Carbineer Archive
Thread: Carbineer And Bounty Hunter
Message Edited by forgoten on 02-15-2005 12:49 PM
Message Edited by forgoten on 02-15-2005 12:51 PM
Message Edited by forgoten on 02-15-2005 12:52 PM
Message Edited by forgoten on 02-15-2005 12:53 PM
TAfirehawk wrote:
Guess I don't share the exact same settiment for Defense Stacking.....but I just use it to supplement my Carbineer. I see nothing wrong with filling in the weaknesses of Carbineer.....if it was such a bad thing then we could make the same comment on BH Carbs = lame
The CU will still have templates stronger than a single master.....devoting more Skill Points to combat will yield a stronger character, both now and after the CU.
Noyour comparingapples and oranges. Any stacking that occurs with a Master Carbineer/MBH was intended and I will tell you why. Your using a Carbine in this instance. That is the difference, your usingthe same weapon the mods and the abilities were designed for.
I saw the game when the BH was the the feared force in the galaxy. Some people may not have liked it, however it was true to the Star Wars Universe. I remember when there were no stackers and there were very few combat medics. It was a much better game back then, without people exploiting loopholes in a poorly designed system. I am hoping for a return to star wars and a permanent departure to loophole exploiting. Here is to hoping...
Message Edited by WarlordRhawn on 02-16-2005 09:56 AM
WarlordRhawn wrote:
TAfirehawk wrote:
Guess I don't share the exact same settiment for Defense Stacking.....but I just use it to supplement my Carbineer. I see nothing wrong with filling in the weaknesses of Carbineer.....if it was such a bad thing then we could make the same comment on BH Carbs = lame
The CU will still have templates stronger than a single master.....devoting more Skill Points to combat will yield a stronger character, both now and after the CU.
Noyour comparingapples and oranges. Any stacking that occurs with a Master Carbineer/MBH was intended and I will tell you why. Your using a Carbine in this instance. That is the difference, your usingthe same weapon the mods and the abilities were designed for.
I saw the game when the BH was the the feared force in the galaxy. Some people may not have liked it, however it was true to the Star Wars Universe. I remember when there were no stackers and there were very few combat medics. It was a much better game back then, without people exploiting loopholes in a poorly designed system. I am hoping for a return to star wars and a permanent departure to loophole exploiting. Here is to hoping...
Message Edited by WarlordRhawn on 02-16-2005 09:56 AM
Not true at all, any template stacking is as intended as any other (balance issues aside). The idea of making a template is to get a more well-rounded combat character, so my comparison is Apples to Apples. BH and Carbineer are not meant for each other more than Carbineer/Smuggler or Carbineer/TKA. This is a Skill Point based system and we all get the same 250 to use to build a FUN toon.
It has nothing to do with anybody's like or dislike of BH or Carbineer or any other prof. A personal like/dislike for offense/defense stacking is just that, personal, and not looking at the facts of template stacking.....saying one is "lame" and another "as designed" is not looking at the overall picture of what SWG is all about.....and can be quite insulting to those called "lame".
BTW, I use a Carbine 100% of the time.....unless I am trying to reduce my trips to the Village, which can be a lot when I can get 600k Carbine XP in 1 hour ![]()
But 600K Carbine XP in an hour? How do you manage that TA? Solo group, plus buffs and savage quenkars? That's good XP you're earning there, I never managed that. But then, it could be because I'm slow and lazy.
ahdkaw wrote:
I agree with TA on this, if the skill points allow for it then it is acceptable (again, ignoring current balance issues).
But 600K Carbine XP in an hour? How do you manage that TA? Solo group, plus buffs and savage quenkars? That's good XP you're earning there, I never managed that. But then, it could be because I'm slow and lazy.
raora wrote:
ahdkaw wrote:
I agree with TA on this, if the skill points allow for it then it is acceptable (again, ignoring current balance issues).
