Carbineer Archive

Thread: How good is Carbineer in PVP?

galvatronicus
Mon Dec 13, 2004 6:10 pm
#27



AdmiralSpy wrote:


galvatronicus wrote:

BTW, BH/carbineer is oooober in my opinion, although I can honestly say I have never faced off against one of these vaunted carbineers with melee defenses before. defense stackers can be dealt with, defense stackers with ranged attacks are a different nut to crack altogether!


It's not even a contest. Why? Let's examine what makes a BH/Carbineer so strong:

1) Speed: With attachments and/or FS skills and/or good speed-reducing tissue, a defensive Carbineer can easily speedcap any weapon a BH/Carbineer can.

2) Damage: Related to the above, since a defensive carbineer can use the same 4.0 speed weapon a BH/Carbineer can, and since both have CrippleShot and ScatterShot2, their damage is inherently the same.

3) States: BH/Carbineers cannot overcome 95+ state defenses. As a BH/Carbineer, inflicting states on a Defense-stacker is bad enough. While 120 KD defense may be a lot, keep in mind that the "effective cap" for any state defense is 95, because there is always a 5% chance of inflicting a state on someone, regardless of their defenses. That said, good luck tring to stun, dizzy or blind a defensive-Carbineer who has 80-90 to all states.

4) Posture/KDs: Related to the above, it is near impossible to KD a defensive Carbineer, or even posture change them

5) Specials: Underhand Shot, ConfusionShot, FireKD and SprayShot become worthless for the aforementionned reasons.

Now couple the fact that:

a) it's 100% ranged: Jedi and Meleer's eat you alive

b) It has no defenses: it's hard to stay up, easy to go down

c) you can't heal yourself: only novice medic or part medic dabbling works

d) lower damage compared to other classes (easily resisted with PSGs, 80% armor, steak, etc.)

And you've got yourself a great template that can also easily be destroyed.





I agree with what you are saying, except that a BH/carbineer does have the advantage of terrain negotiation and a melee fighter is only dangerous if you let them into melee range. Other than that I fully agree that effecting posture changes on defense stackers is almost a wasted effort, and that when you give defense stackers a ranged attack (such as carbine use) as a BH/carbineer your lack of defenses are too much of a liability to overcome.

I still call my template uber though, mostly out of blind love for carbines and sprayshot.



_______________________________________________
Chagatai Yesukai - Master Bounty Hunter - Master Carbineer - Sprayshot Advocate
Imperial Sergeant specializing in deadly applications of the DXR6.
_______________________________________________
Being a Bounty Hunter Fighting Jedi
TAfirehawk
Mon Dec 13, 2004 6:14 pm
#28






galvatronicus wrote:

I agree with what you are saying, except that a BH/carbineer does have the advantage of terrain negotiation and a melee fighter is only dangerous if you let them into melee range. Other than that I fully agree that effecting posture changes on defense stackers is almost a wasted effort, and that when you give defense stackers a ranged attack (such as carbine use) as a BH/carbineer your lack of defenses are too much of a liability to overcome.

I still call my template uber though, mostly out of blind love for carbines and sprayshot.




Remember a Carbineer Defense Stacker must be a max SEA Stacker too.


And the Travel Biscuit (TN Food) is only 8 Filling with a +18 TN so Scout is not needed on my Carbineer Defense Stacker.....oh with +115 KD Defense I don't need Thak either





Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

zanzanEXPO
Tue Dec 14, 2004 1:31 am
#29

ok then im not a carbineer, im a bounty hunter enhanced carbineer better?




gggggggggggggggxnnntnnnxggggggggggggggg


CIO_DarkSaber
Tue Dec 14, 2004 1:44 am
#30

So where IS the BH-carbineer template forum?


I would go hang out at the BH forum, but too many kids and flamers over there.



