Carbineer Archive
Thread: Best looking Carbines AREN'T in the Carbineer line?!?!?!
noggs wrote:
SpecOps69 wrote:
What gives? All the new, hot-looking carbines go to the BH's and SL's. That makes no sense.
Yeah the Czerka and the E5 they are teh hotness
w3rd
Hurlobacca wrote:
TAfirehawk wrote:
GRRRR
Lithium ate my post....
Oh well, I don't need to continue feeding the trolls/flamers anyway.....
The DXR6 is not a Commando weapon anymore, that was a bug as reported here. And include the Enhanced E11 as a specific Carbineer weapon if you include the Mod. Republic Blaster for Pistoleer. Other than that it just looks like you want to nerf other profs and add absolutely nothing to Carbineer. I would love to see stats/facts/figures on how Carbineer can be improved with other weapons from other profs.
Let's me get this straight, a thread is started objecting to the fact that Master Carbineer can't use three of the best Carbines in the game, you disagree, call the posters greedy, and now you want to refer to use a trolls and flamers?
As for the DXR6 and Enhanced E11, they are irrelevant as no Master Carbineer will use either one of them once they're done levelling. As for nerfing, nobody said that MBH's shouldn't be able to use the Proton, we're just making the point that they shouldn't have exclusive use of it. I'm talking about a situation where the professions SHARE (remember that word?) use of the weapon since they have overlapping skillsets. You're the one supporting a more exclusive arrangement, not me.
Curious Hurlo, you claim the lower-level Carbineer carbines are irrelevant...but list LLC, Scatter, Jawa Pistol for BH. All weapons an MBH will likely never use. At the same time you list the DXR-6 as a useless MCarbine weapon, when it remains useful as a 65m carbine. What gives? One might get the impression you're trying to pad your numbers.
I agree,SpecOps69
Sure the MKII is a great dps weapon now, laser always looked good.
But all the new fresh nice looking carbines are out of Master carbineer. Im fine with MSL , MBH or any other having their own new toys but we could have had new toy as well, the alliance needler and geonosian carbines are fun, but they are low cl ones, so no use as MC .
Message Edited by Akimari on 05-04-2005 04:00 PM
Hurlobacca wrote:
TAfirehawk wrote:
Can we at least think about the good of the game as a whole instead of the greedy little desires for Carbineer?
Lol, nice attitude. Let's insult our constituents because they disagree with us.
Exclusive Weapons By Profession
Carbineer - E11 Mk II
Bounty Hunter - Scatter Pistol, High Capacity Scatter Pistol, Czerka Dart Carbine, Proton Carbine, LLC, Jawa Ion Pistol
Squad Leader - Intimidator Pistol, Flare Pistol, E5 Carbine
Commando - DXR6 Carbine, Tusken Rifle
Pistoleer - Republic Blaster, Mod. Republic Blaster, DX2
Master Marksman - DL 44 Metal Pistol
Master Combat Medic - Alliance Disruptor Pistol
Rifleman - Spraystick, DXR6-b Rifle
Smuggler - Renegade Pistol
So, looking at this list, BH's have 6 exclusive weapons and even Squad Leaders have 3, while Carbineers only have one, the same number as Master Marksman. Now if you're cool with that and think that all makes sense then good for you. I agree with the others that feel that the title Master ought to imply that you can use any carbine. Carbineer has always gotten short shrift among ranged professions with poor weapons selection and limited damage types and it's nice to see nothing's changed.
Ok, first things first.
Red: You forgot to mention that smugglers also have only one unique weapon, and we also cost more skillpoints than carbineers (as we should as a combat profession). So by your reasoning, smugglers should get AT LEAST one more weapon.
Green: I would say that smuggler has gotten a shorter shrift than carbineer. Now you may not call smuggler a ranged profession (pre-CU that is), but the novice smuggler box costs pistol xp, and pre-CU two trees cost pistol xp. Now all four tree cost (you guessed it) pistol xp. So smuggler is definately a ranged profession. And smuggler has been getting the shortest shrift of all professions ever since the game came out.
