Carbineer Archive

Thread: Input Please

novamarine
Thu Jul 22, 2004 6:37 am
#1

I need opinions on this topic.


If buffs were changed to +100% (more or less just like dancer/musician buffs) how would this affect Carbineers? Obviously, stat migration strategies would come into play. Please consider issues such as your ability to tacklenormal every day missions, high-end PvE content, wear armor (light medium and heavy) and participate in PvP.
travenwatts
Thu Jul 22, 2004 7:04 am
#2


oh wow...doulbing my quickness to only 800? I don't even think i would see a difference especially with armor on. This would definitely take some getting used to. I can see positive and negative aspects of this. I think this could be a very good change on the combat side because its gonna lower everyone's main bars and people will have to migrate more to the substats to help with the HAM costs. I would defintely want to see some changes in the carbine HAM costs first. (I will probably get flamed by those "god-mode" people, but then again this is the carbineer forum so maybe I will get some maturity.)


As for the doctor side...does this mean that quality of buffs are not gonna matter anymore or that a perfect buff = +100% and less than perfect equals, say, +90%. As a doctor alt, I take pride in finding good resources. I don't want anyone with a master doctor title able to make the same buffs as me with any resources that fit the schematic.


+100% seems a little low to me at the moment, but I haven't thought about it too much. Maybe with only +100% there won't be a need to nerf armor?

Message Edited by travenwatts on 07-22-2004 09:05 AM

jalexu
Thu Jul 22, 2004 7:06 am
#3

All these changes are supposed to come with the holy CB. It would help if the #1 correspondent ^^ could get some inside info about the upcoming HAM re-design . They already stated that combat specials will no longer be affected by secondary stats, so speculations at this point don't help much imo.


Anyway, theoretically, what comes to mind would be the migration of health stats towards the action ones (then use pixies during combat), with mind still having top priority. Also, if they would lower buffs, armor stats will also drop, including encumbrance, so you'll probably be able to still wear full suits, if not, the pieces which have priority imo are chest, helm and maybe boots.





Arano Darkmoon
\\Rebel Elite Corps
MoonStorm
//Padawan Learner
» Wanderhomies.com - Wanderhome community website
» On leave indefinitely

OnlyMaestro
Thu Jul 22, 2004 7:27 am
#4

It would force people to switch their HAM greatly for ALL professions.


Humans especially would no longer be the 400/400/1100, which would only increase the amount of people needing to be rifleman/CM in PvP.



People would have to take from Mind bars to make Health and Action stable, making the only unhealable pool even easier to ravage.



4Colonel Griffin Shade
4Combat Upgrade Tester Team Kick to Face
4Real men wear Marine Armor
4"Never stop fighting till the fight is done."
- Elliot Ness

Rorenikibi
Thu Jul 22, 2004 7:35 am
#5

Having already revamped my HAM for unbuffed RP based PvP, I can say that even facing excessive drain from Specials use, I would be tickled pink if they reduced buffs to 100% stat increases at best.




Captain Janu Hull CFA-7
In the event of an emergency, this pilot's ego may be used as a floatation device.


Ariven
Thu Jul 22, 2004 7:37 am
#6



novamarine wrote:
I need opinions on this topic.
If buffs were changed to +100% (more or less just like dancer/musician buffs) how would this affect Carbineers? Obviously, stat migration strategies would come into play. Please consider issues such as your ability to tackle normal every day missions, high-end PvE content, wear armor (light medium and heavy) and participate in PvP.





Unless they made mind pools healable the same as the other two, it would severely weaken me... I certainly wouldn't use my carbines any where near as much as I do (and they are a good portion of my first contact strategy)... I would have to pull a chunk of pool points from my mind secondaries (high since it cant go as high due to that 100% buff limit)...

I am not one of those 400/400/1100 types, I do have higher primaries... just simply because you arent always buffed when in combat, so I dont envision this as a favorable nerf without other changes...

-IF- they moved specials to their own unique pool, it would alleviate a lot of this, but not totally eliminate it...
Rarool
Thu Jul 22, 2004 7:37 am
#7


While the reduction of buffs is much needed for pvp and pve. This can not be allowed to happen with the current state of carbine HAM costs. It would be disasterous for carbineers that are barely able through much pain and expense to compete in pvp.


No buff reduction without MASSIVE carbine HAM reduction.

By Massive I mean MASSIVE HAM COST reduction... I could just see

SOE caving in and giving us like a .5% ham reduction on carbine costs heh...

By Massive I mean slash the ham costs by 50% to match the loss of buffs.


I have no desire to add


"I can kill me faster than you can"


to my forum tag... lol

Message Edited by Rarool on 07-22-2004 07:40 AM



---------------------------------------------------------------------------------
Pvp NAKED!!!!!!!!!!!!!! (it "used to be" a wookie thing)
Overcome, Adapt, RETREAT!!!!!
Rebel, Wookie, MBH/MCarbineer
BRING BACK JEDI PERMADETH!
Rorenikibi
Thu Jul 22, 2004 7:40 am
#8

Work your stats.


