Carbineer Archive
Thread: Face the fact range weapons in this game is a waste of time
Benora wrote:
you said it a carbiner alone is a dead man so for you it's logic that a tk/ fencer alone can kill in pvp lot range weapons, lol man I'm a miliatry bro and the day that I will see a bunch of guys running with a swords and i have a m16 gues what will happen.
you bring a fact melee can solo not range logic no
May I remind you this is a GALAXY FAR, FAR AWAY......
Star Wars, not real life....if I wanted RL I could go play America's Army.....
Benora wrote:
you said it a carbiner alone is a dead man so for you it's logic that a tk/ fencer alone can kill in pvp lot range weapons,
you bring a fact melee can solo not range logic no
Yup.. that's pretty much it. But the DEVs never intended for all professions to be equal, really. Riflemen were supposed to be hard hitting but slow firing, Pistoleers the opposite, and Carbineers somewhere in between.
Swordsmen were supposed to be hard-hitting but have low defenses and be low, Fencers fast hitting but no damage with high-defense, and TKs somewhere in the middle.
So I agree with you that any smart Melee'r can and will kill a lone Carbineer, no doubt about that. You can't kite forever, and it's somewhat foolish to assume that just because you're a Carbineer, you'll always get them dizzy/KDd and crippleshot them away at a distance - that's virtually impossible. And that's primarily why I have Master Fencer in my build. It complements defenses and adds Melee Mitigation, and while its not a purist Carbineer approach, it works beautifully.
So yeah, we can agree that in terms of raw defenses, Carbineer lacks. It's one of the top 5 issues I believe, and hopefully the Combat Revamp will ensure that this is nullified by our ability to inflict more damage (with the advent of lesser buffs and weaker armor.)
Altogether, it may not be the answer you're looking for, I know. Carbineer takes a tremendous amount of work compared to the other professions (I've mastered all of them except for pikeman, which I dropped halfway), which is precisely why I like it. It's not everyone's cup of tea.. but I like many others here are sticking by it, because at the end of the day, it's downright fun.
Melee'rs can solo a lot better than Ranged.. but that's what they're designed to do, heh. They are tanks. Ranged are supposed to attack targets from a distance.. it just so happens that the game has evolved in a way which is counter-intuitive to that. Pets used to rock as tanks and ranged was the way to go. Again, wait for the combat balance.. it'll all work out.
I hope. ![]()
I beg your pardon. TKM, Master Swordsman, orMaster Pikeman, I have defeatedthem all. I have witnesses to the carnage and they will testify to the fact. I will admit that I have a hard time with a TKM/Fencer as I cannot land a confussionshot(dizzy/stun states)or a knockdownfire(KD/Dizzy) on them.
Benora wrote:
...I can say that a carbiner is a big disapointement you have a 0 chance to survive againts a TK, pikeman and a swrodsman.
Benora wrote:
Carbineris the most disapointing range prof to be :
2 if you are not a bh this porf is almost useless
4 Cost of ham when using a special is insane.
6 explain to me why melee can do more dammage then a range weapons execpt commendo and llc bh
7finally DEV should watched movies and reads books about starwars cause it seems to me that they don't know what is the universe of starwars.
#2 so very false....I pwn every single BH, well at least the ones that don't spend 10 mil on a Geo Pistol *cough*Ben*cough*
#4 buffs make this pointless to discuss....you don't see a Rifleman or Swordsman or TKA or Fencer or Pikeman or Pistoleer spamming specials without some kind of buff either
#6 well I can often get loot rights from most melee profs, but it does depend on the Mob and situation. Carbineer Cone Effect/Multi-Target Specials are quite strong.
#7 LucasArts is very involved with the development of SWG, nothing in Star Wars ANYWHERE gets done officially without their approval.
You have some valid complaints, but go Read the FAQ.....this is nothing new....
Same here - most laugh, few listen, those who pick it up love it.