Finally, give TAfirehawk a break. He's got more important things to worry about than whether the "best looking" carbine is in another profession's master box. And remember, "best looking" is one's own personal opinion. We all have our own sense of aesthetics. Personally, I think the laser carbine is one of the best looking carbines, so does that mean I think it should be given an upgrade and put in the master carbineer's box? No, it doesn't.
TAfirehawk wrote:
Navarchos wrote:
The point I think TAFirehawk was making that you can't count Modified Republice Blasters towards Pistoleer weapons as they no longer exist, if you do you'd have to include Enhanced E-11's as they no longer exist either.
Exactly......that list had more holes in that swiss cheese as many posters have noted before me
And now people want to say I am the one restricting using weapons and not sharing? My goodness this is about the funniest day EVER on the Carbineer Forum.....entertainment value an 11 out of 10 here baby!!!!
You flatter yourself by implying this thread is about you Firehawk, it's not. People are simply expressing their opinion about the dearth of weapons available to Master Carbineers in general, and taking notice of the fact that other professions like MBH and MSL have more exclusive weapons available to them than does Carbineer, an elite combat profession dedicated to the mastery of a single weapon type. Some of us don't think that makes sense and don't see why we don't have access to the full range of carbines. Nobody said anything about taking weapons away from another prof and giving them to Carbineer and nobody said you had anything to with us not being able to use certain weapons. What I did say was:
You're the one supporting a more exclusive arrangement, not me.
And I was right to say that. Just because some of us advocate access to all Carbines for Master Carbineers and you happen to disagree doesn't give you the right to accuse us of trying to nerf other professions (entirely your own construct) and refer to us as greedy, trolls, and flamers. Honestly FireHawk, I expect a higher level of discourse from someone who represents the profession.
I could care less that my list of certifications has some inaccuracies. For crying out loud we're less than a week into the CU and obviously my source information was wrong, get over yourself. My basic premise that other professions have more exclusive weapons available to the them is on target.
Mac_Leod wrote:
Ok, first things first.
Red: You forgot to mention that smugglers also have only one unique weapon, and we also cost more skillpoints than carbineers (as we should as a combat profession). So by your reasoning, smugglers should get AT LEAST one more weapon.
No I didn't, I listed the Renegade Pistol. You're missing the point. Smuggler is a hybrid profession that uses primarily pistols. But with the accumulation of those skills come other related abilities like slicing, selling faction, spice production,and most likley with the revamp, actual smuggling of some type. Carbineer is different. It's an elite combat class dedicated to the mastery of a single weapon type. It's not unreasonable to feel that we should be able to use any carbine in the game. Oh, and if you want another weapon type I'd sign on to that.
Green: I would say that smuggler has gotten a shorter shrift than carbineer. Now you may not call smuggler a ranged profession (pre-CU that is), but the novice smuggler box costs pistol xp, and pre-CU two trees cost pistol xp. Now all four tree cost (you guessed it) pistol xp. So smuggler is definately a ranged profession. And smuggler has been getting the shortest shrift of all professions ever since the game came out.
No offense, but this thread is about Carbineers wanting to be able to use all Carbines, and the list of exclusive weapons by profession (albeit flawed) was simply meant to illustrate that other professions not similarly dedicated to the mastery of a single weapon type have more exclusive weapons available to them.
Finally, give TAfirehawk a break. He's got more important things to worry about than whether the "best looking" carbine is in another profession's master box. And remember, "best looking" is one's own personal opinion. We all have our own sense of aesthetics. Personally, I think the laser carbine is one of the best looking carbines, so does that mean I think it should be given an upgrade and put in the master carbineer's box? No, it doesn't.
While the intial post may have focused on the aesthetics, the thread morphed into a discussion about why it is that there are carbines in the game that we can't use. Seeing how this is the Carbineer's forum it seems like a perfectly appropriate topic of discussion but it seems the correspondent can't tolerate dissension in the ranks without referring to those who disagree with them as greedy flamers and trollers. A sad commentary on the state of this forum.