Carbineer Archive

Thread: That's it, I am fed up with Carbine agro!!!

Nyyxx
Fri Jun 03, 2005 7:47 am
#1

Maybe I should just use a water gun!


With 2 rifleman, 2 pistoleers. all with good guns. I open up AFTER the other 4 and still manage to get the attention of the mobs and most of his buddies. I fire charge shot then a critical............"hey look, let 's rush the carbineer WAY over there with the ranged cybernetic arm from 60meters away!!! and bypass a rifleman and the two pistoleers and the way to him!!!"


Is improved charge shot giving off an AOE aggro, but only working on one target? My gun hit pretty hard, put pales in comparison to the rifleman sniper shots.


Anyways to make a long story short, something is wrong with this. I played EQII for a few months which uses a hate system as well and never had this problem.



-Nyyx-
Vox Noctis
s Storm Squadron Aces
Lil Shop of Vox, Krath, Naboo
loot,weapons,food,smuggler supplies
Armor
fessestarsider
Fri Jun 03, 2005 7:57 am
#2

Never go healer ! It's even worse !


Fesse
Crash752
Fri Jun 03, 2005 8:06 am
#3

The way aggro works now is the person doing the most damage to a target will generate the most hate from the target. If you are shooting it with Critical Shot and wondering why your getting attacked its because its one of the most damaging specials for a ranged profession.


If you dont want the creatures to rush you than don't do the most damage.



Ehon - Radiant





Overseer
-Snipe
Fri Jun 03, 2005 11:05 am
#4

yea your doing the most damage of your whole group (congrats) but the draw back is that u get attack buy the mob if u dont want to get attacked mellow it down and use ranged shot or something its fairly simple give it a chance
Nyyxx
Fri Jun 03, 2005 11:45 am
#5

so I use critical for 2274 and mr. rifle uses advanced sniper for 4361. Somehow in there I have done the most damage and get the agro?Oh and I fire second btw.




Since when did math change?






-Nyyx-
Vox Noctis
s Storm Squadron Aces
Lil Shop of Vox, Krath, Naboo
loot,weapons,food,smuggler supplies
Armor
Shikkari
Fri Jun 03, 2005 2:21 pm
#6


Nyyxx wrote:
Maybe I should just use a water gun!
With 2 rifleman, 2 pistoleers. all with good guns. I open up AFTER the other 4 and still manage to get the attention of the mobs and most of his buddies. I fire charge shot then a critical............"hey look, let 's rush the carbineer WAY over there with the ranged cybernetic arm from 60meters away!!! and bypass a rifleman and the two pistoleers and the way to him!!!"
Is improved charge shot giving off an AOE aggro, but only working on one target? My gun hit pretty hard, put pales in comparison to the rifleman sniper shots.
Anyways to make a long story short, something is wrong with this. I played EQII for a few months which uses a hate system as well and never had this problem.



Try this, you shoot first before the others. Use your KD and follow with Snare from max distance possible. Then pause, keep your distance from the mob and let the others get their hits in. The mob should now agro whoever else is doing most damage and you can start attacking again. This may get you agro again but by this time it should be at least half dead and not such a problem. Also it's good to not be standing next to your buddies while using the KD and snare to open. The best scenario is to have the mob agro you and start your way which should be the opposite direction from you buddys. Once you pause and they get agro the mob will now be moving away from you. If you get agro back sometimes you can keep the mobs in a state of going back and forth between you and you buddys but without it ever getting too close to either of you. Hope this helps.




.....




100% Rebel
4
Life

"I'm just a simple man trying to find my way in the universe"

"So for me, for my mother, my grandmother, my father, my uncle and for the common good, I must now kill you"
TAfirehawk
Fri Jun 03, 2005 4:57 pm
#7

Fed up but why haven't you expressed this complaint in the Top 5 Issues STICKY post I made?



Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

Warmaker01
Fri Jun 03, 2005 5:13 pm
#8

Heheh, BH mods with a macro running Improved Duelist Stance makes the pain hurt a bit less.

If you're using Area attacks, i.e. Improved Full Auto Area, your damage inflicted to each target isn't much. However, the damage you inflicted to ALL the targets get added up. Now you're their "Public Enemy #1."

Crash752
Sat Jun 04, 2005 12:01 am
#9






Nyyxx wrote:

so I use critical for 2274 and mr. rifle uses advanced sniper for 4361. Somehow in there I have done the most damage and get the agro?Oh and I fire second btw.




Since when did math change?








Those are made up numbers. Why don't you look at your combat log and see how often you are shooting critical shot and how often it takes your riflemen friend to fire sniper shot.


Are you honestly trying to say that because you are holding a carbine that npc's and creatures specifically target you? Seriously you can't be that stupid.





Overseer
slave138
Sat Jun 04, 2005 12:09 am
#10

Haha - I've become my group's tank and usually can keep aggro even when a doc is healing me. As a carbineer, the only thing I don't like is when I accidentally hit one of my area attacks when I'm trying to draw a single MOB out, but it's my own damn fault so no complaints here.



~Ahnaki Obe
Adventurer
FORMER Master Carbineer | Freelance Flight Artist
CANCELLED


~Cayce Obe
Crafter
FORMER Master Artisan | Master Shipwright | Droid Engineer | Merchant
CANCELLED



JanuHull
Sat Jun 04, 2005 12:33 am
#11

Heh, one problem I've had is that I use my specials and most players I work with don't. More than once, even grouped with Jedi, i've seen my yellow numbers come up 50-200% higher than anyone elses.

But then, I'm the DPS guy, I may not hit as hard, but I hit more often than the Riflemen do, so those shots add up quick.



Janu Hull
CertifiedjWing Nut
CFA

"This is not the ground game, please see a therapist for your outrage."

Lambash
Mon Jun 06, 2005 3:41 am
#12

Its not hard to outdamage a rifleman on mobs. Yes they can hit for alot but you get in about 2 specials during the time hes powers down aka making you the higher damage dealer of the 2 of you.


Just be smart, just becouse you have food that makes it possible for you to spam specials dont improve things, it will just get you a sh-tload of aggro. If you get aggro - you will notice by the mob coming at you and the music have stopping shot ready, hit it and target the ground. That way the tank catches up to the mob and gets hate again. Its not the tanks fault that you outdamage him its your own fault.


Just spamming specials are the no 1 way of dying to a kryat etc due to that your gun proton, e11 or elite are fast when your have your template set up.





Ahtjoo - Money Makers
Master Bounty Hunter - Will become a Loot W-ore with patch 21
If your enemy is within your line of sight then you are within hes line of sight.

MoeJeb
Mon Jun 06, 2005 5:20 am
#13

Keep your auto attack set to basic man. Work on stating the target. If you love carbs but hate arrgo, try picking up a Root attack ether in pistols line or Smuggler line. I'd go for smuggler myself Concussion shot = 30 secondroot 90% of the time, Pistols Stop shot less effective and shortertimmer it seems. You want real pian Try a Proton Carbine even on basic shot you arrgo..


When I hunt for xp I use thee most basic low Damage High SAC weapon I can get my hands on.. All it takes is one shot to get all that xp I don't think anyone I hunt with has cuaght on


New rule require new ways of thinking Soling its another matter you arrgo anyways so lay into em

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