Carbineer Archive

Thread: CU info {as of now}

attar
Tue Apr 05, 2005 8:25 am
#40






TAfirehawk wrote:





TaranDraconise wrote:

This is real simple in my opinion on the weapon cert's.


A MASTER CARBINEER IS A MASTER CARBINEER AND SHOULD BE ABLE TO BE CERTIFIED IN ALL CARBINE WEAPONS. Hence the term MASTER. lol............







What about a specific weapon (just happens to be called the E5 Carbine and could have been the E5 Rifle) that is a specific reward for SL and has a specific purpose and specific balance ONLY TO SL?


Are we Carbineers so greedy that no other prof should get any weapon that even resembles a Carbine? I surely hope not. I suggest we all hold judgement until TC5 at least gets to the level of testing the CU so we know how the other Carbines play in the other profs relative to our weapons and power/play style.


I haven't looked at the melee weapons, but I do know that VK's, Pistols, Rifles and Carbines are being specifically designed for hybrid profs only....those hybrid profs like BH/SL/Commando/Smuggler need some type of weapon to use and it must be BALANCED for the specific prof along with falling into an existing category if at all possible.


We are all allowed our opinions on this matter and every matter here, but yelling about it without considering the flip side is just an opinion based on emotion and not fact.....I prefer to deal in facts first, then get emotional







I haven't been here long, but so far all i've seen you do is challenge everything everyone else has to say. Other than the fact you've read too far into posts (no one ever said other professions should not get these carbine certs) to try to make this same point again and again, you're coming across as rude and a flamer. You're not here to judge others' opinions, you're a community representative, hereto share our opinions with the dev team. This forum is for carbineers to post their concerns; if you're going to disagree, at least set a good example and discuss politely, rather than put words into others' mouths and use their posts to repeat your opinions when you didn't read carefully in the first place.


My opinion on the matter is that carbineers should have access to these special carbines as well as the other professions that get them as rewards. The same goes for pistoleers and riflemen in the same position with other professions getting special rifles and pistols; they should be shared.


See, polite and to the point. Now, referring to your point about hybrid weapon balance, I post my opinion: hybrids are not specialists, and should not be balanced with specialists in that area. Even with carbineers using powers, a Squad leader without carbineer should not be doing equivalent damage as a carbineer.
TAfirehawk
Tue Apr 05, 2005 8:56 am
#41






attar wrote:





TAfirehawk wrote:





TaranDraconise wrote:

This is real simple in my opinion on the weapon cert's.


A MASTER CARBINEER IS A MASTER CARBINEER AND SHOULD BE ABLE TO BE CERTIFIED IN ALL CARBINE WEAPONS. Hence the term MASTER. lol............







What about a specific weapon (just happens to be called the E5 Carbine and could have been the E5 Rifle) that is a specific reward for SL and has a specific purpose and specific balance ONLY TO SL?


Are we Carbineers so greedy that no other prof should get any weapon that even resembles a Carbine? I surely hope not. I suggest we all hold judgement until TC5 at least gets to the level of testing the CU so we know how the other Carbines play in the other profs relative to our weapons and power/play style.


I haven't looked at the melee weapons, but I do know that VK's, Pistols, Rifles and Carbines are being specifically designed for hybrid profs only....those hybrid profs like BH/SL/Commando/Smuggler need some type of weapon to use and it must be BALANCED for the specific prof along with falling into an existing category if at all possible.


We are all allowed our opinions on this matter and every matter here, but yelling about it without considering the flip side is just an opinion based on emotion and not fact.....I prefer to deal in facts first, then get emotional







I haven't been here long, but so far all i've seen you do is challenge everything everyone else has to say. Maybe that is because I am trying to steer people to the answers that I know, but doing it without breaking the NDA Other than the fact you've read too far into posts (no one ever said other professions should not get these carbine certs) to try to make this same point again and again, you're coming across as rude and a flamer. You're not here to judge others' opinions, you're a community representative, hereto share our opinions with the dev team. This forum is for carbineers to post their concerns; if you're going to disagree, at least set a good example and discuss politely, rather than put words into others' mouths and use their posts to repeat your opinions when you didn't read carefully in the first place.


My opinion on the matter is that carbineers should have access to these special carbines as well as the other professions that get them as rewards. The same goes for pistoleers and riflemen in the same position with other professions getting special rifles and pistols; they should be shared.


See, polite and to the point. Now, referring to your point about hybrid weapon balance, I post my opinion: hybrids are not specialists, and should not be balanced with specialists in that area. Even with carbineers using powers, a Squad leader without carbineer should not be doing equivalent damage as a carbineer.







