Carbineer Archive
Thread: PvP tactics sharing
Cpl_Fisher wrote:
In our guilds PvP tactics, its easy, Rifleman and carbineers altertate in a line, prone. mellee fighters and cm's behind them. carbineers pam dizzy/stun/kd shots, rifleman spam SS2 or flurry shot2 (if not speed capped). CM's toss AOE Health and action poisons disease. if the enemy gets close, (rare) melee fighters pick them up) by this time they are almost dead. if we have any commandoes beside me, they are spamming flamecone 2 if someone gets in range (16m)
Hehe cool - sounds pretty cinematic.
I doubt we could get our Riflemen and myself (carbineer) to prone during a PvP encounter, and generally the melee'rs are the first to run in a fight.. but I could see how such tactics would work wonderfully.. especially come the Combat Revamp.
You're right about the "setting up for kills", though. Our guild is currently guildwarring a Rebel PvP PA. Last night, we had an encounter.. 18 of us vs 16 of them (though they had 2 Jedi, we had none).. I basically came in first and spammed FullAutoArea2 with several dot carbines, effectively inflicting states and DoTs on almost everyone within the first few seconds.
Popped of a ChargeShot2, got 3-4 down out of their group.. retreated behind a building, switched to a Laser, waited a few more seconds until our melee'rs had successfully started engaging the opposition, and popped right back out again, inflicting states and KDs.. basically coming to the aid of anyone who needed a targed "controlled".
It was a near-flawless victory.. we lost only one member.. all of them died, including their Jedi. ![]()
Carbineer is essential in large PvP encounters.. there's just no denying it.
TAfirehawk wrote:
That is the beauty of SWG in general, there are so many template options to play so many different ways......yummy
the problem is people dont like to play with others and would rather have a solo toon than a compliment to a group. i dunno about you but if i wanted to go solo all the times i could play better games offline that dont cost me a monthly fee. isn't the whole point to online games is to play with other people?
Message Edited by Feyrbrand on 11-24-2004 07:12 PM