Carbineer Archive

Thread: Its official: The class has died and now the carbineer board is dead

CaptainStormy
Tue Feb 17, 2004 12:23 pm
#14

im still here, and will be forever as far as i can tell.



I find myself in the same shoes my best friend was in a while back, he was a master rifelman since way before they were ever fixed. He loved the idea of being a rifelman, but knew the class was broken horribly, and knew it would be fixed some day.


thats how i feel, i know they will fix carbineer, someday........i hope








-= Oriz =-
Force Hunter & Smuggler Alliance Ace
"Its not about honor, its about Jagannath points and credits."

Drop Off Vendor: -321 -5499 Scaviah's Homes and Furnishings
Kubernetes
Tue Feb 17, 2004 12:32 pm
#15






TheFUna wrote:
Carbineer isn't dead...its dead for those who don't know how to play it.

That said it isn't the mind-hitting powerhouse of Rifleman and its not an "uber" PvP class. Carbineer is a viable combat profession.


Carbineers point to the low ranged defenses we have a lot and complain but do you realize that our primary defense is COUNTERATTACK, not ranged defense. Do you understand how counterattack works? ON a successful counterattack you get to make an UNDODGEABLE, UNDEFENDABLE counterattack on your opponent in addition to making their initial attack MISS! You get not only the dodge, but a free hit. This works against both ranged and melee attacks but to get the full effect of you must be a master carbineer.

The strength of the carbineer was summed up by another poster when he said, "Our strengths are not in our defenses but in our ability to remove our opponents capability to attack." By dizzying, blinding, stunning, knocking them down while dodging and counterattacking...we take away our enemies' ability to injure us.


Carbineer isn't horribly broken. Its got bugs to be sure but its not useless. It is the least popular ranged combat profession.......but maybe that's a good thing in the long run.

Message Edited by TheFUna on 02-17-2004 10:44 AM





Give me a break; I've been a carbineer from day one of this game, so don't purport to lecture me on how to use this class. I too went up the BH carbine tree once, so I know what carbines are capable of, but carbineer as a standalone class is not the same thing.


As for a viable PvP class, you and I both know that that is not true. Not as a standalone class it isn't. Due to the lack of speed and high-damage weapons, a carbineer is a relative weakling on a battlefield.What can a carbineer do? Stun and blind? KD every 30 seconds? Place some weak action bleeds? You're sure as heck not going to hit the speed cap with crippleshot, so your only viable damage hits are FAS2 or Burst, and at that point you might as well use a pistol and stoppingshot.


Yes, Carbineers have weaker defenses than the other ranged classes, so that should be balanced by better offense. But we don't. We have slow guns, slow speed mods, weak guns, weak state changes (what dizzy? how about intimidate? how about a delaying attack?), high hams, etc. Even our area attacks are pretty weak. Ever notice how a Republic Blaster is a better gun than our Elite? Or that a DX2 is better than our DXR6? FWG5 vs. EE3? Our only differentiated weapon is the Laser Carb, and with ranged mitigation it's fairly useless in PvP.


As for your definition of Counterattack, I have no idea what your talking about. Have you ever checked out your combat spam? You don't get a free attack. Counterattack is the same thing as Dodge or Block. The reason it's called Counterattack instead of Dodge or Block is just to give it a different name.


I'll tell you, I just started up the TKA tree, and it's pretty unbelievable. As a 0-1-1-3 TKA, I'm more powerful in PvEthan I ever was as a Master Carbineer. I can stun, blind, intimidate, dizzy, KD, leghit, bodyhit, posture-down, warcry, all at incredible speed. A Carbineer isn't an offensive machine--he's cannon-fodder.




Hasdrubal Carthago/ KNR/ Valcyn

Master Doctor/ Novice TKA/ ex-Master Carbineer
Doctors' Motto: Stop the Tumble Monkeys!
JangusFett
Tue Feb 17, 2004 12:35 pm
#16






shadowist wrote:
Man I hardly ever see new posts here since the patch. Carbineer is the worst of the worst.





Viruza I delegated this before dropping MBH...I was thiking about going down the path of rifleman and some sort of brawler profession, most likely pikeman...But then I realized thats what everyone was doing for their pvp template, so since I already had BH I decided to see what Carbineer was like, and quite frankly I think it has a loooot of potential. First of all this profession is sure to get a lot of positive changes to it next patch, and the other professions such as TKA and Rifleman have a potential of being nerfed. Second of all when defense stacking is taken out we will be able to have the most accuracy and no uber amounts of dodge or ranged defense to evade our attacks. I am keeping carbineer until the next patch, it will either rise to the top of the proffesions in PvP effectiveness or the devs will have made false promises once again and there will be no combat balance...only time will tell....



