Carbineer Archive
Thread: set of 6 184max damage -.76 speed -8 action cost power cells
Doesn't mean the bug will ever get fixed either
I guess so, too... falls into the "curiosity" and "minor issue" cathegory in my book. Not much difference between killing a Gorax or killing a Krayt. (Soloing them will be a thing of the past, if the beasts go to live the way the currently are on TC... but that's something not bothering me at all, they can use a boost. I yesterday had an 8 people group for hunting Gorax, it was a shame that searching them took us a lot of time and killing just mere seconds... )
BloodMonk wrote:
then explain why they decided to keep using ABHP when they intruduced the high cap. scatter at the curb? they changed components for a lot of weapons (T21 going down to only 5 ABHP comes to mind)...why leave the scatter with a ABHP if it's a bug?
You act like everything the Devs do is perfect ![]()
I am just trying to tell everybody the design physics behind each schematic.....there is a purpose even if the Devs have it wrong ![]()
flounder05 wrote:
TAfirehawk wrote:
Nothing matters but this......Czerka (all Kinetic weapons in fact) use Gorax Shards or Reinforced Casings......NOT Krayt Tissue or Power Cells.
The bold part is slightly wrong. High Cap Scatters are the exception to this. They take Krayt tissues.
You also forgot that Assault Bowcaster are Kinetic damage and take Power Cells.
Felix07 wrote:
The question is E11 M2 Vs Czerka
To help out, I will answer a few questions in advance.
1) I do a mix of pvp & pve. For PvP the czerka is better hands down. Most people have energy layered armor and psg's. Czerkas are kinetic and blow past those even if it has a lower max damage. For PvE the E11 is the better one since NPC's dont have any known difference in defense vs. kinetic or energy.
2) I have 1 adk The Czerka because its much more difficult to acquire the needed enhancer components. You need a stack of 6 casings or gorax bones and those are hard to come by. E11's use 4 power cells which drop way more often.
3) I have a Nym's with base dps 296 & looking for a higher one. NEVER ever go by dps. Its the most misleading stat to go by. That does a simple equation between your max damage and your speed. Look at the stats and go by those. Nym's aren't too bad but the SAC is a bit high for my tastes.
4) I do hunt Jedis on occasion The same applies for PvP. They tend to wear PSG's and those scrape off ALOT of damage from energy weapons. Test this with a friend to see what I mean. Remove your leg armor. Equip psg. Have friend do legshot and only legshot. Notice the difference?
I have heard some people shy away from the Czerka. Anyone with either of these carbines that have similar stats would greatly appreciated. They shy away because its so difficult to make a good enhanced one as opposed to a good energy enhanced carbine. Not everyone bothers to research these forums and just look at numbers instead of the effects.
I had a gorax enhanced czerka make for me not to long ago. Had her dump as much as they could into damage then had it speed sliced. Only came out to 900 damage even but still has a better range than a featherweight or a scatter. Missing out on that 4% crit slice I usually get though.
I tend to agree with TAfirehawk on this one....
Kinetic = Solid projectile, which would need a feed mechanism to load the "bullets" into place.
Energy of any type = Power handlers, its just not logical to have a solid projectile weapon that uses power handlers as it does project energy and has no reason to channel it. A kinetic weapon is based on a mechanical principle, IE feed mechanisms, and an energy weapon is based on electronic principles IE power handlers, advanced or otherwise lol.