Carbineer Archive
Thread: Carbineers Guide to PvP
Ok totally believe you can own anyone with carabineer but is it you or the equipment? I believe that carbines are one of pvps best ranged weapons at the moments maybe being just a little worse then rifles. I use no krayts or looted **edit** for my pvp weapons in pvp and only 65-70% armor with stun protection and i own. I have beat people unbuffed and unarmored while they were buffed and armored in pvp actually I have beat a 6 on 1 when i wasnt buffed and they were(this was as a bh carb) and i had done this more then once.
Now why dont you say how you do it rather then just saying you are the best. You dont mention much in this guide other then the best professions that everyone already knows about and the best shots which are well known too. Why not say your techniques cause im pretty damn sure you dont go into combat jsut firing crippleshots and just happen to win theres more to it then that.
My startagie is tojust stay out of peoples ideal range and get them blind that works pretty well for me.
~pentjak
Vincentarasin wrote:
Buster, I just read your post, i am currently a carbiner/fencer, and Il be honest, you would get owned on my server. And All other carbiners do.
I dont mean to flame you, but carbineer is a secondary skill, it isnt ment to be a primary (if it was, SoE cant think, you pick)
the devs' intent on professions are so far from actual application it's sorta humorous...riflemen RUN AROUND spamming headshots instead of being prone at 80m picking players off as they run to close w/in 64m range. Combat Medics are their own wave of pestilence and decay...nobody can wreak havoc like those guys/girls.
Carbineers are the "main infantry" type troops...we use assault rifles, and should be able to do "primary skill" damage...not crippling dmg like riflemen or pikemen should do, but our 2 purposes in combat should be, which if i remember correctly the community agreed when Nova collected info on what we wanted carbineer to become, is crowd control + dmg w/ moderate defenses. there's no reason carbineer should be limited to AE states but unable to do damage, i just can't agree that carbines should be unable to stand alone decently if need-be, but that's another discussion.
Second note, You put scatterhit and scattershot down quite alot in your post.
scatterhit?
Lets just take a guess, 33% chance to hit mind with scatter, 10% to hit with a normal attack.. PvP is about mind.. Atleast on real servers. Even if you hit the 2 healable pools your still doing mind damage (watch your mind as you take health hits, even from "body" hits or "action" hits, its a 90/5/5 split, always.)
combat on some servers might be slower or less competetive than some others...but tactics are all the same. definately all 'bout mind. BUT...random pool shots have a 55/35/10 split, so you have a 10% chance to hit mind. scatter2 rolls 3times, so you get 3 chances of 10% to hit mind...however...the dmg each time will only be 1/3 that of cripplingshot. in essence...it's the EXACT same damage to mind on average as cripplingshot...you'll see mind hit more, but it'll be hit for less, in exact proportions, so there's no need to prefer one or the other really, 'cept maybe the bugged nature of scattershot2.
Quote:You're not gonna be able todo as much damage as Rifleman but if you're smart you can cap them everytime
We have 50% kd food on my server, +fencer/tkm/most any other profession, your weak KD (it is weak, misses quite often) wont hit much at all, iv never seen a carbineer, a PURE one, do good.
er...thakatillo?(sp?) good BE'd stuff should be in the high 80s or low 90s to Defense vs. KD. same end result tho...not gonna be able to KD, tho that's hardly a concern to an intelligent carbineer, it's impossible to stack high levels of posture(down) defense, and no food for it...so just use actionshot1 or actionshot2 while they're dizzy to yield your KD. i'll never be as powerful as a rifleman in PVP...not in the current combat system...but i "do good" on a regular basis, the best & the worst things in PVP for me are stun damage. worst in that ions rip thru me regardless of slowing it down w/ stun layers & PSGs...the best in that everyone's so scared of stun dmg anymore, they often get encumb sliced tri-layered stun armor...which makes a quality carbine rip thru them in reasonable time.
weak KD? um...chargeshot1 & chargeshot2 are the best 2 knockdown attacks in the game...
