Carbineer Archive

Thread: Carbineer's how do you feel becoming the FoTM?

TAfirehawk
Fri Apr 22, 2005 8:49 pm
#14






GrandMoffMoosemillion wrote:





TAfirehawk wrote:





GrandMoffMoosemillion wrote:

Action costs are killer though. When I lose duels its because I cant attack anymore, not because I wasnt clobbering the other guy. Why do carbines have more action cost than the other weapons?






Good question but we have even more pressing ones.....that I am pressing EXTREMELY HARD in the Corr Forum.....




Its good to hear. I have 4 toons with a wide variety of professions and I can tell who is an advocate to their community and who likes the forum title.


As a side, is there a list of the carb weapons with their certs, and whether they will be craftable, loot only, or craftable with looted components? For example I hear the Proton Carbine is MBH only and is a loot/quest item. I will be going a mix of MCarbs and BH so Id like to know what to look forward too.








I suggest specific questions be asked in the specific threads here.....but to answer that, we don't know if any of the loot schems on TC will be switched to WS certs.....many things have yet to change, but I did list what is on TC in the Carbineer Feedback thread



Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

EmanDetrevni
Sat Apr 23, 2005 3:06 am
#15






InfluenzaSWTA wrote:
I personally find Master Rifles/Master BH/Pistoleer 0044 to be the hardest template to beat as a Carbineer on TC-EP3... if the Rifleman is smart. Stopping Shot and then move out to 60m where I can't fire back... pummel for a while, then Kneecap Shot to snare while the Rifleman keeps his distance. What can you do against that? Advanced Critical Shot means the Rifleman is consistently hitting very hard. That's what I've found, at least.





equip a rifle and kd them



- liscos/liscos' (starsider)

- Aipri/Rorrim (bria)
SWG's unluckest looter
EmanDetrevni
Sat Apr 23, 2005 3:10 am
#16






MeciniaLua wrote:





TAfirehawk wrote:

Guess you haven't tried out a Rifleman on TC-EP3 yet have you.....


And nothing on TC-EP3 can give anybody any accurate impression on how any prof will balance with any other prof on a LIVE server.....







Very true.



I have a question. Why does everyone get to use our weapons except those in the master box, while at the same time we can't use commando or bounty hunter weapons ( andy of them ). This doesn't seem right to me. They need to limit our carbines to us, or they need to open up the commando and bounty hunter weapons except the master box ones to those of the appropriate level.







We should not be able to use commando weapons as they have nospecial attacks....their weapons act as these...but bh weapons yes.



- liscos/liscos' (starsider)

- Aipri/Rorrim (bria)
SWG's unluckest looter
MeciniaLua
Sat Apr 23, 2005 4:16 am
#17






EmanDetrevni wrote:






MeciniaLua wrote:





TAfirehawk wrote:

Guess you haven't tried out a Rifleman on TC-EP3 yet have you.....


And nothing on TC-EP3 can give anybody any accurate impression on how any prof will balance with any other prof on a LIVE server.....







Very true.



I have a question. Why does everyone get to use our weapons except those in the master box, while at the same time we can't use commando or bounty hunter weapons ( andy of them ). This doesn't seem right to me. They need to limit our carbines to us, or they need to open up the commando and bounty hunter weapons except the master box ones to those of the appropriate level.







We should not be able to use commando weapons as they have nospecial attacks....their weapons act as these...but bh weapons yes.





Then commando's shouldn't be able to use our carbines, that's fair after all.



-Wanderhome- Mecinia, Mecinea
-Intrepid- Yovi
-Radiant- Enoorea, Bienurdau
Collected Expansion Ideas and Game Upgradesi


"There is no emotion, there is peace; There is no ignorance, there is knowledge; There is no passion, there is serenity; there is no choas, there is order;There is no death, there is the Force" from the Jedi code.
MeciniaLua
Sat Apr 23, 2005 4:17 am
#18

Pistoleer will be nerfed I"m sure of it, as will CH. Because to many folks are taking one or the other because they are clearly superior to the others.



-Wanderhome- Mecinia, Mecinea
-Intrepid- Yovi
-Radiant- Enoorea, Bienurdau
Collected Expansion Ideas and Game Upgradesi


"There is no emotion, there is peace; There is no ignorance, there is knowledge; There is no passion, there is serenity; there is no choas, there is order;There is no death, there is the Force" from the Jedi code.
MeciniaLua
Sat Apr 23, 2005 12:06 pm
#19






TAfirehawk wrote:

Guess you haven't tried out a Rifleman on TC-EP3 yet have you.....


And nothing on TC-EP3 can give anybody any accurate impression on how any prof will balance with any other prof on a LIVE server.....







Very true.



I have a question. Why does everyone get to use our weapons except those in the master box, while at the same time we can't use commando or bounty hunter weapons ( andy of them ). This doesn't seem right to me. They need to limit our carbines to us, or they need to open up the commando and bounty hunter weapons except the master box ones to those of the appropriate level.




