Carbineer Archive

Thread: Speed or Damage?? What do you Prefer!!!?

Fishfingerbutty
Tue Mar 16, 2004 10:48 am
#14


I'm fairly new to Carbines 2011 but I had a lot of cash after quitting M Arch so I had 3 nice carbines made for me(Thanks Talisman)- one dam slice and 2 speed. The laser had the dam slice and ended up as speed 3 and 600 dam (roughly).


Now I understand the speed V's dam argument until the speed cap comes in and most people go with speed as more benifical, and I agree if you are trying for effects BUT.........damage has a multiplyer attached and this is where I get all blond and can't do the math. I do like hitting for 3-4k and dropping Savage Quenkers in 2 shots as there isn't time for the others to aggro on me. I will have to try a faster lower dam gun and see how it turns out.


Experienced Carbineers - your thoughts on the damage multiplyer plz.


Also I am completely gutted that a very well made gun can be merely good after a mediocre slice and an average gun can be very good after a great slice.That the great gun & great slice combo is random is kind of suckky IMO.


Hurry up servers!



Pyrra - Starsider


Voting for an audible alarm when buffs go down (blam,blam,blam - incap) oops



DarkNexus1014
Tue Mar 16, 2004 12:14 pm
#15

I'm a BH 0-4-0-0, Carbineer 1-4-4-4, so I need damage I'm currently using a 54-384 dmg Laser Carbine (I could get better, I know) and I can hit every second with Crippling Shot for over 3000 damage on the Combat Screen My best was 3.6k so far.



________________________________________________________________
Valdrox on Ahazi, Trandoshan and Aspiring Mercenary
Master Combat Medic Master Commando Carbineer 0-4-0-0

DarkNexus1014
Tue Mar 16, 2004 12:15 pm
#16

Oh and by the way, I have +170 carbine accuracy and I dueled someone, I think I might have hit them once. Go, defense caps!



________________________________________________________________
Valdrox on Ahazi, Trandoshan and Aspiring Mercenary
Master Combat Medic Master Commando Carbineer 0-4-0-0

dracotrooper
Tue Mar 16, 2004 2:43 pm
#17

Well as i was working my way up slowly through carbineer i went for the damage branches first. Finally decided to finish off and become a master a bit ago and did the speed line. Boy i should have did the speed line first instead. Now i only go for speed weapons.
Skee100
Tue Mar 16, 2004 8:10 pm
#18

Since I was firing my specials slowly at first I used my speediest carbines to fire off specials. As I finish my BH Carbine line and get deeper into Carbineer though, I tend to use my slower, more damaging carbines. I try to fire as fast as possible generally though, when I'm buffed.



_________________________________

"And the Lord did grin, and the people did feast upon the lambs, and sloths, and carp, and anchovies, and orangutans, and breakfast cereals, and fruit bats, and . . . "
TAfirehawk
Tue Mar 16, 2004 8:13 pm
#19






Skee100 wrote:

Since I was firing my specials slowly at first I used my speediest carbines to fire off specials. As I finish my BH Carbine line and get deeper into Carbineer though, I tend to use my slower, more damaging carbines. I try to fire as fast as possible generally though, when I'm buffed.







This is exactly what I am saying in the MANY threads......speed reductions make the biggest impact until you hit the Speed Cap. Well with MBH you can hit the cap on almost any weapon with just 1000 Carbineer.





Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

TAfirehawk
Wed Mar 17, 2004 1:10 am
#20






DarkNexus1014 wrote:
Oh and by the way, I have +170 carbine accuracy and I dueled someone, I think I might have hit them once. Go, defense caps!






Try them again tonight





Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

DarkNexus1014
Wed Mar 17, 2004 3:17 pm
#21






TAfirehawk wrote:





Skee100 wrote:

Since I was firing my specials slowly at first I used my speediest carbines to fire off specials. As I finish my BH Carbine line and get deeper into Carbineer though, I tend to use my slower, more damaging carbines. I try to fire as fast as possible generally though, when I'm buffed.







This is exactly what I am saying in the MANY threads......speed reductions make the biggest impact until you hit the Speed Cap. Well with MBH you can hit the cap on almost any weapon with just 1000 Carbineer.








