Carbineer Archive
Thread: Alright, so who's NOT dropping carbineer?
Im sticking with it. Ben one sence launch. Love the concept. But they have a very short amount of time to make ANY progress what so ever into fixing all the broken stuff in this class before i just quit the game.
We have had no fixes at all in the game sence launch. We only have one special that is compleatly bug free. Cripple shot. Name another shot and ill tell you whats wrong with it.
Either remove the profession compleatly or fix SOMPTHING. My build is the way i want it. If they cant make what i want to do work the way it is suppost to than i will just find another game.
yeh they added the timmer to charge...But they can still get up right away if the kd actualy works so imo its still broke.
Message Edited by Quandry on 02-12-2004 12:48 PM
E11 1.4spd 57-187 damage
"The Arm if Kitan" Elite Carbine 2.0 speed 101-241 damage (127-321 with a 33/16 damage power up)
Plus, compared to DE, this is nothing!
~~ Senor ~~
Ghetto-Fish Enterprises
Master Artisan, Master DE, Carbineer
The only other template that looks good to me is: Master Pistoleer, Fencer 4440, Smuggler 0040, TKA 4000, Medic 2210. That looks very nice for defense and offense, and with some pistol speed tapes it would be pretty unbeatable. But... that's what EVERYONE is doing, and it is getting to repetative. Besides, it's not really what I want... I like my carbines!
I'm staying for sure.