Carbineer Archive
Thread: Face the fact range weapons in this game is a waste of time
this game is not in any way shape or form realistic or in line with the current timeline, the only reason this game can be dubbed "star wars" galaxies, is because of random content related to star wars, the gcw is practically non-existant, the empire is anything but opressive, and well, honestly, the rebels seem to outnumber the imperials.
also. this game does not utilize logic, instead, the melee professions are given very good defenses so that they can actually compete with ranged classes, because well, if your good enough at kiting, and melee was not very defensive, you could kill them before they reach you.
also:
one could argue that:
stat modifiers are more importiant than special attacks, as:
speed lets you fire faster, the faster you fire, the more effective you are
accuarcy lets you hit targets more often. recent studies show that hitting your target is good.
defenses let you get hit less, getting hit less means you live longer, albiet caribeener doesnt get a great deal of defenses, even so, every little bit helps.
yes, i would love to see the ground game fixed before jtl, but; soe loves to distract us by adding more content, instead of fixing major problems with existing professions, need an example, just look at musican/dancer. only 3 patch items since lauch, the fix of their buffs, the uberquickbuff nerf and the entertainer droids, not to mention a master musican can have an incredible repitour of 9 songs.
honestly, the major problem with the entire combat system is the power of composite armor and buffs, and well, hte devs have indicated that they never intended composite to become that powerful.
all i can really say, is wait for the combat balance,in the meantime, enjoy the broked PvP system with your dot lewt and uber armor, buffs and weapons.
That is poor. If you have indeed gone up the carbineer trees, you will get some awesome results. Hey you can't cap with 4.0 Carbines, but you can get really close.
Yes we got problems with Def. We all know that, but you will have to get over it. Look at BH, they got less Def than Master Dancer! Note also our accuracy while moving is higher. So carbineer was not meant to fight standing; you ran around and shoot.
Personally, I think carbineer is an excellent profession. We can stick status probably more efficient than any other professions. Not only that we have Area PostureDown, Area KD, and Area all-kinda-status. It's a small powerhouse.
Plus, Carbineer specials are quite nice and you have choice of picking them while fighting. TKA, for example, you will end up spamming UA3 or Combo2 all the time. Swordsman is even worse. (Pikeman, I hear, is much better.)
As for SWG, what can you do? Just make the best of it.
Qui'lu of Chilastra
Benora wrote:
Carbineris the most disapointing range prof to be :
1 at master no special attack
Ok, I'll give you that. But seeing as just about all our specials are working, and most are actually useful (as opposed to simply spamming HeadShot3, UnarmedHeadHit, ScalpSlam or ScatterHit2, StoppingShot.. etc), I think we have more than enough specials.
Specials are just that.. "specials". You should not be bashing the F10 key over and over again and expect to win with a high damage multiplier special.
2 if you are not a bh this porf is almost useless
Wrong. I spent about 2 months as BH/Carbineer before the BH requirements were nerfed, and while it certainly does help, it's not required.
The proof? I dueled argueably the best BH/Carbineer on Starsider, Uncrow. I'm not afraid to admit that he's the Carbine King of our server when it comes to coupling BH and Carbineer. He's therefore offense-stacked, whereas I am purely defense-stacked. I just have plain Master Carbineer as far as ranged weapons go.
Guess what? It was a dead stalemate. Our HAM bars barely moved.. we KD each other a few times, but my defenses litterally prevent me from getting states on me, and his chomping of KD food I presume saves himself from falling down. After about 5 minutes of reducing the condition on our armor and weapons, and a whole lotta wounds and battlefatigue.. we left it at that.
I'll agree with you on one thing, though. You need to couple Carbineer with something to make it work in PvP. But, my friend, this applies to ANY combat profession in this game. You wanna be the best PvP Carbineer? Fine.. dedicate all your Skillpoints to it.. everyone else does, after all.
3 Take what ever melee prof you don't need to master a complement prof to be good and strong just a good buff a good composite armor and you can solo almost evrything, in a range prof forget that.
