Carbineer Archive

Thread: Almost there: PvP encounter against a Master BH

Rorenikibi
Wed Apr 21, 2004 10:39 am
#1

For the first minute or so, the Master Combat Medic let us go at it, but it was long enough to see we can stand up to PvP under some conditions.



The first encounter was a flurry of shots, I use a FullAutoSingle2 macro on a 1.1 second 123-235 Enhanced E11, and he came at me with a Fire KD attack. We landed our dizzies at about the same time, but mine obviously doesn't KD and I resisted the KD from his attack. I managed to get him on the ground with a string of ChargeShots, but natch, the moment he was down the Dizzy dropped.


He came up and KD'd me on his second attempt, and I spent about 5-7 seconds struggling to my feet under fire from him and being pummelled by a pair of TKM stormtrooper NPCs. Getting to my feet, I tapped a stim C and rounded the corner to buy asecond to clean up some NPC traffic, keeping the lock on him, but letting the AoE effect level the AI's. I tapped a second stim C hit and took a quick look at the damage. I was holding at about 90% Health and Action between stims and my Mind wasn't being affected much at about 70%. He was holding on Health and Action, but his Mind wasn't recovering. The next couple seconds, we basically stood still and just unloaded on each other, he was dropping my Health and Action, but no Mind hits. My attacks were slowly starting to walk his Mind bar white as the damage accumulated from the random HAM hits on FAS2. With my Medic ability, I could make this a running battle I might be able to win.


I charged up the street and hit a third stim C shot and halfway up, the Master Combat Medic intervened and laid a nasty Geonosian spider venom enhanced Mind poison on me that wiped 1500 Mind (3 hits of Vaserian brandy layered to overlap elapsed effect time) in a single tick. The battle was over, so I rounded one last corner and ran straight into a newly spawned TKA Stormie who promptly landed a Mind hit and insta-DB'd me.


BUT, the thing I saw, was that if we're in a position to make it a run and gun battle, we can endure with the right support skills.


As for the Combat Medic. Not sure what to say, we all lose to them in the end.




Captain Janu Hull CFA-7
In the event of an emergency, this pilot's ego may be used as a floatation device.


Dracovious
Wed Apr 21, 2004 1:29 pm
#2

Ah, the poor little BH was getting pwned and had to call backup. Nice story and good fight. You think he would have heard of blue milk.



Zweedo
~ Bounty Hunter ~
"Good? Bad? I'm the rodian with the gun."

Covu
Wed Apr 21, 2004 2:26 pm
#3


Sounds like a fun battle. Too bad the CM had to ruin it


I just had my first PvP 1on1 with a rifleman since mastering Carb and getting BH 0300. I was confident going into it since I know I can shell out a crap load of damage in PvE, and I recently wacked a couple MBH's without too much problem. But thisrifleman got me with his stupid jawa stun gun...of course.


The battle started pretty good... I got a dizzy and a KD on him but he popped right back up after getting only a couple cripple shots on him while down. He started hitting me with his stun but it wasn't affecting my mind too much because I was fully buffed with Canape and Brandy. We just sat there blasting each other for a good 2 minutes. I don't think he even used that many specials because his mind wasn't going down that much.


Every time I got his health or action down, he popeda stim, which ate his mind more than my shots. The battle started going his way...my mind was going down faster than his. I decided to run after my mind was down to about a third, and now he was consistently hitting me for 100-200 in the head. I couldn't escape though, he raced after me through the streets of my Tatooine city Tusken's Bane...incapped me then sniped me.


I've read plenty of people complaining about stun toating riflemen, now I got mine. I felt completely helpless. Oh well, I guess I'll stick with group PvP for now, or just make sure I avoid riflemen.



-Covu

Tusken's Bane, Tatooine - Chilastra
Covu
Wed Apr 21, 2004 2:36 pm
#4

Dammit, I always forget about myMuon That could have saved me...



-Covu

Tusken's Bane, Tatooine - Chilastra
forgoten
Thu Apr 22, 2004 12:27 am
#5

well said sir well said.



[Eatheito Emaquech](rebel)------------Bounty Hunter--------------------------*BRIA*
[Tettyie](imperial)------------------------CreatureHandler-Swordswoman---*CHILASTRA*
[Sleighyer](neutral)----------------------Combatmedic-Pistoleer---------------*AHAZI*
Rorenikibi
Thu Apr 22, 2004 10:32 am
#6

Well, I know both of these people rather well and the CM was giving me the option of bailing out altogether before unloading on me, so its not like I wasn't expecting to get poisoned, just a matter of hoping to keep LOS broken. The long straightaway alley in Kor Vella up the hill by the Fencer trainer and the open courtyard with the pits left me open for those needed seconds.




Captain Janu Hull CFA-7
In the event of an emergency, this pilot's ego may be used as a floatation device.


vayx
Thu Apr 22, 2004 11:39 am
#7

docs never lose to CMs



--------------------------------------------
Bah

In game name: Shyru'
--------------------------------------------
DarkShade9
Thu Apr 22, 2004 3:24 pm
#8

hate to burst ur bubble bro, but mbh sux, no defences and some crappy offense, if u can land somegood states on us u can pwn us everytime. having said that tho i dont do too bad in pvp, its always the riflemen/tka that get me, u run in close to destroy there accuracy and they go tka on ur a$$. well to sum up this somewhat aimless post, rilflemen need a nerf, not just cuz i lose to em, but cuz they really do need a nerf..... oh and cm's too



Ammadeus Arc - FTW -
You have been.... Please wont Somebody Think of the Kittens!!!11!!eleven!!
"I know what you're thinking. Did he fire six shots or only five? Well, to tell you the truth, in all this excitement, I've kinda lost track myself. But being as this is a .44 Magnum, the most powerful handgun in the world, and would blow your head clean off, you've got to ask yourself one question: 'Do I feel lucky?' Well, do ya punk?"


