Carbineer Archive

Thread: Carbineers Guide to PvP

buster
Mon Apr 19, 2004 7:22 pm
#1


So you've Mastered Carbineer and you wanna PvP? well here is my guide to being "uber"


ok first off you need to go out and get you a good carbine. I personally prefer Krayt Enhanced E11 Carbines because you get a high minimum damage and a D.O.T

high minimum damage is key to a PvP carbine. sure you can get a Krayt Laser Carbine with 450 max damage. But the minimum damage will be significantly lower and you will actually be doing over all less damage than you would with a higher minimum damage carbine.

Consistency in Damage helps tremendously


now that you've got your carbine you need to know which moves to use.


Here is a list of all the moves you have and what they do:


Action Shot1: attacks action pool

Action Shot2: area attack;attacks action pool (stronger than ActionShot1)

Burst Shot1: ranged attack that is stronger than the default Attack

Burst Shot2: area ranged attack; stronger than BurstShot1

Charge Shot1: ranged knock down attack

Charge Shot2: ranged attack that can knock down multiple opponents at once

Crippling Shot: a power ranged attack that is very damaging to a single opponent

Full Auto Area1: ranged area attack

Full Auto Area2: ranged area attack that can Stun, Blind, and Dizzy multiple opponents at once

Full Auto Single1: ranged attack that is stronger than the default attack

Full Auto Single 2: ranged attack that can Stun, Blind and Dizzy a single target

LegShot1: ranged attack that targets the opponents action pool

LegShot2: ranged attack that targets the opponents action pool (stronger than LegShot2)

LegShot3: ranged attack that targets the opponents action pool (stronger than LegShot3)

Scatter Shot1: ranged attack that can hit mutlitple stat pools at once

Scatter Shot2: ranged attack that can hit mutlitple stat pools at once (stronger than ScatterShot2)

Suppression Fire2: ranged attack that can lower your targets posture

WildShot1: ranged attack that can stun your target

WildShot2: ranged area attack that can stun multiple targets at once


As a carbineer you're going to need to use almost all of your high level attacks to be succesful. Most of your opponents are going to be buffed and be wearing armor, and lets face it, carbineers don't do a lot of damage real fast. So you're going to have to wear your opponents down.


here are ways to beat your opponents depending on wether it's one person or multiple:


A Single (buffed/armored)Opponent:

start off by using Wildshot1 till the opponent is stunned. Then use FullAutoSingle2 till you stick a dizzy. Then use ChargeShot2 and get them on the ground. Now use CripplingShot or BurstShot2 while they're on the ground. your dizzy won't last long so use FullAutoSingle2 again till you get another dizzy. Now use SuppressionFire2 to get them back on the ground and then finish them off with your powerful attack.


i use this combo on pretty much everyone and the only people that can beat me are CM's


now many carbineers will tell you to use ScatterShot2 instead of CripplingShot. the only time that i recommend using Scattershot2 is when the opponent has high defenses and is hard to hit, because ScatterShot2 does bypass dodge, counter-attack, and block.HoweverScatterShot2has a few problems. 1) it's broken in the combat logs and you can't see how much damage you're doing and 2) it hits 3 different pools and is very inconsistent. Like I said earlier, "consistency is the key to carbines"


ScatterShot2 does hit your opponents mind pool. But it's at such a terrible ratio that you're rarely going to incap them by draining your mind.


Carbineer is ment to be the crowd control proffession, and by the combo of inflicting states, area attacks and KD's you can easily despense a small of group people.


I have been a Master Carbineer/Investigator, Master Carbineer/Master Fencer and a Master Carbineer/Master Doctor.


all 3 have their strong points. but right now i find that Master Carb/Master Doc is the best for PvP because you can cure your poison. On my server CM's are a dime a dozen.


You're not gonna be able todo as much damage as Rifleman but if you're smart you can cap them everytime






Former Dark Jedi
Now A Medic
Foxy'Brown
07-23-03

PEACE LOVE EMPATHY
-Noodles
pentjaksilat
Mon Apr 19, 2004 7:57 pm
#2

nice guide...not sure how "uber" carbines can be currently...but quite fun if used correctly...

might want to put an emphasis on elite carbine w/ speed attachments for very effective ability in PVP...i agree an e11's nice for +60spd at master, but honestly, to be viable in PVP these days, you need a boatload of attachments and a higher damage weapon than the e11.

that and you said use burst2 or cripplingshot while on ground...you meant fullautosingle2 right?

