Carbineer Archive

Thread: Breakdown of Carbine Specials

Fearsn
Mon Sep 08, 2003 11:53 am
#53

The Bleed damage does show up in your combat text. If you hit with your actionshot 2 for 400 damage, then the mob will bleed for 400 damage a tick.

GravaarWookieExtrodinare
Sun Sep 21, 2003 4:41 pm
#54

I know i'm jumping in late here, but I didn't see it mentioned...


Does Chargeshot2 do ANYTHING for anyone else? Other than just doing regular dmg on a single target? No knockdown on target, no AOE effects, nothing other than a low dmg hit on the targeted mob.


Anyone else?


-Gravaar


Eclipse server...Master Carbineer/3 2 2 4 CH/Medic


GravaarWookieExtrodinare
Sun Sep 21, 2003 4:43 pm
#55

Erp, addendum to above post, I was asking if anyone had noted CHANGES in Chargeshot2...I've not actually been online in 5 weeks doing military fun.


-Gravaar


MentolTipps
Thu Sep 25, 2003 4:09 am
#56

What is the percentage of Wild Shot actually stunning the target and what is the duration?





Sengran Fauxt

"Hey guys, they don't take Imperial credits out in the sandbox"
Tule
Fri Sep 26, 2003 4:47 am
#57

correction Achilles - scatter pistol has AP1 - but you have to take BH to use it =P

Tule
Escag
Fri Sep 26, 2003 5:13 pm
#58

You guys said Knockdown shot 2 doesn't work at all? Can it knockdown at least single target?


So if knockdown shot2 doesn't working what is good for stoping melee attack come up?




Escag Grini
-V- Veers Elites
Mikhail24
Sat Sep 27, 2003 11:29 am
#59

If you have a Teras Kasi rushing you, hit them with Charge Shot 1 or Suppression Fire 2. That will stop them, at least for a few seconds...enough time for you to get some much needed distance.


In PvP, if a TK Master gets in range, I'm dead. My accuracy sucks at point blank - they immediately will knock you down, then one or two hits later and you're gone even with the 75% damage reduction.




Mikhail - Master Swordsman / Master Doctor
Emeril - Master Mon Calamari Chef
Emeril's Bio Foods - Enhanced Food & Drink
Hyacinth City, Corellia 4620 2120
bubbles1
Tue Sep 30, 2003 1:29 am
#60

Ok I am a novice too and I dont have a lot of skill points left. So I will only be able to max out 2 of the trees what does everyone suggest at this point in time I get. Also everytime I use actionshot 2 it says that it failed to affect my current target is this normal? Thnaks for any help.
Enlil-
Wed Oct 01, 2003 7:09 am
#61



Achilles467 wrote:


Hydrotricithline wrote:

Pistoleer.. and riflemen get great effects on their clases.. blind.. dizzy.. and so forth.


Pistoleers have no status changes except for bleeds. No stun, no blind, no dizzy, etc.

I'm a pistoleer Trickshot who's thinking about switching to carbiner for a while to try something different. I have noticed that CrippleShot does wicked dmg in PvP, esp with a nice AP carbine. No pistols have AP (yes the DX2 is supposed to have it but it's bugged and not working right).






SR Combat Pistol: AP1, DX2:AP1 (verified as working in PvE), Republic Blaster: AP1 (bugged cert)

AP is broken in PvP for all guns afaik.



--------------------------------------------------------------------------------------
Enlil, Master Weaponsmith (since day one)

Enlil's War Toys in Libertas, 3084 -708 on Rori (Opening soon(TM))
--------------------------------------------------------------------------------------
BBDeathStar
Fri Oct 03, 2003 7:52 am
#62

I get the same, Action Shot 2 does not change the target stance.
imperial_pawn
Mon Oct 13, 2003 8:37 am
#63

so which is better, crippling shot, or full auto area 2?? considering the possible status modifiers?


Vebri




Kiith Lythear

of the Lythear brothers
JohnyBGood
Mon Oct 20, 2003 1:04 am
#64

fullauto single 2 does stun and blind but I've noticed at second or 3rd shot - maybe a bug or a low percentage? Also uses up a lot of ham - more than full auto area 2


action shot 1 and 2 do posture change plus bleed - in PvE this will stop the enemy for 3-4 secs - also this is not checked but action shot 2 seems to be area of effect


charge shot1 will knock enemy down but this will slow the enemy less than action shot - right now you can spam it - but this is a bug and they'll fix it


fullauto area 2 does stun and blind plus awesome damage - I've hit for up to 4k with a laser carabine - a good tactic is to send the pet in - wait for all of the mobs to gather arround it and then do full auto area 2 - sweet


Stun shot 2 - or wild shot - seems to actually do good damage at low ham cost.plus it's expected to stun - although fullauto area 2 does this and also blind - maybe a little bit more ham cost


Burst shots seem to be the best bet - they don't spend as much ham as other specials and also do great damage at fast speed




-=Ulf=-

Please send me a tell or e-mail in game if I won any auctions.
GlyphX
Sat Nov 15, 2003 9:28 am
#65

I'm a bounty hunter considering carbineer. The only reason I consider it is because I heard charege shot ignores defenses, is there any truth to this?
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