I had a nice post here to point out the differences of opinion we have, but in the end it isn't worth the effort.....short sighted people love to judge me after reading 1 or 2 threads in this forum. Often I enjoy engaging them for the benefit of OTHER posters to see why I post what I do, but I am running short on time and patience with those that think they know me or what being a Corr is all about around here.


If you feel my post violates The Seven Daily Rules of these forums then by all means /report me.....otherwise I suggest you shouldn't be judging me as you claim I have judged others.....kinda like the pot calling the kettle black wouldn't you say?




Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

mrmark200000
Tue Apr 05, 2005 9:15 am
#42






TimePalladin wrote:
Hehe, so all our uber weapons are most likely getting nerfed, id rather get my millions of credits back and they can destroy my uber carbs if they are gonna become balanced. That way i can just buy more carbines anyway and have a slightly worse carbine than i had before.





a uber weapon before the revamp will be changed- yes, but will still be a uber weapon IN the revamp



Smugger alliance Pilot.





Jedi In the NGE. I like. cool Melee

need some tips for the CU? want to learn good tatics for group fighting and soloing? send me a tell, mrmark, eclipse server.

TAfirehawk
Tue Apr 05, 2005 11:45 am
#43






mescalinex wrote:





TAfirehawk wrote:





No clue yet, but my opinion is just from the location of certs in the trees.


Devs say all weapons will have a purpose, so the Laser may have some unique ability making it valuable.





exactly. the Laser now has Heat elemental. and is our only Heat gun. that WILL come in useful somewhere.








Everything is subject to change, but there is a possibility of 10 different combinations for weapon damage types....not counting the lower level weapons either


And how many Carbines are listed again? Things that make you go HMMMMM




Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

mescalinex
Tue Apr 05, 2005 1:32 pm
#44

My favorite new part is the melee knockdown we get at Carbines 2.


I found it ironic i had mentioned such a thing about 2 weeks ago on these heeeeeere forums.




Radex
Hek Daschko
Founder, re-founder and first inductee of the hXc/HoH
XFire - radfxckingex

TAfirehawk
Tue Apr 05, 2005 1:35 pm
#45






mescalinex wrote:

My favorite new part is the melee knockdown we get at Carbines 2.


I found it ironic i had mentioned such a thing about 2 weeks ago on these heeeeeere forums.






And how often have you gotten that KD to work?



Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

KorovaMB
Tue Apr 05, 2005 1:47 pm
#46






TAfirehawk wrote:





mescalinex wrote:

My favorite new part is the melee knockdown we get at Carbines 2.


I found it ironic i had mentioned such a thing about 2 weeks ago on these heeeeeere forums.






And how often have you gotten that KD to work?





Works about 50% of the time against even level mobs. Works more often against mobs below your level, and less often to not at all on mobs above your level.



Korova Tomap - Jedi - Bloodfin (semi-retired)
Korova's Revenge - Commando - Bloodfin
mescalinex
Tue Apr 05, 2005 1:49 pm
#47






KorovaMB wrote:





TAfirehawk wrote:





mescalinex wrote:

My favorite new part is the melee knockdown we get at Carbines 2.


I found it ironic i had mentioned such a thing about 2 weeks ago on these heeeeeere forums.






And how often have you gotten that KD to work?





Works about 50% of the time against even level mobs. Works more often against mobs below your level, and less often to not at all on mobs above your level.





pretty much what i was gonna say. although it seems to work a little more often against creatures, as opposed to npcs, in regards to mobs above your level.




Radex
Hek Daschko
Founder, re-founder and first inductee of the hXc/HoH
XFire - radfxckingex

vonbrALT
Tue Apr 05, 2005 2:01 pm
#48






TAfirehawk wrote:

We all know that uber (out of balance) weapons are one of the factors contributing to the ruin of SWG.....there must be BALANCE.






and yet, jedi remain to unbalance everything... but sorry, that is another topic entirely



HARME | Vendor located at -4650 3380, Naboo | Never Forget


Sifer2
Tue Apr 05, 2005 7:41 pm
#49

Well people complaining about these other professions getting Carbines have to realize that they lack the Carbine bonus mods from Carbineer. A Squad Leader isnt gonna be able to do jack with the E5 if he has no Carbineer. A Commando wont do much either with a Proton. If anything these weapons are rewards for taking that specific profession combo. You have enough skillpoints to be these professions as well as a Carbineer so what is the big concern? Oh an the Underslung Carbine was in the files for a while an still has not been listed anywhere. Last I heard the Devs said it wont be in the CU because it needs a new rapid firing animation. But you never know when its going to be added.