personally i wouldn't waste the shots doing wildshot to land a stun, since i can generally hit all 3 states in a few seconds of fullautosingle2, sure the wildshot has a higher chance of landing stun, but not by alot...just seems to me you're better off using the higher dps fullautosingle2 to get stun/blind in quicker, and the all-important dizzy.

chargeshot1's nice, but nowadays...i end up using actionshot1 much more to land the posture(down) since players stack up alot of kd defense or thakatillo(sp?)...but almost never have much posture(down) defense. another nice thing is even if it's a horrible bleed, alot of players will waste a few seconds to heal it anyway when they see the bleed message.

attachments + elite carbine + armor + buffs + food + clever use of states + cripplingshot = max effectiveness in PVP...mix it up w/ added defenses, or even a melee class for close range, and you can be quite effective.


~pentjak



retired: 09/02/'04.
RIP Dunadan
...being perfected in a short time, he fulfilled long years; for his soul was pleasing to the Lord, therefore he took him quickly from the midst of wickedness...

TAfirehawk
Mon Apr 19, 2004 8:23 pm
#3

/nod pentjak






Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

BountyMelik
Mon Apr 19, 2004 8:40 pm
#4

carbineer guide to pvp.. dont be a carbineer unless u have bh carbines



Melik Dawnbreaker / Vigilante- ['DNB']
Elder Everything

DNB Forums O rly?
pentjaksilat
Mon Apr 19, 2004 8:46 pm
#5






BountyMelik wrote:
carbineer guide to pvp.. dont be a carbineer unless u have bh carbines







i challenge any Master Carb/BHcarb to take a Master Carb/Swordsman w/ carb attachments & a nice scythe.


w/ a krayt carb you have identical dps & MUCH higher defenses, BH just has higher accuracy, which is more than scaled by the sword defenses. couple that w/ a scythe to slice thru the mind at close range...and i don't see the reason why so many players go carb/BHcarb...but to each their own, definately more effective than carb/dancer.


~pentjak




retired: 09/02/'04.
RIP Dunadan
...being perfected in a short time, he fulfilled long years; for his soul was pleasing to the Lord, therefore he took him quickly from the midst of wickedness...

Spyce_Slanga
Mon Apr 19, 2004 9:11 pm
#6

Comon man you call this a guide? I think i should make one.



Your anchorman, Shyne Hova -IxU-

Stay classy, Imperial Empire
buster
Mon Apr 19, 2004 10:31 pm
#7





.i agree an e11's nice for +60spd at master, but honestly, to be viable in PVP these days, you need a boatload of attachments and a higher damage weapon than the e11.
that and you said use burst2 or cripplingshot while on ground




i have NO carbine attachments at all....in pvp i use a 1.4 spd 305-320dmg carbine.....you don't need attachments to win....i haven't been beat by anyone that hasn't used poison in 2 weeks...


and whoever said you need bh carbs 3 to be effective as a carbineer, you're a damn fool. come duel me lol. KDFire is pretty much useless now days with everyone's kd defense and confusion shot straight up sucks

Message Edited by busterheine on 04-19-2004 10:35 PM



Former Dark Jedi
Now A Medic
Foxy'Brown
07-23-03

PEACE LOVE EMPATHY
-Noodles
ryye
Mon Apr 19, 2004 10:41 pm
#8






busterheine wrote:


i have NO carbine attachments at all....in pvp i use a 1.4 spd 305-320dmg carbine.....you don't need attachments to win....i haven't been beat by anyone that hasn't used poison in 2 weeks...






sorry, but who the heck are you fighting? noobs with 50% comp? maybe my server just has good armor but there is no way for a carbineer to win in pvp EVER against someone in 90% comp... if they intimidate you they could probably regen quicker than you could dmg them...


i'm also a master heavy swordsman with +23 in speed attachments so i can swing my 764 dmg powerhammer at the speed cap. i can spam headhit3 at the speed cap and hardly make a dent in 90% comp


add a sheild gen and synthsteak.... well you can imagine



----------------------------------------------------------------------------------------------
Rye (SI) Master Armorsmith, Retired Master Turret Destroyer
Ryye (SI) Master Bounty Hunter, 0030 Pistoleer, Novice Brawler
buster
Tue Apr 20, 2004 2:29 am
#9




sorry, but who the heck are you fighting? noobs with 50% comp? maybe my server just has good armor but there is no way for a carbineer to win in pvp EVER against someone in 90% comp... if they intimidate you they could probably regen quicker than you could dmg them...


