Carbineer Archive
Thread: Master Carbineer/BH Carbines Discussion for FAQ
NOt to mention the Confusion Shot dizzy lasts up to 60 sec Ive timed it messin around with a BH friend of mine one night....
Carbineer Dizzy 20 secs or yer lucky
Hello All,
My name is wreckless...I am on the Ahazi server. I have been a Master Carbineer/ BH Carbine III/ Novice Medic for about 2 months. Besides the problems with PvP and Carbine...this is a great template. I havefound this template is great for PvE in the fullest....you get great specials.....mainly FireKnockdown....which is what I have been using as my KD often. I have questions:
What are good combos to use in PVP for the Carbineer?
What are good tactics for a Carbineer to use in PVP?
Any help in this would be helpful
Thanks
wreck
Carbineer (3/4/4/4)
BH (0/4/0/0)
Novice Medic
Dont get the shiney Master Carbineer tag (but Infiltrator is better anyways), hit the speed cap, get confusion shot, AND novice medic.
Lose out on a little defense though.
Message Edited by Bennyboy4308 on 04-11-2004 05:31 PM
Dizzy Shot
Bennyboy4308 wrote:
Is one particular KD better than another?
I've always seemed to have better luck with /Fireknockdown (or is it /knockdownfire) for some reason -- maybe because it has always worked since Day 1, whereas the code for Charge Shot has been tweaked several times.
FireKD also seems to dizzy...so it KD/Dizzy's and then with Confusion Shot after it (which almost always dizzy's) you've got a sure fire KD/Dizzy pattern.
With FAS/FAA...you get a "maybe status" effect...BH Shots seem to always inflict what they're designed to do.
Bennyboy4308 wrote:
Ahk, also I've been told not to use chargeshot2 in PvP because sometimes the cone will KD other people who are not dizzy and give them a 30 second immunity to other TKAs in your group.
Yeah, that KD immunity stuff is crap.
But it's "Balance."