Carbineer Archive
Thread: will cabineer be getting an uber gun like a geo pistol type weapon in the future
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showmercy
Sun Aug 29, 2004 5:18 am
#3
Yea if you have a PSG (sliced) and stun armor (39%) you basically render the geo pistol obsolete. I want a BLAST carbine for nightsisters and faction bases, booyah!
DaftPunk
Sun Aug 29, 2004 10:37 am
#4
I saw pictures of new weapons coming out.. like the underslung carbine and a couple of others. When are they supposed to be getting released?
Eldudorino
Sun Aug 29, 2004 12:14 pm
#5
TAfirehawk wrote:
I sure hope we get something better than the Geo Pistol.....
So true...You dont find out how much the Geo sucks in real PvP till you use it.
TAfirehawk
Sun Aug 29, 2004 3:09 pm
#6
DaftPunk wrote:
I saw pictures of new weapons coming out.. like the underslung carbine and a couple of others. When are they supposed to be getting released?
There is absolutely NO release date for any new Carbines.....and like some of the other new graphics, they may go to quest NPC's and not to players....
TheCoolOne
Sun Aug 29, 2004 3:09 pm
#7
pretty sure they aint been released mate, thee were jus pictures left in the last release or something like that, but if they do appear i shall be very happy
Vonbekk
Sun Aug 29, 2004 9:28 pm
#8
We got a new carbine not that long ago. Yes it was bad, yes it was an e11 model. yes its almost impossible for a carbineer to get.
But its in the game
behold the might of the lithamiun Carbine
*i spelt it wrong on purpose ok
But its in the game
behold the might of the lithamiun Carbine
*i spelt it wrong on purpose ok
Bermag
Mon Aug 30, 2004 3:28 am
#9
Vonbekk wrote:
We got a new carbine not that long ago. Yes it was bad, yes it was an e11 model. yes its almost impossible for a carbineer to get.
But its in the game
behold the might of the lithamiun Carbine
*i spelt it wrong on purpose ok
Why is the enh E11 impossible to get? You only have to do a them park to get and besides that there are lot of schems to buy (I don't even pay very much for them). There are 5 uses on the schem and since it onmly take one use of the schem (5 uses on it) to make 1000 guns in a factory nto that many are used up.
Vrashk
Mon Aug 30, 2004 5:41 am
#11
The lith ? is there anymore info on this? I love E11s and a super-E11 sounds good!
Therascalking3
Mon Aug 30, 2004 6:20 am
#12
they arent super e11s. They are actually in many cases worse then some of the high end enhanced E11s coming out of weaponsmiths. I remember the DOT on the enhanced being better as well as the damage and range but eh it is a new carbine (jk)
that underslug thing definitely cant be for carbineers i mean look at it.
La-grange
Tue Aug 31, 2004 3:57 am
#13
Ok simple game mechanics.
Geo pistol. Stun damage AP0.
Armor 39% stun layer.
Damage absorbed. 39% for the stun layer plus and additional 50% for the lack of armor piercing. So that stun armor is going to absorb 89% of that shot.
Personally I use a scatter pistol or DX2. Unless they have acid layers or ultra high acid resists from a effectiveness slice. Chances are more damage is going to go through. Oh and did I fail to mention that Acid damage slips by psg's. Another problem that the geo experiences.
How to apply to carbineer? Use the DXR6 if you feel that someone is using a PSG. Otherwise stick with the laser carbine or a high damage elite.
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