Carbineer Archive
Thread: What do you think of this template?
TraceAntilles wrote:
Whats wrong with it? Seems like to me it's as close as you can get to mastering three professions since enhancer brings yourarmor and state defensemods up to MDEF level and your speed is increased to nearly MLS, plus with Def 0004 your block is at or near the MLS level.
if you have force armour on at all times...which would be a total **edit** when grinding...so bh first strike if they 're rifles and bother to /aim /eat deut /sniper /critical you'd be screwed (no innate either with the xx00 lines not filled) sorry i'm looking at it from a bh point of view because im a bh but the way i see it, if you didnt have force armour on at all times (thereby totally screwing your purple bar) you'd be fodder for bounty hunters. Also jedi heals...1500 is definately worth the extra 2 skill points, that heal fire i wouldnt bother with (but thats just me personally)
You have plenty of state defense from both Defender 0044, and Enhancer 0440.
Message Edited by TraceAntilles on 09-22-2005 07:19 PM
TraceAntilles wrote:
You have plenty of state defense from both Defender 0044, and Enhancer 0440.
That last line of Defender takes up alot of state defense and so does the third line of Enhancer.
Aura and block and LS tech 4 are nothing to sneeze at either for defense.
States are so gimped. Who uses states. Last time i got hit with a state in PVP was when you use to get them from dervish or back when TKM use to Dizzy/KD. Aura is great for PVE, yes. It does decrease some damage in pvp but not as much as most wish. Valor, what do you need that for when you can just stasis and FR3 up to a kiter? Only time i have used valor is when i have 5 or so ranged on me. And that normally wont happen seeing as the other jedi are already on me.
Well it probably would be good to just do Defender 0040 and use those skills in the healer instead.
What I dont want to get stuck in is a template that is real strong in one area and weak in another cause they are usually the ones flaming skills they don't have or complaining about the effectiveness of that skill, ie the cloak nerfers.
I've got a hunch that the states are going to come back in a major way once they get to it. Even now I see a definite change in my opponent as well as myself when a state is applied and MCMs love to start their attack with them.
imperialsallrule wrote:
I am going to try out this template... I have never seen it in use so seeing what you all think
Marksman 4/4/0/4
Medic 0/4/0/0
Combat Medic 4/0/4/0
Master Rifleman
Master Pistols
Leaves me with 5 SP
Combat Medic xx4x just because I want Shock
Popular template - but you would have known that had you read the stickied Template thread at the top of the forum ^_- (and obviously no fs stuff to have that build )