Vurtorax
Thu Apr 22, 2004 5:44 pm
#9

I wish a BH could explain to me why you guys suck. I'm not trying to be sarcastic, but on paper your profession looks pretty awesome. All you gotta dois get a tangle pistol/geo sonic blaster and you can rip up peoples mind pool. Trust me, it's happened to me more than once. You guys, unlike a lot of ranged professions, have KD + Dizzy. You can burn people, you have two bleeds, and as previously mentioned you can target the mind pool. I know you guys don't have any defenses, but neither do Master Commandos and all they got is the burn. I'm just trying to point out that a lot of the other professions, Pistoleer and Carbineer for instance,don't have the offensive capabilities that you guys have, that's why they have defenses like Dodge and Counterattack. Honestly, I'm tired of BH's complaining about how much they suck, you should try being a Pistoleer or Carbineer where all of your attacks can be healed in one shot. Everyone loses to riflemen/tka combos, not just you guys, so that doesn't mean you suck.


You guys aren't lame just because you lose to a jedi every now and then. Jedi are supposed to be Uber, don't forget that when you take them on.






VURTORAX

BOUNTY HUNTER

BANE OF JEDI - PVP GOD
Talset11
Thu Apr 22, 2004 9:42 pm
#10

Paper and reality are two different things. I was a BH 3/4/4/4 and carbineer 0/3/4/0 (and a few other carb combos). And when i had a carbine equiped all was good. I liked carbines and decided id try the master carbine and bh 3/4/0/0 shortly after mastering they fixed all the specials. Well after having a blast with that doing almost all the POI's solo and fighting various mobs i decided to try out PVP again, needless to say i got frustrated having no attacks that focus on mind or any damage type to get around the armor. I noticed people with the new geo pistols and thought id go back to mastering BH and picking up some pistoleer to use it. Well i dropped all my carb skills except the previously mentioned 0/3/4/0 and started plugging away at my pistol exp.


Now i had gotten spoiled by using carbines so much i hadnt really bothered to use pistol or LLC in quite sometime trying to grind them back up was a real eye opener to what game changes had meant to Pure BH.


No defenses i dont think people with them even a little bit realize how much this helps out. My BF from leveling pistol and LLC where reaching 200-350 per buff session. In comparison to BH/carbine id rarely break 80. Not to mention the amount of wounds you accumilate getting hit every single time. Things id kill without blinking an eye at were incapping me and giving me abeat down.


Ham costs you think carbineer specials cost alot, Standard laser carbine no stocks or scopes 220ish on underhand and fireknock down. Compared to cripple with same weapon in the 150's and thats the highest. LLC specials again sky high. Pistols ham costs are fine highest around 80ish.


Accuracy Bh's can get good with one weapon by going up either carb or pistol to pick up some extra points. However it leaves the other two lacking especially the LLC you will rarely hit anything in PVP with it even when they are knocked down (Dodging while knocked down man i hate that).


I know what your thinking So what BH's have more speed and either close to the same accuarcy or a little more i havent added that up. However keep in mind Thats all they get cant pick up Doctor to buff away the ham costs, cant pick up a melee class to add very helpful defense ect. They are supposed to be low defense high offense right now its no defense mediocre offense


Bh's are acctually very close to being just fine a little more accuarcy some minimul defense say about 50 ranged and 50 melee. Reduce ham costs on Carbinees and LLC. Rework the carbine specials a bit since they are pretty redundant, Underhand (knockdown) Fire knockdown (knockdown dizzy) Confusion shot (stun, dizzy) and Sprayshot (stun, dizzy, blind). Id also bump up the damage multipliers a bit on some of the specials.


Right now they just dont have enough Bang to offset their huge targets on their backs.


Tal'set


PS i went back to master carbine and Bh 3/4/0/0 its so not worth it the other way.
Rorenikibi
Fri Apr 23, 2004 12:40 am
#11

The best 90k I've spent in this game went into an 11% Stun helmet with a few other nice resists. Even though its only 11%, you still now get the AR1 effect of the composite between you and an Ion Rifle, so even minimal as mine is, its still enough to blunt it.




Captain Janu Hull CFA-7
In the event of an emergency, this pilot's ego may be used as a floatation device.


deXtoRious
Fri Apr 23, 2004 4:30 am
#12






Rorenikibi wrote:
The best 90k I've spent in this game went into an 11% Stun helmet with a few other nice resists. Even though its only 11%, you still now get the AR1 effect of the composite between you and an Ion Rifle, so even minimal as mine is, its still enough to blunt it.







You are living with a sense of false security


Jawa has AP1.





deXtoRious [SH]


"If men can be made to believe in absurdities, they can be made to commit atrocities" - Voltaire

Rorenikibi
Fri Apr 23, 2004 6:40 am
#13






deXtoRious wrote:





Rorenikibi wrote:
The best 90k I've spent in this game went into an 11% Stun helmet with a few other nice resists. Even though its only 11%, you still now get the AR1 effect of the composite between you and an Ion Rifle, so even minimal as mine is, its still enough to blunt it.







You are living with a sense of false security


Jawa has AP1.







Oh, its not a sense of security, as in I'll never be dropped by an Ion Rifle again. It happened last night, Master Headshot still does about 200 or so points of damage with it equipped. BUT, that's only 200 compared to the sometimes 500 or so points I'd get hit with unprotected.


And yes, Jawa rifles on Kettemoor hit that hard unarmored.


Its not an uber defense, just something of a margin.

Message Edited by Rorenikibi on 04-23-2004 09:40 AM




Captain Janu Hull CFA-7
In the event of an emergency, this pilot's ego may be used as a floatation device.


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