Carbineer Archive
Thread: Carbineer Specials Info
Splaktar
Thu Oct 07, 2004 7:46 pm
#27
While this isn't the BH forum, it would still be nice to see the other 'Carbineer' / BH specials listed along side these. This would be similar to what the Pistoleer Forum has, it's helpful for comparing...
TAfirehawk
Thu Oct 07, 2004 9:07 pm
#28
Splaktar wrote:
While this isn't the BH forum, it would still be nice to see the other 'Carbineer' / BH specials listed along side these. This would be similar to what the Pistoleer Forum has, it's helpful for comparing...
Hard for me to test Specials I don't have.....
AND for those rumors I saw started about LegShot3 being a Cone Effect/Multi-Target Special....those are absolutely false. I tested this tonight on LIVE.
PanzerGR
Fri Oct 08, 2004 11:51 pm
#29
i think crippling shot should do soemthing special to set it apart from scatter.....it really doesnt do much and has the same damage.
maybe it should KD or stun/KD or something along with th enormal attack.
Also, Chargeshots are somewhat borked because you cant use them kneeling or prone...which makes em useless in some cases.
Knocky
Sat Oct 09, 2004 9:27 am
#30
Any chance of getting maybe aFullAutoSingle3 in Master?
Maybe witha 8.5 damage modifier? 
TAfirehawk
Sat Oct 09, 2004 9:39 am
#31
Knocky wrote:
Any chance of getting maybe aFullAutoSingle3 in Master?
Maybe witha 8.5 damage modifier?
Why stop there....lets just ask for /godModeAllCarbineers.....
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Knocky
Sat Oct 09, 2004 9:40 am
#32
TAfirehawk wrote:
Knocky wrote:
Any chance of getting maybe aFullAutoSingle3 in Master?
Maybe witha 8.5 damage modifier?
Why stop there....lets just ask for /godModeAllCarbineers.....
I would settle for bypassing the Jedi block.
*nods*
wilibus
Sat Oct 09, 2004 10:42 am
#33
Knocky wrote:
TAfirehawk wrote:
Knocky wrote:Any chance of getting maybe a FullAutoSingle3 in Master?Maybe with a 8.5 damage modifier?Why stop there....lets just ask for /godModeAllCarbineers.....
I would settle for bypassing the Jedi block.
*nods*
you mean FOTM?
FullAutoSingle3 has come up in the past quite a bit. It would definitely fit the pattern with all the brawler proffession getting Hit2 at Novice and Hit3 at master. But 8.5 is a little steep. Personally i think the 2 best options for the Master box is this. FAS3 with a similar damage mult to burstshot or crippleshot, same effect with the random 3 states. Or the more plausible one. Move Chargeshot2 there.
Dragonknights
Sat Oct 09, 2004 4:04 pm
#34
I think it would be cool to have a death blow "Finishing" move. considering a carbine is a ranged weapon, you should be able to DB an incap. target from a distance.
JanuHull
Sun Oct 17, 2004 8:25 am
#36
Dragonknights wrote:
I think it would be cool to have a death blow "Finishing" move. considering a carbine is a ranged weapon, you should be able to DB an incap. target from a distance.
Nice thought, but good God, I can hear the Riflemen whining about that one already.
rs1990
Mon Oct 18, 2004 11:21 am
#38
As far as broken specials go...quick question. Do we still have the problem where our dizzy effect doesn't stick? That counts as broken if that is still true. I will try it out later, but I thought that it was. Thanks.
TAfirehawk
Mon Oct 18, 2004 11:37 am
#39
rs1990 wrote:
As far as broken specials go...quick question. Do we still have the problem where our dizzy effect doesn't stick? That counts as broken if that is still true. I will try it out later, but I thought that it was. Thanks.
Dizzy sticks just fine, it is just a shorter timeframe than some other profs.....
And all profs but Jedi have a hard/impossible time sticking States on high-end mobs....