Carbineer Archive
Thread: BH/Pistoleer vs. BH/Carbineer
Bennyboy4308 wrote:
I'm a MBH/Carbineer 0304/Pistoleer 0040/Medic 0040 so I kinda have the best of both worlds. Carbines is usually better except when the opponent has a lower mind.
That is a really interesting template. Can you comment on your use of pistols? Do you? Is torsoshot or stoppingshot your main special for PvE use. Or did you just get that line for defenses.
Do you think that StimDs are really that useful?
novamarine wrote:
Bennyboy4308 wrote:
I'm a MBH/Carbineer 0304/Pistoleer 0040/Medic 0040 so I kinda have the best of both worlds. Carbines is usually better except when the opponent has a lower mind.
That is a really interesting template. Can you comment on your use of pistols? Do you? Is torsoshot or stoppingshot your main special for PvE use. Or did you just get that line for defenses.
Do you think that StimDs are really that useful?
I never use pistols in PvE. A good laser carbineand dxr6 with FullAutoArea2and Crippleshot is all you need for most PvE. LLC if I need electric damage. I have some amazingly good geo sonics for PvP though, which is great for taking out people with low mind. I actually have Stim Es with 1133 base 40 med use. I picked medic up because of jedi. They deal alot of damage quickly to a BH w/o defenses so it helps keep me alive an extra few seconds. If I decided someday that I dont like medic 0040 I'll go back to MBH/ Carbineer 0404/ Pistoleer 0340 / Brawler.
kujan7 wrote:
krayt geo > any krayt carbine for pvp. yes there are stun psg's but they only last 2 or 3 shots. if your opponent has effectiveness-sliced composite it more than likely has 90% resist to energy, acid, and heat while stun is only at 30-40% max. krayt geo is around 150-350 damage, which is going to bebetter than a DE-10 which deals energy damage. you may be able to kd and dizzy your opponent but you aren't going to do much damage with any of the carbines. try dueling a master rifleman/tkm who has thakitillo in his system, you aren't going to do anything.
Only if you have eyeshot otherwise you are only good against weekend warrior PvP'ers. Thanks to the proliferation of melee professions ESPECIALLY fencers and their stun batons, full stun armor with high basehas becomethe norm. Only a fool or a not too smart PvP'er is going to wear armor withOUT stun protection, the risk is too great. Stun damage is the big boogyman of all damages. It scares you to death and horrible stories are created about it. Then you figure it out and brush it off when you're prepared for it. Fencer's with acklay stun batons have the same damage output problem against stun armor.
You can eyeshot with a krayt geo against a stun helmet and I'll cripple, torso, fireKD, against their stun comp with a krayt elite. The carbine is going to outclass that pistol easy.
You cant slash a fencers CoB and dodge with a pistol but you can with a carbine (stun state). You cant KD/dizzy with a pistol but you can with carbines (omg the combo's you can type).
I get nightmares about BH's with krayt DE-10's. Where is the carbineer version? Hopefully one of those new pic's turn's out to be a heavy hitter.