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Patina
Tue Feb 17, 2004 12:43 pm
#17






Kubernetes wrote:


As for your definition of Counterattack, I have no idea what your talking about. Have you ever checked out your combat spam? You don't get a free attack. Counterattack is the same thing as Dodge or Block. The reason it's called Counterattack instead of Dodge or Block is just to give it a different name.






Actually... counterattack ensures that your next attack is not defended against. Though I'm not an experienced carbineer (yet) I did master swordsman and have a good idea how counterattack works. In fact, when dueling other melee opponents the majority of the hits I landed were off of counterattacks (powerhammers have dismally low accuracy).



As for carbineer being dead? Jeez, I hope not... I just picked up this class... but I do have a soft spot for the gimppy professions


Message Edited by Patina on 02-17-2004 11:46 AM



-Patina Novice Squad Leader, Novice Forum Poster
Maccus
Tue Feb 17, 2004 5:30 pm
#18

Well Im A Carbineer/Ch Im relly borked right now waiting on a hot fix!!



Maccus' - Master Image Designer/Master TKA!!
I put the FU back in FUN!!!!!
Dont hate me because I'm prettier than your are!!!!
shadowist
Tue Feb 17, 2004 8:06 pm
#19

I hope that the next publish does fix carbineer, but the way things have been going, I doubt it. Right now I'm debating whether to spend the time totally revamping my template or wait it out...

FUna, not that I should have to explain myself to you, but the reason I didn't go for the more obvious pvp template was because I wanted to be a little different. Prepatch, my template was kicking much ass as combat support. With an unmodded 190 weapon accuracy I was able to pick out defense stackers, pin them in place with chargeshot 1 almost never missing, hit them with confusion shot a few times and let the nastiest riflemen on the server eat them alive.

Of course things aren't that bad now. I feel confident that carbineers can easily handle some of the more powerful nuna's in the galaxy even in our current broken/gimped state.

By the way, were you serious about Master BH's being an offensive powerhouse???

If so, you obviously have no idea what you are talking about. No serious pvper is a Master Bounty Hunter.



Viruza - FIGHT

"The pasthword is: _ _ _ _ _ _" -Cable Guy
Mik-Kael
Tue Feb 17, 2004 8:12 pm
#20

BH is pathetic now... just thought I'd jump in this debate.


The LLC is worthless against anybody with ranged defenses over 40


Their carbine specials are all status effcect moves with insane ham costs and minimal damage.


Their pistol specials are the only viable damage dealing moves but anybody in armor absorbs all the sting from their shots.


and they're generally slow and innacurate and have no way of defeating a defense stacker.



Mi-Kael Luminus
Alliance Starfighter Pilot

JangusFett
Tue Feb 17, 2004 10:11 pm
#21






shadowist wrote:
I hope that the next publish does fix carbineer, but the way things have been going, I doubt it. Right now I'm debating whether to spend the time totally revamping my template or wait it out...

FUna, not that I should have to explain myself to you, but the reason I didn't go for the more obvious pvp template was because I wanted to be a little different. Prepatch, my template was kicking much ass as combat support. With an unmodded 190 weapon accuracy I was able to pick out defense stackers, pin them in place with chargeshot 1 almost never missing, hit them with confusion shot a few times and let the nastiest riflemen on the server eat them alive.

Of course things aren't that bad now. I feel confident that carbineers can easily handle some of the more powerful nuna's in the galaxy even in our current broken/gimped state.

By the way, were you serious about Master BH's being an offensive powerhouse???

If so, you obviously have no idea what you are talking about. No serious pvper is a Master Bounty Hunter.



HA whoever said a MBH is a pvp powerhouse is smoking something...I was MBH for about...oh until I found out I just wasted 50+ hours of inv xp to be gimped...But I would stick with it viruza, Tsunamikata actually told me of your success with the profession before I dropped MBH and it insipred me to take a different and unique template instead of the same old clone template of rifleman/brawler professions...by the way you should check out the sliced laser carbines on Syspailur's vendor outside the imp Op on dant.they are pretty good with the high slice and stock power, but have high Ham costs (nothing a little buff cant counter though)...oh and they have more than 100 minimum damage so a good powerup can make it better than the elite as far as keeping a good deal of damage dispite mitigation...