But 600K Carbine XP in an hour? How do you manage that TA? Solo group, plus buffs and savage quenkars? That's good XP you're earning there, I never managed that. But then, it could be because I'm slow and lazy.
get in solo group and kill every random creature north of trade outpost. I managed 1.7 million xp per buff that way.
raora
Well it has nothing to do with a solo group.....using random spawns is quicker if there is enough of them. Every time there isn't enough when I go out I complain in the Corr Forum ![]()
BTW, I get Fencer XP just as fast, but don't use CH pets in that case like I do with Carbineer.
TAfirehawk wrote:
raora wrote:
ahdkaw wrote:
I agree with TA on this, if the skill points allow for it then it is acceptable (again, ignoring current balance issues).
But 600K Carbine XP in an hour? How do you manage that TA? Solo group, plus buffs and savage quenkars? That's good XP you're earning there, I never managed that. But then, it could be because I'm slow and lazy.
get in solo group and kill every random creature north of trade outpost. I managed 1.7 million xp per buff that way.
raora
Well it has nothing to do with a solo group.....using random spawns is quicker if there is enough of them. Every time there isn't enough when I go out I complain in the Corr Forum
BTW, I get Fencer XP just as fast, but don't use CH pets in that case like I do with Carbineer.
yes, just be grouped for xp bonus is what i meant.
raora wrote:
TAfirehawk wrote:
raora wrote:
ahdkaw wrote:
I agree with TA on this, if the skill points allow for it then it is acceptable (again, ignoring current balance issues).
But 600K Carbine XP in an hour? How do you manage that TA? Solo group, plus buffs and savage quenkars? That's good XP you're earning there, I never managed that. But then, it could be because I'm slow and lazy.
get in solo group and kill every random creature north of trade outpost. I managed 1.7 million xp per buff that way.
raora
Well it has nothing to do with a solo group.....using random spawns is quicker if there is enough of them. Every time there isn't enough when I go out I complain in the Corr Forum
BTW, I get Fencer XP just as fast, but don't use CH pets in that case like I do with Carbineer.
yes, just be grouped for xp bonus is what i meant.
OK, that is just being grouped with your own pet/droid, I got it
TAfirehawk wrote:
WarlordRhawn wrote:
TAfirehawk wrote:Guess I don't share the exact same settiment for Defense Stacking.....but I just use it to supplement my Carbineer. I see nothing wrong with filling in the weaknesses of Carbineer.....if it was such a bad thing then we could make the same comment on BH Carbs = lameThe CU will still have templates stronger than a single master.....devoting more Skill Points to combat will yield a stronger character, both now and after the CU.No your comparing apples and oranges. Any stacking that occurs with a Master Carbineer/MBH was intended and I will tell you why. Your using a Carbine in this instance. That is the difference, your using the same weapon the mods and the abilities were designed for.
I saw the game when the BH was the the feared force in the galaxy. Some people may not have liked it, however it was true to the Star Wars Universe. I remember when there were no stackers and there were very few combat medics. It was a much better game back then, without people exploiting loopholes in a poorly designed system. I am hoping for a return to star wars and a permanent departure to loophole exploiting. Here is to hoping...
Message Edited by WarlordRhawn on 02-16-2005 09:56 AM
Not true at all, any template stacking is as intended as any other (balance issues aside). The idea of making a template is to get a more well-rounded combat character, so my comparison is Apples to Apples. BH and Carbineer are not meant for each other more than Carbineer/Smuggler or Carbineer/TKA. This is a Skill Point based system and we all get the same 250 to use to build a FUN toon.
It has nothing to do with anybody's like or dislike of BH or Carbineer or any other prof. A personal like/dislike for offense/defense stacking is just that, personal, and not looking at the facts of template stacking.....saying one is "lame" and another "as designed" is not looking at the overall picture of what SWG is all about.....and can be quite insulting to those called "lame".
BTW, I use a Carbine 100% of the time.....unless I am trying to reduce my trips to the Village, which can be a lot when I can get 600k Carbine XP in 1 hour
Agree completly. My 2 cents on BH/Carbiner. It's an EXCELLENT PVE template (my prefered playstyle). Being speedcapped is a whole lot of fun.