TAfirehawk wrote:
I have no problem NOT recommending Carbineer to somebody....
AdmiralSpy wrote:
Same here - most laugh, few listen, those who pick it up love it.
I came back to carb a couple a weeks ago after I sliced up 200 or so DXR6 and Laser Carbs. Frankly I got nostalgic. This is despite my already having master rifleman which to say the least, alone, with no additional help, is an extremely powerful PvE profession. I also very much like rifle, more for the conceal shot because it helps to deal with the inherent 64m flaw in SWG that gates ranged.
Even knowing what I know of rifleman (I do not do melee) Carbineer just has a lot of appeal. The fact that all the specials work pretty much, and are useful (as opposed to release when I first went Carb) is a huge attraction. You actually need to mix and match specials and think on your feet.
As a master carb you actually can make a choice about a weapon, speed or damage, speed pup, damage pup, min or max. Carbineer is just more complex, and that is also appealing.
As far as HAM costs, the carbs are much less than a T21 or Tenloss in practice because of the lower mind costs. My T21 is 105 mind cost. That requires a good deal of food, buffs and more than a little spice.
As far as Ranged vs Melee parts of your post, well that comes down to style. I like ranged, feels more starwarsy to me and more futuristic. A lot of what you say is more melee vs ranged anyway, and yes, some balance is needed there.
Now if they would make master marksmen as good as master brawler is in terms of useful specials, well that would be something.
Benora wrote:
1 I want to say that I'm a veterant player Ihave been playing this game since the begining.
2 Guys be honest what are you thinking when you think about starwars light sabers, laser weapons, droids and space ships.
Now this game, is not even close to be consider like a starwars game why? simple melee professions are way too strong, I have done all combat professions and I must say that I'm really disapointed by range professions it's a total waste of time to be. I'm really frusted to see somone with a swords, fist .. to be able to kill someone with a gun, rifle and carbine so easely, I don't want range weapons to be god professions but when you see in this game that most of the npc and creatureshave hight resistance to hall types of dammage cause by a range weaponsI'm totally frustreted.
Range weapons should dominant in this game why? again simple just use your logic, how can you beat somone with a gun or a rifle in real life with your hands or a knife, ok some of you will say it's a game yes it is but fact is fact range should prof that ppl choose 1 and melee to be a complement.
Carbineris the most disapointing range prof to be :
1 at master no special attack
2 if you are not a bh this porf is almost useless
3 Take what ever melee prof you don't need to master a complement prof to be good and strong just a good buff a good composite armor and you can solo almost evrything, in a range prof forget that.
4 Cost of ham when using a special is insane.
5 if they don't want to give range weapon good defence melee weapon should not be allow to wear compiste armor once again it's logic how can you move fast with a sword or your hands with an heavy armor.
6 explain to me why melee can do more dammage then a range weapons execpt commendo and llc bh
7finally DEV should watched movies and reads books about starwars cause it seems to me that they don't know what is the universe of starwars.
I know many topics above have been discuss since the begining of this game, this why it's so sad cause this game has more then a year now and before jtl they should fix the ground, sometimes I'm woundering if DEV are listening and if they care about us. Yes they have done many imrpovements but combat balance is the priority of the game nothing else.
Like I said I don't want range weapons to be god but when you watch movies of starwars most of the fight are done by laser weapons look how storm troopers scare ppl by their precision with a carbine. If you are a real fan like me I know most of the guys who are in this game are will agree with me. This game has great potential to be one of the best MMO of all time but I think DEV should ask help of George Lucas. I like the fact that you can use asword or what ever melee butwhat make starwars what it is, it's laser fights and if not why starwars galactics battlefront is so popular not by the use of melee.
PLZ DEV WAKE UP AND LISTEN TO PALYERS AND IF YOU NEED HELP FOR SOME SUGGESTIONS YOU KNOW WHERE TO CONTACT ME.
i have read any of ur replys guys but this guys IS CORRECT
Benora wrote: