Carbineer Archive
Thread: Anyone worried about combat rebalance?
I was just wondering I guess if there is any info on whether or not the insanely high HAM costs will be lowered or not.
If not I guess it is time to start looking for pistol anhancing tapes.
Thanks for any info=)
Well that sounds kinda cool I just hope everyones is the same amount.
Maybe they could make it where all professions "special costs" take the same amount depending on What tier level box it is in.
Example: spamming unarmedhit 3 vs sprayshot would take the same amount of "special bar"
bubbles1 wrote:
Just like the force pool jedi have now.
Well that sounds kinda cool I just hope everyones is the same amount.
Maybe they could make it where all professions "special costs" take the same amount depending on What tier level box it is in.
Example: spamming unarmedhit 3 vs sprayshot would take the same amount of "special bar"
LOL not another "force" pool
As far as jtl I guess you have not heard of the ships that are indestructable bug.
Oh and off topic but group tef really needs to go in rebalance as well.
If you want to kill other players you should have to be overt declared.
Armor nerf will also be welcome, no more super-tank player
I also hope the defence will taste the nerf bat a bit, stacker are invincible unless you are a stacker too, lower-end player should also have a little chance ( at least to hit them )
bubbles1 wrote:
I am a master carbineer/MBH and I really enjoy it. I hear alot of docs saying buffs will be lowered. Personally If I am not buffed I can shoot my laser carbine using a special 3 times then whoever I am dueling kills me.
I was just wondering I guess if there is any info on whether or not the insanely high HAM costs will be lowered or not.
If not I guess it is time to start looking for pistol anhancing tapes.
Thanks for any info=)
All professions will be balanced and a lot more equal in battle but yet distinct.....the Devs are clear that solo play will be limited to lower content as we get back to the MULTI-PLAYER part of this MMORPG.
This doesn't mean our HAM costs will be lowered, but the Devs are clear that no matter what nobody will be spamming specials constantly.....so don't think you can switch to another prof and spam away.
The exact details will be worked out on the Sandbox and revealed when the CU hits TC.....which is when the NDA will be lifted.
mrmark200000 wrote:i'm not worried, they did a good job with jump to light speed, and also, with all the beta testers in the beta for JTL, it turned out very well, there were very few bugs, only some minor annoyances, and such, it was all thanks to the beta testers and the dedication the devs put into the expansion- from the looks of it, theyre doing the exact same thing for the combat upgrade, theyre calling beta testers, and we all know lots of people will go and beta test it, we all want this game to be great.i think the devs are finally pulling them selves together
Very few bugs? Oh you mean like the rebels could make there ship invulnerable. It had been reported early on, and not fixed till yesterday.
TAfirehawk wrote:
bubbles1 wrote:
I am a master carbineer/MBH and I really enjoy it. I hear alot of docs saying buffs will be lowered. Personally If I am not buffed I can shoot my laser carbine using a special 3 times then whoever I am dueling kills me.
I was just wondering I guess if there is any info on whether or not the insanely high HAM costs will be lowered or not.
If not I guess it is time to start looking for pistol anhancing tapes.
Thanks for any info=)All professions will be balanced and a lot more equal in battle but yet distinct.....the Devs are clear that solo play will be limited to lower content as we get back to the MULTI-PLAYER part of this MMORPG.
This doesn't mean our HAM costs will be lowered, but the Devs are clear that no matter what nobody will be spamming specials constantly.....so don't think you can switch to another prof and spam away.
The exact details will be worked out on the Sandbox and revealed when the CU hits TC.....which is when the NDA will be lifted.
You bring up another question firehawk. If we will have to group again to get high end missions who will be able to loot? , just the ninja looters which most players are or will each person in the group get the same or different loots.
One of the main reasons I started doing solo stuff was because I never got any highend loot because others took it first and most never shared? I hope the devs have a fix for this as well.