Rebas Kradd, Carbineer Extrordinaire
Precentor of the Central Imperial Order
New Cardia, Dantooine

opinion (n.) : A personal perspective on an argument, made public only with the expectation of input and/or disagreement.

whining (v.) : Running your mouth on the forums about something completely out of your control.
Feomatar
Tue Dec 14, 2004 1:59 am
#31






CIO_DarkSaber wrote:

So where IS the BH-carbineer template forum?


I would go hang out at the BH forum, but too many kids and flamers over there.






That's not what i meant... when somebody has bh 0400 and carbineer, this forum is the most fitting one of course.


It's just thata bh-carbineercan't say "Carbineer is uber, i win all the time. Don't listen to the other carbineers here who say carbineer would be underpowered.", because only the bh mods make carbineer so strong for the bh-carbineer. Carbineer needs to be usefull as it is, without any mods of other professions...



Feo Chri'Lar
Proud Non-Jedi Bothan
Master Carbine Fanatic / Master "12 Point" Armorsmith
Otegu123
Tue Dec 14, 2004 3:15 am
#32


Iwas under the impression that the 5% chance to land a state is only for KD.. i had above 100 def vs dizzy once and im pretty sure i was immuneto it.. i never once got dizzied, even after 100's and 100's of fights






+| Otegu | +
+Teräs KäsiForcewielder +


Otegu123
Tue Dec 14, 2004 9:59 am
#33






Otegu123 wrote:


Iwas under the impression that the 5% chance to land a state is only for KD.. i had above 100 def vs dizzy once and im pretty sure i was immuneto it.. i never once got dizzied, even after 100's and 100's of fights






I decided totest this using /unarmedDizzy on a stacker with 105 def vs dizzy


for just over5minsI spammed /unarmedDizzy.. not a single one landed. Roughly 300 dizzy hits and none applied the state.


Then i tried the /unarmedDizzy spam again for 5mins, this time he was stunned and intimidated the whole time... Again, not a single dizzy landed out of roughly 300 hits


Im pretty sure that it is only KD which has a 5% chance, the rest you can become immune to.






+| Otegu | +
+Teräs KäsiForcewielder +


Dynastar
Mon Dec 20, 2004 4:53 pm
#34



AdmiralSpy wrote:


ZandorFelok wrote:
P.S. - Out of the 4 rifleman I have dueled (no armor no deathblow) I've won all 4 duels. Its all about the state effects, KD/Dizzy DIE!!!!

Riflemen are some of the easiest to duel as a Carbineer, because of their lack of state/posture defenses. I wouldn't base your success purely against that template, heh. It's funny because I used to fear Riflemen, but now I barely see any in PvP. Our guild only has two (Riflemen/Fencers) and they end up using a Stun Baton 75% of the time.

Riflemen used to be one of the top classes, but the sheer migration towards 40 stun 80%+ base and PSGs along with better mind foods like Brandy and Canape has rendered this profession a generic PvP one.. not *uber* but not underdog.

Try dueling a Pikeman/Doc or Pikeman/TK/Fencer or a Fencer/TK/Pistoleer or anyone with Master Brawler. Heck, anything with DoTs, Doc or Defenses will give a BH/Carbineer a run for their money. The 3 "D"s as I call them can destroy an unequipped Carbineer.




I've noticed a trend from Rifles to Fencers lately aswell, but I wouldn't say it was because Rifle's was less effective, just that Fencer by its nature is easier to survive with. Dodge makes anyone an instant hero now.

Personally, I'd like to duel someone such as you. My guild leader is a MBH/Carbineer, but for the life of him, he can't beat me(Rifleman/Non-DOT Pikeman), even using his mind poison carbine. I will say though, dueling a carbineer can be annoying as Christ. Dizzy, KD'd, stand, fire a few shots, dizzy, KD'd, stand, etc.

Guess my view is just skewed. Most of carbine 'greats' on Scylla just spammed chargeshot.



