Carbineer Archive
Thread: PvP Template?
AdmiralSpy
Mon Nov 08, 2004 4:30 pm
#27
Oh ok.. if you're going Jedi, then yes, Melee Speed and Accuracy are worth it, as well as the defenses in Enhanced Reflexes. I was under the impression you were simply looking to boost your Carbines
Adval wrote:
Thanks for the reply and advice, but need to say that PVP is atm just a little feature in my play, never really PVPed beforeand my ultimate goal is to get Jedi as soon as possible. Atm I have unlocked Melee Accuracy, Vehicular Control and Ranged Speed. Didn't really think of PVP while choosing the branches...
AdmiralSpy wrote:
Adval wrote:
I'll just post this here instead of making another thread. I'm intending to start PVP and was wondering if Master Carbineer, BH x4xx and Pistoleer xx41 + Combat Prowess Master & Enhanced Reflexes Ranged Defense was any good as a support/assault template?
For a BH/Carbine template, it looks good. You don't need the Melee Speed nor Accuracy in Combat Prowess, so don't bother getting those. You also don't need Ranged Speed in Combat Prowess, as it is currently bugged (and even so, you're easily speed-capped.) Prowess 4000 is therefore more than enough.
I intend to get Prowess Master because that way I don't need to bypass one phase. And with it Ranged Defense and might even have the patience to wait to get the Melee Defense as well. Leaving Melee Speed to be I would have to wait the entire next Phase 2 to get to Phase 3.
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Adval
Tue Nov 09, 2004 6:47 am
#28
WIll just try to get Jedi as soon as possible, during that time I will try to boost my carbine skills. 
ZandorFelok
Tue Nov 09, 2004 11:23 am
#29
-Freedman- wrote:
I was wondering if Carbineer was any good in PvP? If so what would be a good template to do?
Just don't be in our way come Combat Balance, were gonna be a powerhouse. Not that we aren't right now, its just we don't have a single move to put in a macro to spam all the time, we can actually fight a fight.
MeepMaster
Wed Nov 10, 2004 1:25 am
#30
I use:
Master Carbineer
0400 BH
Pistoleer 0040
Novice Brawler
0030 Medic
2000 Combat Prowess
I have a pretty decent DXR6 for our server which I like to use a lot, it's got better accuracy mods and mitigation than a Laser does. It also passes through PSGs which is nice.
Combined with my 200 mind poison EE3, my three 200 tick action poison carbines, and my (or soon to be mine
) 200 tick action fire carbine I do pretty damn well hehe.
Although I do play on the roleplaying server so 
(<3 kettemoor)
AdmiralSpy
Wed Nov 10, 2004 1:38 am
#31
MeepMaster wrote:
Combined with my 200 mind poison EE3, my three 200 tick action poison carbines, and my (or soon to be mine) 200 tick action fire carbine I do pretty damn well hehe.
Ooh, nice ![]()
I'm a Health-DoT stacker myself. It seems as if DoT Carbines are on the surface all of a sudden.. which is good news.
Queleri
Thu Mar 17, 2005 6:41 pm
#32
Will this template work in PvP?
MLS
MH
Enh 0,4,0,4
I'm thinking I have MLS for DPS, able to heal with 1 special, and then Force Armor for all PvP, and Force Channel, and Drain for Jedi PvP?
RDX1
Thu Mar 17, 2005 7:04 pm
#33
Most people say you need force run to catch other Jedi.
Who knows what will be the FOTM after the CURB coming out in a month or two.
Who knows what will be the FOTM after the CURB coming out in a month or two.
Garold_Oretha
Thu Mar 17, 2005 9:59 pm
#36
I would take run over armor.
Rebel jedi always run.
Always.