-Sifer Two-
Master Pistoleer/Teras Kasi Artist/Smuggler

Imperial Inquisition Ace Pilot

Jedi Padawan

Cdapolito
Wed Apr 06, 2005 3:36 am
#50






attar wrote:


I haven't been here long, but so far all i've seen you do is challenge everything everyone else has to say. Other than the fact you've read too far into posts (no one ever said other professions should not get these carbine certs) to try to make this same point again and again, you're coming across as rude and a flamer. You're not here to judge others' opinions, you're a community representative, hereto share our opinions with the dev team. This forum is for carbineers to post their concerns; if you're going to disagree, at least set a good example and discuss politely, rather than put words into others' mouths and use their posts to repeat your opinions when you didn't read carefully in the first place.





I have to reply... Iebas is a hard working, straight shooting, mouthy son of a bantha. And that's why we love him. He doesn't dance around an issue, he doesn't try to sugar coat things. Unlike some other Corrs, I truly believe he actually read each and every post (the poor man must have alot of time on his hands). Like our weaponshis words are sometimes ugly but effective nonetheless.




On a lighter note... Elite asthe Master Weapon makes me giddy! I have always loved the look of that gun, and though it is near impossible to find any carbines on Bugfin, I have sought out the WS that do make carbines and have a stockpile of 6-8 Elites. I know that my best one is only in the 240 range, but it LOOKS the part. Of courseI actually use my Nym's too, it's about the style as well as the substance.


Now if they go and ruinthe Elitelike they did the e11 (I pray that they come to their senses and fix THE SW gun) I will be one very unhappy (half) combatant.




btw Iebas are you going to be on TC5 tonight (Wed.)? I would be proud to wear the CARBS tag.

Message Edited by Cdapolito on 04-06-2005 05:37 AM




Itolia Rapo
Master Tailor, Roleplayer, and HELPER
(I'm just a glutton for punishment)


Galaxy City, Dantooine
Mild-Breeze-Trooper
Wed Apr 06, 2005 5:57 am
#51

Well, a template of MCarb, MBH and 0040 SL is well within the reaches of the possible. Allowing for all carbines except the proton. (unless Tank's allegations that the Proton is for MBH).
It is also the template that I most probably will opt for.

Now, I wonder if I should spend money on comissioning a nice krayted Elite Carbine now to avoid the rush, or if I should be forced to hunt down and kill TA afterwards then...

Message Edited by Mild-Breeze-Trooper on 04-06-2005 03:00 PM



Carbicide: "The victimless crime!"
BTW Yes it is true, I've tested it myself, poison only ticks once every TEN seconds!

"I lead with my intellect, wits, example and the big nasty gun that I use to shoot everyone who doesn't follow my orders"
Rennec Bibo, proud owner of some sort of carbine since november 2003.
TAfirehawk
Sat Apr 09, 2005 7:39 pm
#52






TAfirehawk wrote:





Ndrene wrote:




Feomatar wrote:




VolvoSsixtyTsix wrote:

Wait wait wait ! What about existing weapons ? Will our krayt laser carabines be adjusted to the new system. If no what is the poing of all pre-cu weapons ? This is just not right !





The interesting thing is, that the laser carbine was all in all our most effective weapon and everyone put their best loot stuff in it... now with the combat upgrade the laser carbine is availible at xxx1 (tier 1), so it won't be as strong as the slugthrower/dxr6/elite etc.... The best pre-curb laser carbine will still be the best post-curb laser carbine... but will the best laser carbine be better than an average elte carbine?

It could be that even with a really good adjustment spending tissues in laser carbines pre-curb could be a waste.







Unless things change dramatically.. you wont find an Elite far better than a Laser. Lasers can be built with non-capped resources. Elites, and others, are plagued with resources capped at 100 conductivity. With new crafting moving speed and damage into two lines, the WS is going to be hard pressed to overcome the inherent poor quality of the materials used. Regardless of where the Cert lies, unless the inherent stats of the gun are tweaked (this is most certainly happening)the Elite will remain the ugly stepsister of the Carb line. Using current crafting methods, and building the Elite non-stocked, its a sub-200 damage gun,and that's maxing the damage experimentation line. With stocks adding a speed and ham penalty in the new system, we have to assume non-stocked will be a more common option.

Add in the fact that durability is no longer experimentable.. you're looking at 830-850 condition on them too.

WS Forum is interesting reading, Dev Helios put out a lot of info.

Message Edited by Ndrene on 04-04-2005 10:27 AM






No you miss the entire point....stop comparing the CU stuff to LIVE it just doesn't work.


I have no idea if resources will change, but I can assure you that the Elite will be a far better weapon than the Laser....just by looking at where it is cert'd and nothing else. Now the Laser will most certainly have a use, but nothing like it is now.







/bump for NippyBooBoo



Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

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