Carbineer Archive
Thread: EE3 AoE working?
This has been a topic of discussion since Day 1, as everybody BUT ME says it is broken. Personally I say it works for a 3m radius, but the AI doesn't stack critters that close so it never hits more than one.
Either way, it doesn't have any REAL affect in-game, sorry. Cone shots are Specials and we have no useable splash damage weapon.
TAfirehawk wrote:
This has been a topic of discussion since Day 1, as everybody BUT ME says it is broken. Personally I say it works for a 3m radius, but the AI doesn't stack critters that close so it never hits more than one.
Either way, it doesn't have any REAL affect in-game, sorry. Cone shots are Specials and we have no useable splash damage weapon.
That seriously sucks then. It *did* work when I didn't want it to work and now I'm actually working with the idea and it doesn't work.
I can stack up the NPCs as close as I please, fire directly through a crowd into a lair and it only hits one target. I've been testing it by sending my pet to attack a lair and intentionally forcing the NPCs to crowd together for the group shot and watching my combat spam.
I can always use area specials for that, but it would have been nice considering the HAM cost involved. I'm seriously getting jealous of my riflemen friends who are dropping whole columns of Stormtroopers with one StrafeShot2.
It is a radius, not a cone on the EE3. All the Specials are a cone....
Bennyboy4308 wrote:
Today I lined up at least 3 pickets and at least 2 of them had to have been closer than 3m, equiped my EE3 and fired cripplingshot. Only 1 guy took the damage.
Do you realize that while riding my bike I am 2-3m away from it? So getting two creatures within 3m is quite unlikely......
I can't tell from that screenshot. Also remember the splash damage is probably like the cone specials in that the targets won't really take damage until they are in combat.
I suppose the best way to test this is with PC's standing withing 3m......I can try that out today.
Matsubaa wrote:
Typically I'm firing at the lair, *through* the group of NPCs so I always hit my stationary target but either the area of effect is bugged or just by luck I have *never* had one of the NPCs fall into the hit-zone. The bugged status of the effect seems much more likely than several hundreds of missed shots in close quarters.
This is exactly what I am saying, you are making MY point for me. The 3m splash is NOT a Cone Effect so it only extends out 3m from the CENTER of the lair. I highly doubt the CENTER of a critter is within 3m of the CENTER of the lair.....
If you have a pet there, they will absolutely NOT be within 3m of each other. The AI puts critters evenly spaced around whatever they are attacking.....
I was just saying that screenshot doesn't show enough info to see where the second critter is exactly. And the bigger the creature the harder it is to get them within 3m.
This just needs to be tested in a controlled PC environment, which I didn't do this weekend, sorry.