Carbineer Archive
Thread: Advantages and Disadvantages
Moriarti wrote:
I'm with this one too. it seems that anything with a CL over 30 is immune. I don't know if its just us though. The only State I've seen on a Krayt is intimidate, and I'll assume its being done by folks with a lot of BE clothing. With high-end NS being immune to our damage types, and our states, we do seem to run into a "Carbineer Go Home" theme on high-end mobs.
Achilles467 wrote:
Disadvandages
- State effects are not applied to high end mobs (which typically have really high resists to our damage) removing any distinction or contribution to high end content
I can apply all 3 states to Enraged Rancors
And they are listed at level 80 but an Ancient Bull Rancor at level 98 seems to be immune. Although I have only fought a dozen or so of them so inconclusive.
While Nightsisters are a HUGE issue, at the same time I don't think I should be applying states to an Ancient Krayt.....which I wasn't.
TAfirehawk wrote:
While Nightsisters are a HUGE issue, at the same time I don't think I should be applying states to an Ancient Krayt.....which I wasn't.
I agree but am a bit picky I suppose......I can apply all 3 states to Level 80 Enraged Rancors.....that seems good enough to me. Now the NPC's that is a different story....
My take on NPCs is, "I don't care how tough you are, you still have eyes, you can be Blind, you have ears, you can be Dizzy, you have feet, and I can whap you off of them."
TAfirehawk wrote:
I agree but am a bit picky I suppose......I can apply all 3 states to Level 80 Enraged Rancors.....that seems good enough to me. Now the NPC's that is a different story....
Advantages: (Most have been covered plenty, I'll just touch on a few)
- We are a unique profession. TK, fencers, swordsmen, pistoleers, commandos, riflemen are all a dime a dozen. When 2 carbineers (and even 2 pikemen for that matter) run into each other, there is a high level of mutual respect.
- long distanceAOE dizzy/area KD (and other state attacks)