i'm also a master heavy swordsman with +23 in speed attachments so i can swing my 764 dmg powerhammer at the speed cap. i can spam headhit3 at the speed cap and hardly make a dent in 90% comp






ummm you must not know what you're doing or just have a really terrible gun. My server (Valycn) has been know to have some of the best fighters and crafters over all the servers. (if you don't beleive me just go check out our forums and look :smileytongue pretty much everyone runs around buffed in 80% composite armor with 37-42% stun. of course i use my armor and am buffed in pvp. and take brandy (occasionally some steak, but only when it's a one vs one duel)


i just listed above how i kill people. yes i do have some great carbines but they're not even the best on my server. talent + good equipment + a lil luck = carbineer pwnage



Former Dark Jedi
Now A Medic
Foxy'Brown
07-23-03

PEACE LOVE EMPATHY
-Noodles
Achilles467
Tue Apr 20, 2004 7:56 am
#10

If you fight unbuffed you're gonna die.



_________________
Diomedes "Carl" Godshill
Captain, Imperial Army
Flight Officer, Imperial Inquisition

Hate has made me powerful
Achilles467
Tue Apr 20, 2004 7:57 am
#11






busterheine wrote:


pvp i use a 1.4 spd 305-320dmg carbine





What carbine is that?



_________________
Diomedes "Carl" Godshill
Captain, Imperial Army
Flight Officer, Imperial Inquisition

Hate has made me powerful
pentjaksilat
Tue Apr 20, 2004 9:49 am
#12






busterheine wrote:





.i agree an e11's nice for +60spd at master, but honestly, to be viable in PVP these days, you need a boatload of attachments and a higher damage weapon than the e11.
that and you said use burst2 or cripplingshot while on ground



i have NO carbine attachments at all....in pvp i use a 1.4 spd 305-320dmg carbine.....you don't need attachments to win....i haven't been beat by anyone that hasn't used poison in 2 weeks...


and whoever said you need bh carbs 3 to be effective as a carbineer, you're a damn fool. come duel me lol. KDFire is pretty much useless now days with everyone's kd defense and confusion shot straight up sucks


Message Edited by busterheine on 04-19-2004 10:35 PM




no offense, but that's NOT a reasonable weapon to be making assumptions on others' abilities to PVP w/ carbineer. 305-320 @1.4? extremely rare looted weapons don't properly reflect a profession's real ability or inability to be effective in PVP. the 1.4spd means you fire at 1.4sec/shot w/out any attachments, so you're firing MUCH faster than a natural master who's using a dmg sliced & damage PU'd elite/laser/dxr6. your 1.4sec/shot compared to 3.5sec/shot for someone w/ a "real" weapon...that's 2.5x the attack rate...and that weapon is better in mitigated PVP than the best krayt/stocked elites i've yet seen.


please...put down that weapon & use another, then let us know how things go. there is absolutely zero chance of you killing someone w/ full buffs in nice armor w/ +60spd and even a quality krayt carb. even w/ that weapon tho you'd get worked on flurry if you relied 100% on the carb...85% armor would cut that weapon w/ a 33%max/16%min PU to exactly 74dps if you landed a cripplingshot every 1.4seconds. now factor in the 55% roll-chance to health, and you're doing effectively 41dps to health.


a riflemen (of which it seems everyone is that & CM on flurry), would eat thru you like you were a crate of brandy. not sure exactly whom you PVP against, but if you never get beaten by anyone but CMs...i wish i were on that server...


and the reason people emphasize BHcarb is due to the speed & accuracy, not KDfire...heh, they know cripplingshot's the dps shot, confusionshot/fullautosingle2/fullautoarea2 are the state shots, and chargeshot1/chargeshot2/actionshot1/actionshot2 are the kd/posture(down) shots. BHcarb literally increases the dps of a +60spd master carbineer by a factor of three by reaching the speed cap (assuming non-krayt weapons...tho since spd slices are a little higher in dps, it'd be more like 2.75x prolly...but the accuracy would make up for it easily & make it at least 3.0x the effective damage).


i'll say it again..."to be viable in PVP these days, you need a boatload of attachments and a higher damage weapon than an e11"...not saying you can't play a support role or win occasionally & perfectly enjoy yourself in PVP otherwise...but you're talking how to be most effective, there is NO substitute for dps. period.


