Carbineer Archive
Thread: is area kd worth it?
That could be a problem for us because it seems the TKA's get whatever they want. If they cry loud enough we might get nerfed.
But thats fine. Im trying so hard not to be TKA. If you havent noticed you cant walk 2 feet without seeing one now a days. They also complain on their boards that they have too many TKA's now.
If they nerf carbineer anymore than we already are...this profession will be worthless and I guess I'll just piss the TKA players off and join em. Hell, maybe if everyone that plays is a TKA they will be happy.
Nobody over in this forum is even talking about TKA until they come in here beatchin about chargeshot. I think KD/dizzy is the best move in the game but Im not asking for them to get nerfed every other post. Every other profession takes at least 2 specials to get what they do with that one. I dont even have a dizzy but if I did I would have to shoot that first and then chargeshot to do what they do with 1 move.
This is getting to be ridiculous.
Charge Shot 1 is "working as intended". The Devs already said so.![]()
case closed
Personally i don't see much of a problem with how Carbineers are currently. They aren't so broken that they're unplayable, and perhaps there are some fixes and balances needed.
However, i don't feel that the profession needs nerfing.
Admittedly it's easy as you like to master.
As for those who're saying about KD's being on a 30 second timer. Actually they're not. They're on a 5 or 10 second timer. It got reduced due to so many complaints.
As TKM, i KD once about every 10 seconds with ease.