And a final note, scatterhit isnt BROKEN in combat logs, it just requires a brain to read.
It says you do 1k dmg, you do 1k on 2 pools (Atleast mine does)
yes, it is broken. w/out a doubt.
combat spam doesn't accurately parse damage across multiple pools, so any attack that hits more than a single pool will answer back "1 damage" where in fact, it could have done 182dmg to health, 182dmg to action, 182dmg to mind, or 364dmg to action & 182dmg to mind...etc. not sure where you got the 1k from...this bug has been around since launch, the only way to see the true damage is to watch the floating numbers...which is often hard since it spams them out 3 at a time.
busterheine wrote:
This post had potential to be quite useful, but has instead turned into a **edit** swinging contest
/agreed
all i wanted was to make a post with my helpful insite into carbineer pvp, and have others add on. instead it turned into a "i'm right you're not" war
heh...in all fairness, i agreed w/ you overall, just wanted to add some things on how to be "most effective"...and you shot it down like what i was saying was pointless b/c you have a great carbine that you shoot fast w/ and "own" everyone. the problem is, quite literally...the numbers don't add up. it's one thing to discuss on how to be most effective, but if we don't stick to facts...how does that help anyone reading it?
didn't mean to turn it into back'n'forth argueing, but look on the bright side...any discussion is good discussion as long as it doesn't get personal...even a little bickering keeps the post bumped & lets readers decide what information to come away w/. ![]()
~pentjak
...the numbers don't add up.
if you actually trust SOE's programs that's being a lil foolish
and just admit that you know it is too because their games are buggy...i don't rely on numbers, and formulas. i rely on what works and has proven effective through my own uses, and i put them on this. thanks for your input, i put mine.
Vincentarasin wrote:
Buster, I just read your post, i am currently a carbiner/fencer, and Il be honest, you would get owned on my server. And All other carbiners do.
I dont mean to flame you, but carbineer is a secondary skill, it isnt ment to be a primary (if it was, SoE cant think, you pick)
Second note, You put scatterhit and scattershot down quite alot in your post.
Lets just take a guess, 33% chance to hit mind with scatter, 10% to hit with a normal attack.. PvP is about mind.. Atleast on real servers. Even if you hit the 2 healable pools your still doing mind damage (watch your mind as you take health hits, even from "body" hits or "action" hits, its a 90/5/5 split, always.)
Quote:You're not gonna be able todo as much damage as Rifleman but if you're smart you can cap them everytime
We have 50% kd food on my server, +fencer/tkm/most any other profession, your weak KD (it is weak, misses quite often) wont hit much at all, iv never seen a carbineer, a PURE one, do good.
And a final note, scatterhit isnt BROKEN in combat logs, it just requires a brain to read.
It says you do 1k dmg, you do 1k on 2 pools (Atleast mine does)
dude. i dunno where the heck you get 1k damage from scattershot2....so you're saying you do 1k damage per hit? you must have the nicest damn carbine i've ever seen to be doing that much damage. what server do you play on? i garuntee you man if you know what you're doing have good equipement you can take down almost anyone. yes mind damage is what wins in pvp 95% of the time. but face it dude, unless you're a carbineer/CM you're not gonna do much mind damage...people on my server take KD food yes, and dizzy food, and damage food. Carbineer CAN be used as a primary skill and as a fencer get you a good stun baton and when you get someone on the ground run up to them and beat the crap outta them while they're down....don't let people kite you. carbineers are suppose to do the kiting...i always kite the CM and Riflemen into small buildings cause they're not gonna be able to hit you as much....or if there is a large group coming after you i kite them into an open area and spam my area attack. i don't know what you're doing but please don't come on here and say "oh your server sucks" trust me i know the state of pvp on other servers and it's all pretty much the same.
Ive done 1200 dmg with this dh17 once with crippleshot i cant see the dmg with scatter but im sure it goes up to the 1000s. This was while a guy was kd btw. And thats with a dh17. BTWcarbine easily competes in pvp it takes a while to get used to some **edit** but they work well.I can only not beat the people with better equipment then me thats all.