Carbineer Archive

Thread: Burstrun and the /aim command.

FoeHammerOne
Fri Sep 17, 2004 5:32 pm
#14

TH said that aim stacks a total of 3 times, each time you use it you get the accuracy boost for three attacks. Master Rifleman get +100 rifle aiming, so if you aim 3 times you get +300 accuracy +160 from master = 460 accuracy for 3 shots. I'm not sure if it works like that. Like TA said there is general ranged aiming mod too, so what does that mean? Do you get the specific weapon aim mod (rifle/carbine aiming) plus the general ranged aiming? or is the aiming mod broken all together? (I wouldn't be surprised). I think I'll run some tests when I get back home on sunday.



FoeHammer - Retired Weaponsmith
Natakku Asada - Retired PvPer.
Ranger5
Sat Sep 18, 2004 8:04 pm
#15

I have yet to try this, but am interested in whether it works. Something for me to do this evening.




Tiwo Darkwave
~*~*~*~*~*~*~*~*~*~*~
[TKM][Aspiring Dancer]
~*Miss February, Galaxy Girls 2005*~
~*~*~*~*~*~*~*~*~*~*~

Nadiel26
Sat Sep 18, 2004 8:28 pm
#16

can someone please run a test on someone with high KD defense that ate some +100 KD defense food? i dont know anyone that stacks KD defense because they htink the KD food is enough. it would be great to have a way to KD those people that eat the food i could shut up quite a few friends and guildies that think carbines suck because "they rely on KD and i cannot be knocked down" bs, yet i still beat them




Nadiel
Loot Vendor Located in the Back Room of the Shadowstone Mall, Dantooine @ -1569 -5640
Shadow Knights
mrmark200000
Mon Sep 20, 2004 11:35 am
#17






Elapidae wrote:

Why use /aim 3 times?


You get the modifier icon once youve done it once... Unless the benefits somehow stack.

If they do, they don't show up on the accuracy numbers beside target name...






stacks



Smugger alliance Pilot.





Jedi In the NGE. I like. cool Melee

need some tips for the CU? want to learn good tatics for group fighting and soloing? send me a tell, mrmark, eclipse server.

Elapidae
Mon Sep 20, 2004 5:15 pm
#18

The visual with the +- accuracy modifier doesnt reflect this.


I can only go on what I see.


Say I have -10 next to a target. No one is moving. I use /aim. The number goes to +20 and I get a crosshairs logo in my status bar. I use /aim again, the number remains the same at +20.


Now I shoot the target. The accuracy display goes back down to -10, and the little crosshairs in the status bar vanish.


Now how are you suppoed to convince me that it does what TH says?


I don't believe what the devs say just because they say it.



--------------------
Ishikyy ---> Cancelled

"Your ticket to the future is blank" -Rem
See you in WoW!!!
razorblazor99
Mon Sep 20, 2004 9:00 pm
#19


FoeHammerOne wrote:
TH said that aim stacks a total of 3 times, each time you use it you get the accuracy boost for three attacks. Master Rifleman get +100 rifle aiming, so if you aim 3 times you get +300 accuracy +160 from master = 460 accuracy for 3 shots. I'm not sure if it works like that. Like TA said there is general ranged aiming mod too, so what does that mean? Do you get the specific weapon aim mod (rifle/carbine aiming) plus the general ranged aiming? or is the aiming mod broken all together? (I wouldn't be surprised). I think I'll run some tests when I get back home on sunday.




If that can't get thru a 85 saber mod block then ranged is doomed forever in this game

Message Edited by razorblazor99 on 09-21-2004 12:01 AM



I'M NEW!

TAfirehawk
Tue Sep 21, 2004 6:09 am
#20






razorblazor99 wrote:




FoeHammerOne wrote:
TH said that aim stacks a total of 3 times, each time you use it you get the accuracy boost for three attacks. Master Rifleman get +100 rifle aiming, so if you aim 3 times you get +300 accuracy +160 from master = 460 accuracy for 3 shots. I'm not sure if it works like that. Like TA said there is general ranged aiming mod too, so what does that mean? Do you get the specific weapon aim mod (rifle/carbine aiming) plus the general ranged aiming? or is the aiming mod broken all together? (I wouldn't be surprised). I think I'll run some tests when I get back home on sunday.



If that can't get thru a 85 saber mod block then ranged is doomed forever in this game

Message Edited by razorblazor99 on 09-21-2004 12:01 AM





This will EVENTUALLY be fixed.....just when, well who knows.....lets hope not too late





Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

Brainplay
Tue Sep 21, 2004 6:18 am
#21






razorblazor99 wrote:


If that can't get thru a 85 saber mod block then ranged is doomed forever in this game

Message Edited by razorblazor99 on 09-21-2004 12:01 AM




Enhanced accuracy vs. saberblock only means there's a greater chance you wont miss or the Jedi doesn't dodge before the shot is rolled vs. the 85% saberblock.


In other words if a novice marksman with a super crappy looted cdef carbine shoots at a Jedi and is lucky enough that the Jedi doesn't dodge or completely missed then his shot has the exact same chance of beating an 85% saberblock roll as a Master Carbiner/Master Bounty Hunter with +100 accuracy tapes and snow cake.


Lessening the chance to miss or beating a dodge is the only thing accuracy will improve.







Keorythe

h Combat Medic h


/Forcing Counterstrike PvPers to PvE since 2003 \






A Combat Medic Alpha tester who never got the chance to alpha test

razorblazor99
Tue Sep 21, 2004 8:15 am
#22



Brainplay wrote:


razorblazor99 wrote:


If that can't get thru a 85 saber mod block then ranged is doomed forever in this game

Message Edited by razorblazor99 on 09-21-2004 12:01 AM


Enhanced accuracy vs. saberblock only means there's a greater chance you wont miss or the Jedi doesn't dodge before the shot is rolled vs. the 85% saberblock.

In other words if a novice marksman with a super crappy looted cdef carbine shoots at a Jedi and is lucky enough that the Jedi doesn't dodge or completely missed then his shot has the exact same chance of beating an 85% saberblock roll as a Master Carbiner/Master Bounty Hunter with +100 accuracy tapes and snow cake.

Lessening the chance to miss or beating a dodge is the only thing accuracy will improve.






I have heard reports of the stun state lowering saber block. Not sure if this is true or not, but hoping to check it out tonight with my friend.



I'M NEW!

Brainplay
Thu Sep 23, 2004 4:54 am
#23






razorblazor99 wrote:

I have heard reports of the stun state lowering saber block. Not sure if this is true or not, but hoping to check it out tonight with my friend.





I've heard that persistant rumor again and again but so far no evidence whatsoever. Sounds more like someone is trying to tie saberblock and CoB/dodge together and making a rumor about it.



If you can get a friend who has master lightsaber skill feel free to test it and and post your results.





Keorythe

h Combat Medic h


/Forcing Counterstrike PvPers to PvE since 2003 \






A Combat Medic Alpha tester who never got the chance to alpha test

FranzSolo
Fri Sep 24, 2004 2:40 pm
#24

So does burstrun actually increase accuracy while moving or something, or is it just so you can kite more effectively?
Page 2 of 2