Carbineer Archive

Thread: Legshot3 doing almost no damage??

El_Molestadore
Fri Jan 07, 2005 11:14 am
#1

I laid my grubby paws on an action fire carbine recently, so I thought I'd try a new tactic in pvp, namely sticking action bleeds with actionshot/actionshot2 to go with the fire, then the usual states/posturechanges/KD and try to finish my opponent off with legshot3. To me, it seemed like a good idea. I went up against a TKA/Commando and everything was going fine. He was bleeding, stunned, on fire and on his back. I started spamming legshot3 and much to my surprise his action bar hardly moved at all. I started thinking it was probably due to ranged mitigation and synth, although this had never been a problem for me before (using a high min dam dxr6). I hit him with some scattershots when he got up, we ran around a bit and I got him on his back once more. Again legshot3 was hardly denting him. At this point I switched to crippleshot, and lo and behold, his health bar dropped quickly, enabling me to finally incap him.


Can anyone shed some light on this?



Bulba B'rad - Ingol Pratt

Citizen of TIRIUS - City of Roleplayers

TAfirehawk
Fri Jan 07, 2005 11:18 am
#2

Hard to tell without talking with your opponent but LegShot3 is working fine and is the fastest to kill unless you are Speed Capped....then use CripplingShot or ScatterShot2 for a faster kill.




Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

El_Molestadore
Fri Jan 07, 2005 11:20 am
#3


Oh, forgot to mention I'm speedcapped.


And the difference was HUGE. Legshot3 hardly dented the guy, crippleshot took him out real fast...

Message Edited by El_Molestadore on 01-07-2005 10:21 AM



Bulba B'rad - Ingol Pratt

Citizen of TIRIUS - City of Roleplayers

TAfirehawk
Fri Jan 07, 2005 12:49 pm
#4






El_Molestadore wrote:


Oh, forgot to mention I'm speedcapped.


And the difference was HUGE. Legshot3 hardly dented the guy, crippleshot took him out real fast...

Message Edited by El_Molestadore on 01-07-2005 10:21 AM





I forget the numbers off the top of my head, but it shouldn't be huge Speed Capped.



Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

ir571
Fri Jan 07, 2005 3:10 pm
#5






AdmiralSpy wrote:



Could it be coincidental that his synthsteak and possible PSG simply wore off after the inital volley of LegShots?


In terms of damage, as was stated above, CrippleShot is better than LegShot3 if you're speedcapped, but topping Legshot with an action DoT and bleeds should drain it considerably faster.


My guess is his/her foods and equipment simply wore off once you switched to CrippleShot and it was just bad luck. Try dueling an armor-less friend or one without steak and a PSG. You should see some noticeable damage on LS3.







This was my first thought as well, as i've not noticed any problems with legshot3, and use it quite often in concert with actionshot(s), seems to work fairly well.


Xal




Xalanor
Redondo
Fri Jan 07, 2005 4:06 pm
#6

Is LegShot3 better than LegShot2? The FAQ says it is a redundant special with the same mods as LS2. SO, should I be using LS3 over LS2? What is the main difference?



Prin Eckbo
Hall Monitor

SpeedMaster1300
Fri Jan 07, 2005 4:08 pm
#7

For an easy to refer to example: carbineer vs tusken warlord

Shot #1 legshot 1500 damage.
Shot #2 cripplingshot 3000 damage.
Shot #3 fullautosingle2 2300 damage.

considering in all shots were fired at the same range upon a KD'd tusken
TAfirehawk
Fri Jan 07, 2005 4:18 pm
#8






SpeedMaster1300 wrote:
For an easy to refer to example: carbineer vs tusken warlord

Shot #1 legshot 1500 damage.
Shot #2 cripplingshot 3000 damage.
Shot #3 fullautosingle2 2300 damage.

considering in all shots were fired at the same range upon a KD'd tusken






What you fail to understand or bother to read.....LegShot1/2/3 hit Action 100% of the time whereas the others hit H/A/M on a 3/2/1 ratio.


And you have to use DPS based on the facts and formula in the FAQ, not just a single random shot.


And you have to figure in Speed.





Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

TAfirehawk
Fri Jan 07, 2005 4:19 pm
#9






Redondo wrote:

Is LegShot3 better than LegShot2? The FAQ says it is a redundant special with the same mods as LS2. SO, should I be using LS3 over LS2? What is the main difference?






We don't have quantitative data, but LS3 should have higher accuracy for landing damage and stun.....but it is mostly identical to LS2 and LS2 has absolutely zero advantage over LS3, so use LS3.



Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

SpeedMaster1300
Fri Jan 07, 2005 4:26 pm
#10



TAfirehawk wrote:


SpeedMaster1300 wrote:
For an easy to refer to example: carbineer vs tusken warlord

Shot #1 legshot 1500 damage.
Shot #2 cripplingshot 3000 damage.
Shot #3 fullautosingle2 2300 damage.

considering in all shots were fired at the same range upon a KD'd tusken


What you fail to understand or bother to read.....LegShot1/2/3 hit Action 100% of the time whereas the others hit H/A/M on a 3/2/1 ratio.

And you have to use DPS based on the facts and formula in the FAQ, not just a single random shot.

And you have to figure in Speed.




Just so you know i do understand this, but it is probably one of carbines weakest attacks and that is what the origional post was about if i am not mistaken.

I do use legshot in certain situations such as if a player or creature has little action left, I'm glad we have it but like i said kind of weak
Redondo
Fri Jan 07, 2005 4:28 pm
#11






TAfirehawk wrote:





Redondo wrote:

Is LegShot3 better than LegShot2? The FAQ says it is a redundant special with the same mods as LS2. SO, should I be using LS3 over LS2? What is the main difference?






We don't have quantitative data, but LS3 should have higher accuracy for landing damage and stun.....but it is mostly identical to LS2 and LS2 has absolutely zero advantage over LS3, so use LS3.





Thanks TA, one more question...do higher level specials cost me more on my HAM or is that all determined by the weapon I use and my secondary stats. In other words will LS3 cost more HAM to use than LS2?



Prin Eckbo
Hall Monitor

TAfirehawk
Fri Jan 07, 2005 4:29 pm
#12






SpeedMaster1300 wrote:

Just so you know i do understand this, but it is probably one of carbines weakest attacks and that is what the origional post was about if i am not mistaken.

I do use legshot in certain situations such as if a player or creature has little action left, I'm glad we have it but like i said kind of weak





No, clearly you haven't seen the FAQ. The LegShot3 Special is by far the most powerful solo shot a Carbineer has (saying it is one of the weakest is a flat out lie). But in a group it is not the best unless others are hitting Action.


Carbineer is a thinking profession and if a Master Carbineer is not considering 10 very valuable Specials and 4-5 valuable weapons, well then they will often lose.



Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

TAfirehawk
Fri Jan 07, 2005 4:30 pm
#13






Redondo wrote:





TAfirehawk wrote:





Redondo wrote:

Is LegShot3 better than LegShot2? The FAQ says it is a redundant special with the same mods as LS2. SO, should I be using LS3 over LS2? What is the main difference?






We don't have quantitative data, but LS3 should have higher accuracy for landing damage and stun.....but it is mostly identical to LS2 and LS2 has absolutely zero advantage over LS3, so use LS3.





Thanks TA, one more question...do higher level specials cost me more on my HAM or is that all determined by the weapon I use and my secondary stats. In other words will LS3 cost more HAM to use than LS2?






The HAM modifiers for each Special are listed in the FAQ along with the Speed and Damage Modifiers


We have one of the best FAQ's in all of SWG





Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

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