Carbineer Archive

Thread: Template help!!

GeekLordAragorn12
Thu Feb 03, 2005 8:41 pm
#27






dsurfman wrote:





AdmiralSpy wrote:
This question is asked frequently, and it all boils down to one thing and one thing alone:

Speed

To throw in a few numbers, a Master Carbineer has +60 speed. To cap out a 4.0 speed Carbine, you need 90 speed, or +30 in enhancements. You can get this 30 speed boost through the use of SEAs, specially-crafted Carbines (under 4.0), FS skills or the new Carbine Speed stims.

Thus, the first reason why people pick up the BH line is because the added speed boost alone allows them to bypass all of the above headaches and they can simply acquire any carbine and use it, never having to worry about speed issues.

The second reason why people pick up the BH line is because of the added accuracy, which helps them hit opponents/targets more often as well as boosting their natural ability to inflict states and KDs/posture changes. Accuracy helps, that's a given!

The third reason why people pick up the BH line is because the specials are rather powerful.. shots like ConfusionShot or SprayShot (at MBH) effectively land states much faster than Carbineer-specific specials.. and they dish out good damage in the process as well.

That being said, the BH line is not required if the above reasons do not apply to you. If you can get Carbine Speed SEAs, or have some boxes in the FS melee speed (which applies to ranged professions as well and can give you a +12 boost), or have some nice krayt/speed-sliced/speed-poweredup carbines.

As an example, I have +25 in Carbine Speed SEAs and have 2 boxes of FS melee speed, giving me +6 as well, for a total of 91 Carbine Speed. All my Carbines are under 4.0 speed, so I don't need to worry about not speedcapping. I also have +25 in Accuracy, so even if the BH line gives a lot more, I could pop some Citros Snowcake and get the same 'effective' accuracy. Or I could get my carbines made with experimentation on Ideal Accuracy, putting me off the bat where they are.

Finally, while I cannot benefit from their specials like FireKnockdown or ConfusionShot, the fact that I don't have Master Marksman or Scout means I can spend those skillpoints somewhere else.. maybe boost some defenses or increase some Medic abilities, or even pickup a "soft" profession like Armorsmith.. or something.

It's your choice.. one route is significantly 'easier' in terms of accuracy/speed mods and specials.. but it is costly in terms of Skillpoints. It's a trade-off and you alone have to gauge both sides and pick which is best suited for your style of play.





5 *s! This is a great explanation on why carbineers might go BH. I have MWS and master carbineer and I have considered dropping MWS to go strict combat BH carbs and MCARB. It helps that I have 900k xp of Carbines which will get me through BH carb 3 immediately!





Thanks alot, Addy.



Account terminated on June first or something like that...
TAfirehawk
Fri Feb 04, 2005 7:06 am
#28








AdmiralSpy wrote:


*snip*


/add to FAQ











Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

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