Carbineer Archive
Thread: Carbine Special Modifiers
novamarine wrote:-Crippleshot was previously reported to have a 4.0 reload. That was clearly wrong. Cripple fires exactly as fast as scattershot2 and burstshot2. Coupled with the high damage modifer, crippleshot is the best special unless scattershot2 has a higher damage multiplier.
Actually, from the numbers you posted, it would appear that FullAutoSingle2 has the best speed:damage ratio -- 1:3.2 vs CripplingShot's 1:3. Am I correct or am I missing something?
Thanks for your hard work but seriously why did you have to even do this? I mean shouldn't the devs know what these are? It is computer code not something handed down from on high to us mere mortals. Just a rant sorry.
Not when speed doesn't matter...muhahahaha
Thanks a lot nova, you rock. I love combat math =)
Yes this is great info, thanks nova. I'm MBH + 0403 carbineer atm. You guys have a good forum going over here, really calmwithout all the drama of most other combat related boards (esp BH). Actually, visiting your forum here is what made me decide to drop Pistoleer linesand go all Carbs.
Please ignore the forum spam post from the BH. I feel it wasmisguidedto assaultall the combat professions with that info.It's well knownBH has no defenses, at any rate, I hope you won't count it against all if us.
I also don't think defense is what most BH's would want (or need). They just want to land hits on an opponent, much like any ranged profession.I imagine that's all a Carbineer could ask for as well. That's whyI spent my remaining points onadd'l offense skills rather than tryto dabble somepaltry defenses that will have little effect on my template. I just made a new toon on Eclipse, and I plan onleveling into Carbineer early on.