Carbineer Archive

Thread: Important Reading

novamarine
Thu Jul 15, 2004 1:02 pm
#1

TAfirehawk
Thu Jul 15, 2004 1:11 pm
#2

You should have given a disclaimer on that link.....nuclear bomb dropped, wear radiation suit.....





Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

Bennyboy4308
Thu Jul 15, 2004 1:28 pm
#3

As I'm logged out because my datapad is broken and the CSR's told me to log out for 30 minutes. If that doesn't work I can't play till server reset. Now I read this... I really have to think about that cancel button.. Sooo easy to click....



~Enaw~ [PV/XF Da 800g3ym@n] <RebelemO FactKr>
Rorenikibi
Thu Jul 15, 2004 1:39 pm
#4

I'm completely speachless. I really have not a clue what is going on out there with the priorities of the Dev team.




Captain Janu Hull CFA-7
In the event of an emergency, this pilot's ego may be used as a floatation device.


KenjiTokugawa
Thu Jul 15, 2004 2:32 pm
#5

/jawdrop


This is......disheartening news



Jas' --- Jundland Wayfarer
"Once a Ranger, always a Ranger"


AlaManQ5
Thu Jul 15, 2004 2:37 pm
#6

*Comes out of the Yavinian wilderness to check on the Forums

*reads the post from TH

*shrugs, polishes carbine, reloads, and dashes back into the wilderness


(Keep on trucking guys! It was obvious from a month or so back that this Balance was bigger than any could ever guess. I knew with unwavering certainty that this would happen. It will be fixed. But it's like a man with one arm trying to put a 5 ton boulder into a rathole. Too much for half a dev team to handle)


(Oh yeah, I could care less if it is delayed, let them do it right)






\\\ Sethrak Felbovv ///
\\\ Master Carbineer - Rifleman - Master Bounty Hunter ///
\\\ Corbantis Mercenary and Freelance Pilot ///

Kaelle_DB
Thu Jul 15, 2004 2:49 pm
#7


Anyone who didn't see this coming was a fool. They had essentially promised to every profession that all of their issues would be fixed in the combat balance.




But really the only reason I ever cared about when the combat balance, was because it was going to have carbineer fixes in it.


If they hold true on their word and give us some fixes pre combat balance then it makes no difference to me.


Message Edited by Kaelle_DB on 07-15-2004 02:51 PM



_____________________
Kael Darkblossom
Dark Praetorian Order
Master Carbineer / BH carbines 4
Gorath
Bighead04
Thu Jul 15, 2004 3:19 pm
#8


Its been fun with carbs now its on to WoW later all.



IGN -- We often hear the loudest cries from a relative minority. Still, it seems odd that all the comments sent our way have been negative.
HADEN -- Yeah, all the guys who are happy with everything are playing the game. They aren't spending their time sending you guys letters or posting on the forums.
TH -- At its core, the idea of polling players in game is valid and one I'd like to pursue, but when it comes to forum demographics, avid posters tend to be early adopters and power users. The feedback they provide is always valuable information.
Doq_Utek
Thu Jul 15, 2004 3:24 pm
#9

Grrr....it got deleted. What did it say?



Doq Utek Master Carbineer
Bennyboy4308
Thu Jul 15, 2004 3:32 pm
#10

It got moved and locked. Check Dev tracker.



~Enaw~ [PV/XF Da 800g3ym@n] <RebelemO FactKr>
Moragi
Thu Jul 15, 2004 3:51 pm
#11

Dev tracker under what? Can somebody just say what the message said?






It's better to die on you feet then spend a lifetime on your knees...

Morashyr
Rebel
Kaelle_DB
Thu Jul 15, 2004 3:58 pm
#12

Go to the main page of the forums and click on the little red link at the top.



_____________________
Kael Darkblossom
Dark Praetorian Order
Master Carbineer / BH carbines 4
Gorath
KenjiTokugawa
Thu Jul 15, 2004 4:00 pm
#13



http://forums.station.sony.com/swg/board/message?board.id=Developers&message.id=37212







Thunderheartwrote:


Great Expectations


There are great expectations in the community for the upcoming Combat Balance and the Galactic Civil War revamp. These announced upcoming major features are pivotal to making the Galaxies experience more of a Star Wars experience. To deliver on these major features, we will need the full development team and re-assembling the team isn’t going to happen until after the upcoming Jump to Lightspeed expansion is shipped.


Delaying these critical features was not something we are doing for our convenience, but only to ensure they are done well. The team leadership has been discussing these changes, the future of SWG and the feedback from the community. Clearly the community wants us to do a better job at delivering the game service and this reinforced our decision to make sure we have adequate resources on each update to the game.


At the core of the discussions are our team goals. The team’s goals are to increase the quality of the service, make the game more fun and accessible and finally to make a much more intense Star Wars experience. In this, we agree with the community that our design and implementation process should continue to be improved and we want to assure our customers that it is our goal to exceed their expectations and make SWG the finest MMORPG ever.


Rather than continue to split the team’s forces and try to accomplish too many goals, we’re going to do a few things and do them right. Once the Jump To Lightspeed is complete, the team as a whole will be re-grouped. Then the combined team will accomplish the Combat Balance, the GCW and all the other improvements to the game.


What’s Ahead


To offset this very big announcement that will affect all of you, I will be immediately working with the correspondents and the community to develop a list of pre-combat balance fixes to get combat into a more enjoyable state. This will encompass many items planned for the Combat Balance, and will happen in a steady stream between now and JTL. The Combat Medic and Bounty Hunter changes that are coming in Publish 9.1 are the first of these efforts.


Between now and JTL is where I come in. Right out of the gate, I’ll be working with the community to develop plans for the Combat Balance and post them on the site; we’ll do a few features and I will continue to post updates. Later we will do the same for the GCW, the Squad Leader Revamp and all of the community issues on the table. In this, we can marry community expectations and development goals in a way that has never been done before with online games.


Our next major update, Publish 10 will bring us “The Jedi Trials”. Finishing the revamp of the Jedi profession is a big task. Being a Jedi is a big part of the Star Wars experience and it is a big game system. To become a Jedi, there needs to be a known path with mysterious quests, new NPC’s, new NPC behaviors, new places and all the little things that will make The Jedi Trials a publish to be excited about. To accomplish this, the team has expanded the scope of publish 10 so there is more design time and more testing time (hence the big changes).


Not long after The Jedi Trials, we’ll be focused on the JTL Beta and integrating Space with the ground game. Meshing the live service with JTL is a big challenge since it means it will be the first time anyone has ever integrated a complete RPG and action Space game before.

The Jump to Lightspeed is currently on track for a later October launch, which is a relatively short time away. Prior to that, we’ll be finishing up the Jedi Trials (Publish 10) and right after that, we will begin integrating the ground game with Space, start the JTL Beta Test and get on with making the game we all want to play.
The good news is that the Jump to Lightspeed beta registration site is opening later this week


We appreciate your continued participation in the SWG community. Please continue to give us constructive feedback on our message boards as it helps us keep focused on your needs and priorities.


Kurt "Thunderheart" Stangl
Community Relations Manager






Message Edited by KenjiTokugawa on 07-15-2004 04:02 PM



Jas' --- Jundland Wayfarer
"Once a Ranger, always a Ranger"


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