Carbineer Archive

Thread: y dose evry one want commandos nerfd

maddogs
Thu Oct 16, 2003 8:04 am
#1

i do not i repeet i dont want any flam 4 ppl answering this thred or bhs that dont fill like grinding out that ivest line



i say wat would fix the proplem more or less would be to move flame singel 2 to master andremove the dot on flame singel 1 or flame cone 1 if this were done i bleev u c alot more happy ppl just like if eye shot were moved to master bh o ya the dabblers would couse and swaer but from gatherd from most of my friends in radiant wat there rilly mad at is that every one and there sister is runing around with gernader wich seems to urk ppl allot im going to start post on all the suport forms asking if this would make most of them happy




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Daniel' Judson-Leonheart

Rucubo
Thu Oct 16, 2003 8:06 am
#2

Wrong forum there, bud...
maddogs
Thu Oct 16, 2003 8:52 am
#3

nop i want evry ones opinon y we should be nerfd so i can figure wat would be the best way to go about it then hand it to my coraspondint



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Daniel' Judson-Leonheart

MistoSaTorn
Thu Oct 16, 2003 9:15 am
#4

anyone here speak english?
maddogs
Thu Oct 16, 2003 9:18 am
#5

i do not i repeet i dont want any flam 4 ppl answering this thred or bhs that dont fill like grinding out that ivest line



i say what would fix the proplem more or less would be to move flame singel 2 to master andremove the dot on flame singel 1 or flame cone 1 if this were done i bleev u c alot more happy ppl just like if eye shot were moved to master bh o ya the dabblers would couse and swaer but from gatherd from most of my friends in radiant wat there rilly mad at is that every one and there sister is runing around with gernader wich seems to urk ppl allot im going to start post on all the suport forms asking if this would make most of them happy




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Daniel' Judson-Leonheart

Psimons
Thu Oct 16, 2003 9:18 am
#6

the amount of wounds that are delt from fire. i took over 700 wounds under 45 seconds. that left me perma incaped. also due to the fact that you can't put fire out unless you have water kinda sucks. there is a catch 22 to that you cant fight in water and burn doesnt drop right away.
Godswarrior493
Thu Oct 16, 2003 9:23 am
#7

Personally, I don't mind the commandos. In fact I encourage commandos to continue their training.


I only say this knowing that a highly skilled carbineer can take a commando with ease.




Omiem---Imperial Colonel----a smuggler from before, to after...
Godswarrior493
Thu Oct 16, 2003 9:24 am
#8

Carbineers kill commandos plain and simple, so I dont feel the need to nerf them.



Omiem---Imperial Colonel----a smuggler from before, to after...
Godswarrior493
Thu Oct 16, 2003 9:25 am
#9

oops sorry for the double post puter screws up a lot.



Omiem---Imperial Colonel----a smuggler from before, to after...
Quaryn
Thu Oct 16, 2003 11:42 am
#10

Only 2 things about commando need tweaking.


1 hit kills. I don't care if all their attacks do 99% of my HAM.. just needs to be 2 shots. It's just mindless ganking atm.


Then there's flame DOT. On Tatooine (or anywhere without water close by), flame DOT is certain death. Even if you kill the commando, you still die. Throw in a lot of griefy wounds, and we have incentive not to PvP.




-Wilock
Blue Man Mining resource vendor at 2590 4826 in Cavalieri Neri, Naboo
EasyMcRhinopants
Thu Oct 16, 2003 1:57 pm
#11




maddogs wrote:

miricalbecous





I agree, it's definitely miricalbecous.


The ability to cause a burn taht does 3-5K damage, every 20 seconds, for several minutes, is quite simply overpowered. It doesn't matter how hard it is to hit, or how slow the rate of fire is.


If the flame DOTS were significantly weaker, and didn't have the absurd wound-causing, then there wouldn't be as big a deal.

cloakanddagger
Thu Oct 16, 2003 2:23 pm
#12

My problem also lies with the one hit kill. I don't think any one class should have the one hit kill cabability. I wear a full suit of composite armor with an average protection rating of 50% for all pieces.A Commando comes along with a flamethrower, and down I go. Maybe Doctor / Carbineers outduel a Commando, but a plain Carbineer just doesn't have time to do that kind of damage.


And for the love of God maddogs, please make your posts readable. No flame intended. I just have to go over your stuff 3 times to make sure I followed your little abbreviations.




Patron Saint of Judgement - Eryn GreyWolf
Stealth42o
Thu Oct 16, 2003 3:31 pm
#13

I am not even going to read this thread, just my 2 cents.


In a battle the other night, 1vs1 Master Pistoleer Vs Master Commando....lasted 5 secs...and I was buffed over 3k. Hit him twice for a total about 800 damage. He/she knocked 3k of my health and gave me 700+ health wounds.


Why do people want to nerf commando..... geee I don't know.


/sarcasimoff

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