-Wanderhome- Mecinia, Mecinea
-Intrepid- Yovi
-Radiant- Enoorea, Bienurdau
Collected Expansion Ideas and Game Upgradesi


"There is no emotion, there is peace; There is no ignorance, there is knowledge; There is no passion, there is serenity; there is no choas, there is order;There is no death, there is the Force" from the Jedi code.
Litushot
Sat Apr 23, 2005 3:30 pm
#20






MeciniaLua wrote:





EmanDetrevni wrote:






MeciniaLua wrote:





TAfirehawk wrote:

Guess you haven't tried out a Rifleman on TC-EP3 yet have you.....


And nothing on TC-EP3 can give anybody any accurate impression on how any prof will balance with any other prof on a LIVE server.....







Very true.



I have a question. Why does everyone get to use our weapons except those in the master box, while at the same time we can't use commando or bounty hunter weapons ( andy of them ). This doesn't seem right to me. They need to limit our carbines to us, or they need to open up the commando and bounty hunter weapons except the master box ones to those of the appropriate level.







We should not be able to use commando weapons as they have nospecial attacks....their weapons act as these...but bh weapons yes.





Then commando's shouldn't be able to use our carbines, that's fair after all.





Please don't drag commandos into this argument. The new level system allows all sorts of professions/templates to wield weapons simply due to their level, and not certs. However, distinctive weapons such as the flamethrower, Mark II carb, and czerka all require a box to use. So don't target commandos for your anger because we aren't to blame....it would just result in us being useless if everyone could use a flamer, rocket launcher, grenades, etc. If you are complaining about a commando holding a Mark II, then it's just because he went carbines, like many commandos are doing atm. Just again, all profs can use weapons based on level alone (save exceptions of boxes).





Draeka Lightheart- "I came, I saw, I burned...."
Jack O'Neill- "I'm not getting all my memos!"
R.I.P. Litus Darkheart, forgot to clone on 3/15/05...
TAfirehawk
Sat Apr 23, 2005 3:51 pm
#21






Litushot wrote:





MeciniaLua wrote:


Then commando's shouldn't be able to use our carbines, that's fair after all.





Please don't drag commandos into this argument. The new level system allows all sorts of professions/templates to wield weapons simply due to their level, and not certs. However, distinctive weapons such as the flamethrower, Mark II carb, and czerka all require a box to use. So don't target commandos for your anger because we aren't to blame....it would just result in us being useless if everyone could use a flamer, rocket launcher, grenades, etc. If you are complaining about a commando holding a Mark II, then it's just because he went carbines, like many commandos are doing atm. Just again, all profs can use weapons based on level alone (save exceptions of boxes).








Best to not incite the Carbineers here, I can handle them


There is no issue with Commando right now



Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

Bennyboy4308
Sun Apr 24, 2005 7:31 am
#22

I don't like it. Carbineer isn't supposed to be a dueling class. Its meant for group PvP. Roles are reversed though. We're pretty good at dueling (provided we can avoid melee) but because of super high action costs, we can't last long in group PvP and our area attack isn't too exceptional.



~Enaw~ [PV/XF Da 800g3ym@n] <RebelemO FactKr>
Lord_Ming
Sun Apr 24, 2005 5:52 pm
#23



GrandMoffMoosemillion wrote:
Action costs are killer though. When I lose duels its because I cant attack anymore, not because I wasnt clobbering the other guy. Why do carbines have more action cost than the other weapons?





hehe killer action costs reminds me of the days of beeing a carbineer before buffs lol.



Ming
Bounty Hunter/ Carbineer : Ahazi
Orellius
Tue Apr 26, 2005 8:57 pm
#24

Wonder if i can get away from the massive action costs using my 703 max 10 | 12 | 10 cost laser carbine.


Not sure how weapons convert....but i can spam that thing on live now without buffs.



FrankeeZzrucca
Mistii | Kaydence | Kaisia
<-DxD->

TheBobulus
Wed Apr 27, 2005 12:05 pm
#25



Orellius wrote:
Wonder if i can get away from the massive action costs using my 703 max 10 | 12 | 10 cost laser carbine.
Not sure how weapons convert....but i can spam that thing on live now without buffs.




Hate to tell you, but as of a week ago when they tested conversions on my server, all weapons of a given type converted to the same HAM cost. For laser carbines it was 94, althought that was before they adjusted specials costs earlier this week. You'll still have a great weapon, though, since it has such nice damage.



-----
Master Weaponsmith, Phoenix City Mall, Theed, Valcyn
I'm looking for WS tapes

TAfirehawk
Wed Apr 27, 2005 9:29 pm
#26






TheBobulus wrote:





Orellius wrote:

Wonder if i can get away from the massive action costs using my 703 max 10 | 12 | 10 cost laser carbine.


Not sure how weapons convert....but i can spam that thing on live now without buffs.






Hate to tell you, but as of a week ago when they tested conversions on my server, all weapons of a given type converted to the same HAM cost. For laser carbines it was 94, althought that was before they adjusted specials costs earlier this week. You'll still have a great weapon, though, since it has such nice damage.





This is correct, except the Special Cost was increased to 112 I think....over 100 for sure on ALL Carbines.



Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

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