A lot of people screw themselves by equalizing their secondaries. Stack heavy on the cost-based secondary and leave the regen-based secondary low and supplement with Medic or food.




Captain Janu Hull CFA-7
In the event of an emergency, this pilot's ego may be used as a floatation device.


Rarool
Thu Jul 22, 2004 7:46 am
#9






Rorenikibi wrote:

Work your stats.


A lot of people screw themselves by equalizing their secondaries. Stack heavy on the cost-based secondary and leave the regen-based secondary low and supplement with Medic or food.







Try competitively pvp-ing unbuffed with a good carbine. (Not starport duels, against master marksman)


Not gonna happen.


I already have my terciaries floored (except mind all stats maxed)


I have my secondaries as high as they will go to ensure cripshot at speed cap doesn't hurt me.


Carbine HAM cost reduction MUST happen with any change in buff effectiveness.


The reason our HAM costs are so high is due to the fact that KD used to be spamable. This is no longer true.


Ham cost on carbine should have been lowered when the KD timer went into effect. The only thing keeping us


afloat at this point are doc buffs.




---------------------------------------------------------------------------------
Pvp NAKED!!!!!!!!!!!!!! (it "used to be" a wookie thing)
Overcome, Adapt, RETREAT!!!!!
Rebel, Wookie, MBH/MCarbineer
BRING BACK JEDI PERMADETH!
3D4D
Thu Jul 22, 2004 7:48 am
#10

If buffs only added 100% to your existing stats then Carbineer is doomed. We won't be any good in PvP unless armor is also nerfed to 50% or lower.



/meditate

Bria- Master Medic / Master Brawler / TKM ~(Hero of Tatooine)~

Scylla- Carbineer / TK ~(Hero of Tatooine)~

Tempest- Master Doctor / TKM
Rorenikibi
Thu Jul 22, 2004 7:50 am
#11






Rarool wrote:





Rorenikibi wrote:

Work your stats.


A lot of people screw themselves by equalizing their secondaries. Stack heavy on the cost-based secondary and leave the regen-based secondary low and supplement with Medic or food.







Try competitively pvp-ing unbuffed with a good carbine. (Not starport duels, against master marksman)


Not gonna happen.


I already have my terciaries floored (except mind all stats maxed)


I have my secondaries as high as they will go to ensure cripshot at speed cap doesn't hurt me.


Carbine HAM cost reduction MUST happen with any change in buff effectiveness.


The reason our HAM costs are so high is due to the fact that KD used to be spamable. This is no longer true.


Ham cost on carbine should have been lowered when the KD timer went into effect. The only thing keeping us


afloat at this point are doc buffs.







Been there, done that, and I've got a 2-1 record.



I've beaten a buffed and composite armored Commando. I've beaten a composite armored and unbuffed Master Pistoleer. I've had my ass handed to me by a swordsman.


Plus I've been swept up in scuffles with other buffed fighters and held my own offering states and KD support.




Captain Janu Hull CFA-7
In the event of an emergency, this pilot's ego may be used as a floatation device.


NippyBooBoo
Thu Jul 22, 2004 8:16 am
#12



novamarine wrote:
I need opinions on this topic.
If buffs were changed to +100% (more or less just like dancer/musician buffs) how would this affect Carbineers? Obviously, stat migration strategies would come into play. Please consider issues such as your ability to tackle normal every day missions, high-end PvE content, wear armor (light medium and heavy) and participate in PvP.





This could work, but the dowsides are already being pointed out by others. I am of the oppinion that they need to lower HAM costs if this happens. Hell, the need to lower HAM costs period. Seeing as how CB is going to be at least 8 months from now I really don't feel like waiting till then to get a Specials pool to alliviate this.



Stargazer
Stefi - Sasha - A'tom



Rarool
Thu Jul 22, 2004 8:22 am
#13










Been there, done that, and I've got a 2-1 record.



I've beaten a buffed and composite armored Commando. I've beaten a composite armored and unbuffed Master Pistoleer. I've had my ass handed to me by a swordsman.


Plus I've been swept up in scuffles with other buffed fighters and held my own offering states and KD support.






Im not questioning your abilities. However, having a high medic level as you do obviously... you'll be less impacted but still nerfed. Medic lowers your DPS drastically on a weapons line that lives and dies on it's DPS.


My point is that carbine Ham costs need to be reduced due to 2 facts.


1) They were raised because of spammable KD which is no longer in effect by about 50% and this is what I would like to see addressed.


2) Given our damage output it is and always has been an unwarented high penalization


Why you would argue against HAM cost being lowered on carbines... when the devs themselves realize this is an issue... is beyond me.







---------------------------------------------------------------------------------
Pvp NAKED!!!!!!!!!!!!!! (it "used to be" a wookie thing)
Overcome, Adapt, RETREAT!!!!!
Rebel, Wookie, MBH/MCarbineer
BRING BACK JEDI PERMADETH!
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