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shadowist
Tue Feb 17, 2004 10:21 pm
#22

yeah I was a MBH as well until I decided to get serious about pvp.


thanks for the shopping tip )





Viruza - FIGHT

"The pasthword is: _ _ _ _ _ _" -Cable Guy
JangusFett
Tue Feb 17, 2004 10:23 pm
#23






shadowist wrote:

yeah I was a MBH as well until I decided to get serious about pvp.


thanks for the shopping tip )








Heh sad thing is I stopped frequently playing when the MBHs had their last amount of PVP glory in October/early november....then I came back right after the defense stacking became popular, expected to be effective in PvP...was serious about pvp...and well it wasnt pretty heh...



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Vevy
Wed Feb 18, 2004 1:51 am
#24






TheFUna wrote:





Vevy wrote:





TheFUna wrote:

I gave up Master Bounty Hunter shortly before Patch 6 because it became painfully obvious that prof isn't getting the love it truly needs. It has no ranged defenses or state effect defenses at all. We, Carbineers, at least get a few state effect defenses.






That is the most ridiculous thing I have ever heard. From day 1 BH's were overpowered and were the top of the food chain and always the primary reply was "we should be, we spend so many SP to get here", as if spending SP on scout should somehow justify combat power. That was a load of crap even back then and the only reason people took BH was because you got more bang for the buck in mods over carbineers.


Few people ever used to take BH to master cause they could just dabble in one tree and outgun a master carbineer everytime. I about fell out of my chair with laughter to hear a BH claim they aren't getting any love when carbineer has been broken from day 1 and now they wanna begrudge us our counterattack mods when it's ALL WE GOT!


Noone here is gonna feel bad for the poor BHs, that prof has had its hayday and it's about time it gets balanced down a little.







Nice reading comprehension there...way to take it right off-topic and out of context.

Fact is the love BH needs has almost nothing to do with combat and everything to do with broken droids. Did you miss the point where I said BH was an offensive powerhouse? Guess you did.

Or the part where I mentioned Carbineer and BH complement each other well?

You act like my post was some gripe about the BH profession -- I just wanted to show the points where Carbineer does excel over another profession.

I guess you also missed the part where I discussed the problems with Carbines too.






Actually you're the one missing the point...screw the droids! your specific reasons for saying BH needs love is a moot point. I wasn't debating the specific reasons at all with you cause quite frankly it's redundant. How can you say in one breath that they are an "offensive powerhouse" and then in the next say they need love? That's ridiculous and I've taken nothing out of context there. At least Bh have had the luxury of being a powerhouse in offense. Carbineers have been broke since day 1 on virtually every level so to even suggest the poor BHs need help is obsurd...lol


We've gotten one small token of affection and that is counterattack. I have no pity for the whiney BHs who have been sucking the life out of the game since it's launch...sorry


Maybe if they knock Bh back to being as broke as carbineer, then I'll change my tune...til then, you've always been 5 steps ahead of us so get over it




Vevy
Master Armorsmith / Master Weaponsmith
Vevy
Wed Feb 18, 2004 1:54 am
#25






Kubernetes wrote:



As for your definition of Counterattack, I have no idea what your talking about. Have you ever checked out your combat spam? You don't get a free attack. Counterattack is the same thing as Dodge or Block. The reason it's called Counterattack instead of Dodge or Block is just to give it a different name.





umm that's not true, read the mod on your skills page, you get a free unblockable attack...I see it in the combat spam all the time too. it's pretty much the only good change we've gotten since launch

Message Edited by Vevy on 02-17-2004 12:57 PM



Vevy
Master Armorsmith / Master Weaponsmith
EfreaK
Wed Feb 18, 2004 4:11 am
#26






Vevy wrote:



Actually you're the one missing the point...screw the droids! your specific reasons for saying BH needs love is a moot point. I wasn't debating the specific reasons at all with you cause quite frankly it's redundant. How can you say in one breath that they are an "offensive powerhouse" and then in the next say they need love? That's ridiculous and I've taken nothing out of context there. At least Bh have had the luxury of being a powerhouse in offense. Carbineers have been broke since day 1 on virtually every level so to even suggest the poor BHs need help is obsurd...lol


We've gotten one small token of affection and that is counterattack. I have no pity for the whiney BHs who have been sucking the life out of the game since it's launch...sorry


Maybe if they knock Bh back to being as broke as carbineer, then I'll change my tune...til then, you've always been 5 steps ahead of us so get over it






Youre just griefing BH and every other class you can come across because they aint as broken as yours. BH as piles of defects, we're just so lucky that some of our key special abilities is actually working.


Youre delusions about BH being over powered, come from a past long gone. And all Bountyhunters that kicked youre ass, most likely only had Carabine OR Pistol branch.


As for us whining about Skillpoints, wouldn't you be pissed off when you only have 33 left and have to waste 46 points on something that has absolutly nothing to do with your profession?






mafo
Pimpin in Style
.Pwning Space One Galaxy at a time.

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