Not really. Good luck trying to solo the new Elders as a Master Fencer.. sure you can tank it but it'll take you 2 hours to bring it down, and about 300k in armor. I know, I did it 12 times already. Soloing in this game is overrated. Even Jedi can't solo Elders or Krayts because they get their butts handed to them due to their lack of armor and stuff.
Carbineers aren't useful in high-level PvE, but they aren't also completely useless. It is a rare occurence that a MOB is impermeable to Energy, Heat and Acid at once.
4 Cost of ham when using a special is insane.
I don't know anyone who doesn't fight unbuffed anymore. They're high, yes, and maybe tax a bit on the mind pool if you're wearing a full suit of armor.. but even the most "focus-gimped" races like Zabs and Twis can get away with Brandy, Ahrisa or Music buffs.
There's no reason or excuse not to have buffs anymore as a veteran player. Sorry. (it sucks, I know, and lets hope the CB addresses that.. )
5 if they don't want to give range weapon good defence melee weapon should not be allow to wear compiste armor once again it's logic how can you move fast with a sword or your hands with an heavy armor.
Logic won't get you very far in terms of "combat design" in this game. Carbineer is known for low defenses, yes. Hey.. why not couple it with 4440 Fencer or.. for even less SP loss.. 004x pistoleer? Now there's an idea
6 explain to me why melee can do more dammage then a range weapons execpt commendo and llc bh
Have you forgotten our headshot spamming brothers? Riflemen? Have you even attempted to get yourself a good krayt Carbine made?
The thing people forget is that Carbineer requires uber equipment to succeed as well. Every Fencer knows this.. it's all about the acklay stun baton.. and they'll spend millions on em.. as well as DoT knives.
Same with riflemen.. they'll go through lengths to get a Krayt Jawa or Tenloss made. Pikemen will spend millions on DoT lances, and Swordsmen will spend millions on speed SEAs and acklay hammers and geo scythes.
Even our Pistoleer friends will get DoT pistols and Geo stuff..
But us Carbineers? It's a bit harder. Simply because there's no demand for it. I was talking to a well-known weaponsmith on my server, and asked her how many times people came to her for Krayt Carbines.. almost never.
Sure, it's directly related to the number of people playing the profession.. but even then, it doesn't account for the relatively low number of high damage Carbines made. A 700 damage Laser is a near-godlike weapon, and anyone lucky enough to get one (requires ~100 dmg tissues and a good slice) will simply "pwn".. regardless of their Carbineer template.
Put some effort into your proffesion, bud. No one said it was going to be easy.
7finally DEV should watched movies and reads books about starwars cause it seems to me that they don't know what is the universe of starwars.
Galaxies is not a Star Wars game. It's a socialMMO set in the Star Wars Universe. It borrows from all movies and books, but does not follow the timeline. Learn it, love it, live it.
Benora wrote:
Are you doing pvp I think not cause you will not rigth a post like that, open your eyes a carbiner againt certain types of creatures can do quit a result but if your fun in this game is to kill just creatures buy a hunt game, I'm a pvp veterant and like i said I know all combat professions cause I have done hall of them, and I can say that a carbiner is a big disapointement you have a 0 chance to survive againts a TK, pikeman and a swrodsman.
I'm in the best Imperial PvP guild on Starsider. I use Carbines for PvP whenever we go out (which is almost daily.)
Yes, I need a doctor to heal poisons and fires.. yes, I sometimes need a CM to heal my mind.. but Carbineer is meant to be played with a group.
Again, a solo Carbineer is a dead Carbineer. Why are you taking the hits? Stay back, find a nice spot in between two buildings where you get a small window of fire, and FullAutoArea2 away. Close in for KDs and kills if need be.
Yes, Carbineer is the most 'gimped' profession as far as combat goes.. there's no denying it. But it's fun, and I love it. If you don't.. don't.
Take up TK and Fencer if you want to, heh. There's no use torturing yourself for nothing, bro. ![]()
Message Edited by AdmiralSpy on 10-12-2004 11:27 AM
Benora wrote:
PLZ DEV WAKE UP AND LISTEN TO PALYERS AND IF YOU NEED HELP FOR SOME SUGGESTIONS YOU KNOW WHERE TO CONTACT ME.