Carbineer Archive
Thread: Question regarding SAC
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BadgerSmaker
Sun Aug 07, 2005 7:50 am
#40
Dackrendarck wrote:
ahh, I see your point about putting out alot of damage with speed, then cooling down on the damage but still putting alot of pressure with ranged/placed shot. I usually save the Action untill I see they are out of mind/action/force and dump it all on then.
Thx for the info, always a help.
With CM I would set them up for a nice action dump, get all the CM debuffs on them, intimidate, stun (why not) then warning shot, KD and dump.
Makes a real mess...
Dackrendarck
Mon Aug 08, 2005 3:26 pm
#41
BadgerSmaker wrote:
Dackrendarck wrote:
ahh, I see your point about putting out alot of damage with speed, then cooling down on the damage but still putting alot of pressure with ranged/placed shot. I usually save the Action untill I see they are out of mind/action/force and dump it all on then.
Thx for the info, always a help.
With CM I would set them up for a nice action dump, get all the CM debuffs on them, intimidate, stun (why not) then warning shot, KD and dump.
Makes a real mess...
yeah, that is how I duel Jedi: paralize them, state them to hell, root, ranged/placed shot until their action/mind gets somewhere below 30-10% and then pour on the damage
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