~pentjak




retired: 09/02/'04.
RIP Dunadan
...being perfected in a short time, he fulfilled long years; for his soul was pleasing to the Lord, therefore he took him quickly from the midst of wickedness...

buster
Tue Apr 20, 2004 10:05 am
#13






pentjaksilat wrote:





busterheine wrote:





.i agree an e11's nice for +60spd at master, but honestly, to be viable in PVP these days, you need a boatload of attachments and a higher damage weapon than the e11.
that and you said use burst2 or cripplingshot while on ground



i have NO carbine attachments at all....in pvp i use a 1.4 spd 305-320dmg carbine.....you don't need attachments to win....i haven't been beat by anyone that hasn't used poison in 2 weeks...


and whoever said you need bh carbs 3 to be effective as a carbineer, you're a damn fool. come duel me lol. KDFire is pretty much useless now days with everyone's kd defense and confusion shot straight up sucks


Message Edited by busterheine on 04-19-2004 10:35 PM




no offense, but that's NOT a reasonable weapon to be making assumptions on others' abilities to PVP w/ carbineer. 305-320 @1.4? extremely rare looted weapons don't properly reflect a profession's real ability or inability to be effective in PVP. the 1.4spd means you fire at 1.4sec/shot w/out any attachments, so you're firing MUCH faster than a natural master who's using a dmg sliced & damage PU'd elite/laser/dxr6. your 1.4sec/shot compared to 3.5sec/shot for someone w/ a "real" weapon...that's 2.5x the attack rate...and that weapon is better in mitigated PVP than the best krayt/stocked elites i've yet seen.


please...put down that weapon & use another, then let us know how things go. there is absolutely zero chance of you killing someone w/ full buffs in nice armor w/ +60spd and even a quality krayt carb. even w/ that weapon tho you'd get worked on flurry if you relied 100% on the carb...85% armor would cut that weapon w/ a 33%max/16%min PU to exactly 74dps if you landed a cripplingshot every 1.4seconds. now factor in the 55% roll-chance to health, and you're doing effectively 41dps to health.


a riflemen (of which it seems everyone is that & CM on flurry), would eat thru you like you were a crate of brandy. not sure exactly whom you PVP against, but if you never get beaten by anyone but CMs...i wish i were on that server...


and the reason people emphasize BHcarb is due to the speed & accuracy, not KDfire...heh, they know cripplingshot's the dps shot, confusionshot/fullautosingle2/fullautoarea2 are the state shots, and chargeshot1/chargeshot2/actionshot1/actionshot2 are the kd/posture(down) shots. BHcarb literally increases the dps of a +60spd master carbineer by a factor of three by reaching the speed cap (assuming non-krayt weapons...tho since spd slices are a little higher in dps, it'd be more like 2.75x prolly...but the accuracy would make up for it easily & make it at least 3.0x the effective damage).


i'll say it again..."to be viable in PVP these days, you need a boatload of attachments and a higher damage weapon than an e11"...not saying you can't play a support role or win occasionally & perfectly enjoy yourself in PVP otherwise...but you're talking how to be most effective, there is NO substitute for dps. period.


~pentjak






i don't know how skilled you are with a carbine nor do i care. i'm just telling people how I beat people. you may have a different way and think mine is totally unreasonable, that's fine. I'm not known as one of the best carbineers on my server for no reason. yes i agree that using my 305-320 dmg 1.4 e11 carbine isn't a good background to base the effectiveness of carbineer. but i'm not. i was basing it on Krayt Elite Carbines that i use which are 1.4 spd 167-258dmg (give or take a few points on the 3 different carbines. I don't use my "uber" carbine all the time. infact i don't use it near as much as i use my Elites, just for the fact that i'm not gonna let it get decay'd down to 0. i break it out for tourny's or against tuff opponents. Like last night when me, Dark Jedi Gaurdians and 12 other Imperials raided the stronghold town of the Rebellion. I was the last person in my group alive (other than the Jedi who force ran away to save a death) you can say "ohh well pvp on your server must just be too damn easy" i have 8 different toons on different servers just so i can see what it's like on those servers. granted those toons are low-level combatants, but i can garuntee you that my server's PvP is up there with everyother server i have a toon on. i use my elite carbines and i win. i use my "uber looted" carbine and i win. i have no attachments. that's just how i win. don't tell me i can't beat fully armored and buffed rifleman because i do it on a daily basis.


i'm just giving my advice to other carbineers as i've seen multiple posts asking for info on pvp.

Message Edited by busterheine on 04-20-2004 10:15 AM



Former Dark Jedi
Now A Medic
Foxy'Brown
07-23-03

PEACE LOVE EMPATHY
-Noodles
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