Carbineer Archive

Thread: Master Carbineer + MBH = +200 Carbine Accuracy +115 Carbine speed

Machea
Wed Jul 07, 2004 12:31 pm
#27

Seems interesting. Makes me want to go back up Carbineer for Area KD



:Machea Sahagin [] Evil Fish Lord:
:Universal Remonster [] Remote Control of Death:

*___Legends Among Warriors___*

--Doc and Mach's Loot Vendor--
500m Outside Dantooine MO
-575 2986


Visq
Thu Jul 08, 2004 12:54 am
#28

Hmm i might go with Novice medic.

You can only get 0/0/3/0 pistols with 18 pts and the whole reason ive decided to master Carbs is because i dont want to be switching to pistols for anything.If i could get to the 4th box id take it for the KD and PC defense but i cant.

The stun element of the Geo is going to be nerfed come CB too.


So , stim B heals versus intimidate.

Thoughts?



--------------------------------------
Aphex D't'rin
Master Bounty Hunter / Master Carbineer
Bounty Hunters Guild

~Cleaning the Galaxy one Jedi at a time~
atimes
Thu Jul 08, 2004 9:23 am
#29






Visq wrote:

Hmm i might go with Novice medic.

You can only get 0/0/3/0 pistols with 18 pts and the whole reason ive decided to master Carbs is because i dont want to be switching to pistols for anything.If i could get to the 4th box id take it for the KD and PC defense but i cant.

The stun element of the Geo is going to be nerfed come CB too.


So , stim B heals versus intimidate.

Thoughts?







Buffs negate the need for novice medic.


When you are buffed if you actually get to the point that you need to use a stim you are dead in the water because your HAM is already too low for the stim to make a difference. Furthermore the heal that will come from a stim B will be a drop in the bucket compared to your buffed HAM bar because it is only a stim B and your +5 injury treatment mod won't get you much more.

piezo
Thu Jul 08, 2004 10:14 am
#30

If you are hunting jedi, novice medic is very nice to have. Most jedi use the pole-saber, which doesn't have a targetted mind attack(like the 1hd does). That means that most of your incaps at their hands will be health/action....which are healable by medic.



Piezoh
DrPiezo



I SAID WE'LL CUT OFF YOUR CHONSON!
atimes
Thu Jul 08, 2004 10:17 am
#31






piezo wrote:

If you are hunting jedi, novice medic is very nice to have. Most jedi use the pole-saber, which doesn't have a targetted mind attack(like the 1hd does). That means that most of your incaps at their hands will be health/action....which are healable by medic.






But if you are buffed what good will it do?


In all honesty if you are buffed and your HAM gets to the point that you actually need to use a stim IMO you are just delaying death by an extra hit or so.


/shrug
novamarine
Thu Jul 08, 2004 10:28 am
#32


But medic skills are useful in many situations. When there is a meatlump or 5 on your doorstep and you need to stim back yourHAM costs. When a friend is incapped. In PvE verse certain mobs Stims can keep you alive for a long time. etc...
DrkSensei
Thu Jul 08, 2004 10:59 am
#33

agreed for PVE Novice Medic does pay off( or if like me you tend to fight without buffs for basic stuff)



Bothan Bounty Hunter ~ Starsider
Narak Al'Stari
C o g i t oE r g oS u m
Bothan Commando M Gorath

Page 3 of 3