unwanted attention to this.....
Heaven forbid if Carbineer can do damage in PvP, This must be nerfed ASAP...
I'll say it, lol, with rifleman spammin master headshot with a jawa, and cm's pretty much devastating everything in their path. Scatterhit2/Scattershot2 "does damage" whether it resists mitigation, cuts through defenses.....I don't really care, all Iknow is that i can actually be a carbineer and pvp, and i shoot em up, and baton em to death with these two specials. Don't get me wrong, I shoot off a couple fas2's a wild shot if i have too, a charge shot, apply them states, get em down, and scatter away. If they get close enough, equip baton CoB, intimidate, blind, dizzy, pos down, then, you guessed it, scatter away......
I'm not sayin this is a right or wrong way to play, but with as borked as things are right now....I'm jus doin what i gotta do.