Yeah he's right, with 1-4-4-4 Carbineer, 0-4-0-0 BH, I can spam Crippling Shot every second with my spiffy new4 spd 104-384 Laser Carbine



________________________________________________________________
Valdrox on Ahazi, Trandoshan and Aspiring Mercenary
Master Combat Medic Master Commando Carbineer 0-4-0-0

NOTHAPPY
Wed Mar 17, 2004 4:54 pm
#22

SPEED any day



Okiwa Pe'Gi
~ Master Rifle~
~Master Carbineer~
~Master Pistoleer~
"Talusian water sales."


Okiwa
Pornstar 4/3/4/2
Radiant
SWG just passes the time until EQ2
jangofett10
Fri Mar 19, 2004 2:16 pm
#23

so once i do hit the 1.0 speed cap, or 100 carbine speed bec of 1 attack per sec. speed is still better than damage correct? ive read all the things u guys posted and tx a lot, just yes or no lol, u dont have to back it up. tx a lot



kitow wepeau

tarquinas

bh 0,4,0,0

carb 1,3,1,4

pentjaksilat
Fri Mar 19, 2004 2:33 pm
#24






jangofett10 wrote:

so once i do hit the 1.0 speed cap, or 100 carbine speed bec of 1 attack per sec. speed is still better than damage correct? ive read all the things u guys posted and tx a lot, just yes or no lol, u dont have to back it up. tx a lot



kitow wepeau

tarquinas

bh 0,4,0,0

carb 1,3,1,4







NO, extra speed is worthless once you hit the cap...say for instance if you have base speed of 3.5 for your laser carbines.

you put in it a form-fitted stock (-.5 speed), and 3 krayt tissues (as well as a 4th for handler schematic...let's say +40/-.4 on tissue stats)...your unsliced laser is now at 2.6speed, w/ +85 carbine speed (+25 attachments for master carb) you're going to cap that weapon w/ cripplingshot. a speed slice increases your dps exactly 0.

now since you're a bh/carb in your sig...you should have no problem w/ capping carb speed, if you get +89 carb speed, you'll hit the speed cap w/ an unsliced laser carbine (3.5spd)...so don't waste your time w/ speed slices or even w/ form-fitted stocks if you don't mind the HAM cost, crank up a crafted stock to increase the minimum dmg more.

~pentjak



retired: 09/02/'04.
RIP Dunadan
...being perfected in a short time, he fulfilled long years; for his soul was pleasing to the Lord, therefore he took him quickly from the midst of wickedness...

jangofett10
Sat Mar 20, 2004 11:08 am
#25

aight tx a lot, j/c whered u get the +89 carbine speed?
nightwolf180
Sat Mar 20, 2004 11:24 am
#26

The absalute best person you could ask this question, would be a commando. Who are use to working with slow but powerful weapons and know the diffrences between speend and power very well. Lucky for you I was a master commando


With a 5.0 speed flamthrower with damage from 500-1000 I did a good 3k-8k damage per9 seconds.


With a 3.1 speed flamthrower with damage from 450-800 I did 2k-5k damage ever 3 seconds.


This is with my flamesingle2 btw. You might think the damage I did was better with the slower flamethrower, but in 9 seconds time I could do 6k-15k damage with the 3.1 speed. While in 9 seconds I could do 3k-8k with the 9 speed. Obviously the speed has the best advantage in this case.


Next we look at my current proffession, pistoleer, or at least its specials. With the same weapon and 3 boxes into the specials tree, I did about 1k damage with stopping shot every 3 seconds. But with double tap I did about 500 damage every 1 second. Again stopping shot does more damage per hit BUT in the same time it takes to fire stopping shot twice, I could fire double tap 6 times and do 3k damage total while I only do 2k with stopping shot.


Speed is superior to damage in both specials and weaponry. Even if the weapon does less damage per shot, it will fire faster and do more shots in the same amount of time that a slower and heavier hitting weapon would do.





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You guys keep reading the post written by the long winded guy you think is an idiot.

The long winded idiot is going to play the game now. Enjoy.

Alex Kel'Jaro: Master Marksman Master Pistoleer Master Commando (working on it)
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