Carbineer Archive

Thread: The Ultimate Master Carbineer Template

Owet
Sat Aug 20, 2005 2:09 pm
#27



Haldan wrote:
Master Bounty Hunter, Master Carbineer, Squad Leader 0/4/0/4. I really enjoy it.

General Ranged Accuracy: 190
Carbine Accuracy: 65
General Ranged Speed: 70
Carbine Speed: 50
Melee Defense: 200
Ranged Defense: 225
Carbine Defense: 40

When grouped you also get +25 Group Ranged Defense and can use Rally (+80 Accuracy, +40 Melee and Ranged Defense) and Volley Fire (+10 Accuracy).

That leaves 4 points left for a line of Force Sensitive Skills... I'm thinking about the Ranged Accuracy line but might add something else. Haven't decided yet.




Actually Volley Fire adds 15% damage to your target by all group members.



Lt. Elcith Weiri
Executive Officer

The Crimson Order
Owet Weiri
Master Crafter of Rocket Launchers


Haldan
Sat Aug 20, 2005 2:49 pm
#28







Owet wrote:


Actually Volley Fire adds 15% damage to your target by all group members.




Even better!



Sylow
Mon Aug 22, 2005 5:51 am
#29

One technical question... i see more and more people posting about wound. Since when does wound have any practical value? It doesn't add significant damage and thus doesn't really increase your killing speed, as far as i know.


Can you please explain to me what you need it for?








Learn to sing!
Infinity - Papyn Biboon
MSL, MCarb Grunt Leader
Trebonious
Mon Aug 22, 2005 7:11 am
#30


Sylow wrote:

One technical question... i see more and more people posting about wound. Since when does wound have any practical value? It doesn't add significant damage and thus doesn't really increase your killing speed, as far as i know.

Can you please explain to me what you need it for?




I've often wondered the same. Wounding was cool pre-CU for clone-zerging PvP, but even then its value was pretty limited. I just don't see it making so much of a difference as to be worth mentioning all the time.

Message Edited by Trebonious on 08-22-2005 09:12 AM



St. David II

Master Carbineer

Dyee
Mon Aug 22, 2005 8:49 pm
#31

Yea, Wound doesnt count anymore i actually tested two markII carbines with almost same stats and the wounds were 12% and 24% each hit points came pretty damn close. I think the cu either broke it or its jsut doesnt matter anymore because also why would rewad weapons have 2.4% wound or w/e and still hit like champs?



Star Wars Galxies can kiss my ass!
Lotridus
Tue Aug 23, 2005 6:37 am
#32


M. Pistol / M. Carbine / M. Marksman /443x rifles...= Krayt soloing machine


Warning shot, Snare, circle away from the beast alternating between Leg shot-Head shot-Quick shot, snare wears off,warning shot, KD, Hit for 1100 damage, Repeat... Takes me about 2 mins per Giant Canyon Krayt (4-5 for ancients)


Never gets less than 35 m away from me And I always have root as a good last ditch to get away


Been wanting to find a DJM to see if I can kite him as easily


Fun Stuff


Of course having a 71 sac 1080 damage2.15 spd un-pwped Elite Carbine helps...

Message Edited by Lotridus on 08-23-2005 08:41 AM




Master Artisan/Tailor/WS/Pistoleer/Carbs/Marksman/Commando/Swordsman/Fencer
/Brawler/Scout/Ranger/BH
Master Sabers/Defender
Imperial Ace Pilot
Chewbaccy1
Tue Aug 23, 2005 3:56 pm
#33

mcarb/mcm/1box in doc

does me fine, can solo all krayts easily, electrolite drain FTW!

i like my temp
GunRacky
Tue Aug 23, 2005 8:37 pm
#34

My current template, is very balanced to handle both PvP and PvE situations excellently.


Master Bounty Hunter/Master Carbineer/ 3/0/1/0 CM


Terrific healing, an ability to bork the damage potential (hemmorage)of the two normal threats to my temp (Rifles and Swords), excellent defenses. and 2 big damage dealing specials (Leg Shot and Critical hit), great speed and 2 area attacks (full-auto area and spray shot).


it's a veritable swiss army knife, it's good for almost everything. I solo krayt ancientswith ease winning loot rights from rifleman almost all the time. I can handle jedi pretty well, those i can't kill I can usually hold off until back-up arrives. I have no trouble soloing boss level BH missions.


All in all it's the Ideal Ranged template. in my opinion








Mustlykda Abyoos [FoE]
Vicious Bastage for Hire.
Master Bounty Hunter/Master Carbineer/Master Boot Inserter
FriedSquid
Wed Aug 24, 2005 10:42 am
#35

Mine is MBH / Mcarbs / CM 0-0-0-3 / Scout 4-0-3-0.


I'm a greedy punk in need of more MEAT.






It's all gone. And so am I.


NoStyleGuy
Thu Aug 25, 2005 12:16 pm
#36

man im depressed. I want a second character (but dont wanna pay twice as much) so i am going FS. So while MBH/MC/4/0/0/0 (or 3/0/1/0) CM looks like the way to go - i just can't do it!!! im bummed ...



ooooooooooooooooooooooooo
oooooooooooooooooooooooooRazguy Sabredart
oooooooooooooooooooooooooRazgirl
oooooooooooooooooooooooooPro Veneratio"
ooooooooooooooooooooooooo
oooooooooooooooooooooooooRazguy's Loots"(3596, -3612) Volcano Bay Lok
ooooooooooooooooooooooooo
ooooooooooooooooooooooooo
ooooooooooooooooooooooooo
ooooooooooooooooooooooooo
Elder Pistoleer, Elder Bounty Hunter, Elder Medic, Elder Carbineer, Elder Teras Kasi Artist
Xoreshear
Mon Aug 29, 2005 7:38 pm
#37


/snicker


Yeah I decided to go ahead and try MBH MC SL x4x4.CM 4xxx is wonderful and powerfulhowever I decided to try the game in a more difficult mode.Don't forget even non CHs can group with their pet and use SL skill mods. I group with my silly little dewback mountthat is only CL 10 yet can KD anything.

Message Edited by Xoreshear on 09-24-2005 09:57 AM



Zashar Shasp
Naval Pilot of the Imperial Inquisition
"Eradicating blind romantics stewed in tripe anywhere they are found."
Darknyt13
Mon Aug 29, 2005 7:56 pm
#38

Master Carbineer/ Master Pistoleer/ Master Marksman/ BH0300



Captain Fynn Cliath
Master Carbineer

Mei' Lani Master Weaponsmith
Vendor on Rori - (6020, 5674) behind the Imperial base
MEI Outfitters: Imperial Arms & Tactical Gear

Test Center: Fynn' Master Carbineer/ Master Ranger
Jo3
Sat Sep 10, 2005 4:48 am
#39


Mine is MC/MBH/MM and Pistols xxx3 since 4 months. I love it andI don`t wanna give it up for some healing skills.


Its great for PVE and PvP aswell. Ruby and Stims keep me alive

Page 3 of 5