Carbineer Archive
Thread: Depressing...so so depressing
"And with the completion of these changes, every player will have the freedom to re-allocate their character’s skill points as they wish to take advantage of the new, enhanced combat system." Does this mean, that if the CU fixes ranged combat, and anyone who sees that ranged combat professions such as BH/Carbines is a nice profession, that they can just instantly chage to it just like in test center? All my efforts can be gained by some jerk in 3 seconds like on test center? I hope this is not true. I just hope it's not true.
I hope this is not true also, but I think the devs expect there to be a number of ppl who don't like the balance, and its effect on their profession, and are just giving us the chance to change it.
hmm...was your friend using his rifle or his sword? You need to kite him... make him use his rifle
Gungeun wrote:
Re-templating is true.
You can re-template with the amount of skill points you used
From anything to anything? So a Master Image Designercan change to become a master Bounty Hunter? I do hope they put limitations on this. My hope is that we can re-template only between professions that we've already mastered.
samijx wrote:
From anything to anything? So a Master Image Designercan change to become a master Bounty Hunter? I do hope they put limitations on this. My hope is that we can re-template only between professions that we've already mastered.
Most likely from anything to anything. The reason, I'm guessing,is because professions may be changing "roles" so that effectively, to keep your current template's functionality or playstyle, you'd have to re-grind 2-3 new professions, which isn't quite fair.. especially for casual players.
Skill re-allocation is the least of your worries, however. As a MBH/M. Carbineer, it should be possible for you to take out a Rifleman/Swordsman.
What's the effectiveness on your armor? Are you using a PSG? Synthsteak? Were you killed by themind pool? Knocking down your opponent once is not enough.. you have to keep him/her down in order to inflict significant damage.
What kind of weapons were you using? What's the damage on your carbines? What specials did you use? SprayShot, FireKD/UnderhandShot as well as CrippleShot and ScatterShot2 should be your prime specials, along with ActionShot and SuppressionFire for posture-downs.
What did your opponent do to you to defeat you? Was he using Rifles or Swords?
always mind buff
are u using legshot3 - yeah yeah i know its not suppose to work, but it does for me
then confusion shot --HE SAID HE WAS MBH PEOPLE DONT FLAME ME
Message Edited by giffordgekko on 01-09-2005 02:01 PM
AaBeck wrote:
Use your Beloved SprayShot and then Knock him down with Fire Knock Down when Down Spam Crippling Shot when he gets up use Actionshot2 or Supression Fire2for making em Kneel if he tries to get up then he will get down again try the Fireknock down again. and keep Crippling Shoting him.
It's my opinion that MC/MBH is one of the strongest templates out there, but it's only the player's ability to use it that makes it so.
Starscream1 wrote:
It's my opinion that MC/MBH is one of the strongest templates out there, but it's only the player's ability to use it that makes it so.
QFE
Learning to maximize the Carbineer profession takes time, patience and practice.
samijx wrote:
Hello all.
I duelled a friend today who is a master rifleman/master Swordsman.
That's you're main problem, rifleman is really tough to beat with any other ranged profession + he has master swordsman which will add even a little more to the ranged defense.
unless swordsman doesnt come with ranged defense. (I'm not completely sure)