Ramsey Logan
By Federal Law, Riflemen do it with 16 inches or more!
Master Pikeman
AdmiralSpy
Mon Dec 20, 2004 5:06 pm
#35

Part of the migration from Rifles to Fencer is indeed because of the "solo-ist" mentality of being able to stand your ground against Jedi.


The dodge rate for Fencers is simply insane against Jedi.. pop some Pikatta Pie and you're all set - you don't even need a good baton or gaffi stick.. simply sticking dizzies and blinds and intimidates on one will result in their quick death.


Contrast that to Riflemen who can hardly hit anything anymore and yeah.. they are few and rare. Actually, any MBH/M.Carbineer would have trouble with a Pikeman like yourself for the simple reason that:


- they have no melee mitigation

- BH/Carbineers have few defenses

- Pikemen have some of the most wicked posture/dizzy area specials which could put a carbineer flat on their back.


I assume your typical duels begins with a Pike in hand, going for dizzy/KDs and then switching to rifles to potshot their mind pool? There's little a BH/Carbineer could do to prevent that, actually, aside from perhaps getting you getting dizzy/KDd first and away in range.


I've toyed with the idea of going Carbineer/Pikeman myself.. but the idea of having to use DoTs or invest in +25 in speed attachments to cap is not very appealing.



Addy | 'Addy
ex-Photographer
Forever Carbineer
Dynastar
Mon Dec 20, 2004 7:55 pm
#36

If the opponent is ranged, I'll play likewise and start the duel anywhere outside of melee range. If they close the range, or allow me too, I'll go for the Pike dizzy/KD. If not, I'll try to withstand the onslaught of state effects and KD's.

I really don't use Pike for PvP all that often. I have the speed attachments and the high-damage Pikes, but like you said, it takes DOTs to be truly successful. While I have a collection that would make most people cry, I refuse to sink to that level. Pikeman was my first profession, and it will be my last. The only people I've used my DOTs on were guildmates, simply because I wanted to hear them say, "WHAT THE CHRIST WAS THAT?!?!" on our Ventrilo server. The chances of Pikeman ever getting fixed lower further and further with each kid that gets his mind fire lance and is ready to pwn the world.

Granted, I don't PvP often at all now. I'm tired of DOT-wars, glow bats and most of the people involved, so I know I've not experienced the latest and greatest that people have to offer, particularly the ever increasing number of Fencers with Acklay weapons. Maybe I'm just lucky. Hell, a large portion of it is my equipment. Med use 40 Stim E's rule the world.

I too have considered going Carbineer/Pikeman for complete action pool pwnage, but its just pretty funny sometimes to see my combat log fill up with blocked attacks, even if the skill does suck



Ramsey Logan
By Federal Law, Riflemen do it with 16 inches or more!
Master Pikeman
AdmiralSpy
Mon Dec 20, 2004 8:00 pm
#37






Dynastar wrote:

Granted, I don't PvP often at all now. I'm tired of DOT-wars, glow bats and most of the people involved, so I know I've not experienced the latest and greatest that people have to offer, particularly the ever increasing number of Fencers with Acklay weapons. Maybe I'm just lucky. Hell, a large portion of it is my equipment. Med use 40 Stim E's rule the world.





Hah yeah, it's the same on most servers. PvP is just about DoTs, Defenses and Docs.. and you're right in stating that many pick up FOTM templates like Fencer just because it's a great standalone.


And yes!! Much <3 to the Med Use 40s.. I'd belost without em.





Addy | 'Addy
ex-Photographer
Forever Carbineer
bOoGiEman7
Mon Dec 20, 2004 8:51 pm
#38

hey addy, we need to duel soon, i've gotten MANY new toys.......



------Sincerely, your toxicologist...........
AdmiralSpy
Mon Dec 20, 2004 8:54 pm
#39






bOoGiEman7 wrote:
hey addy, we need to duel soon, i've gotten MANY new toys.......



Sure thingbro Name a place, date and time.




Addy | 'Addy
ex-Photographer
Forever Carbineer
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