Carbineer Archive

Thread: DH-17 vs Elite Carbine--help?

JanuHull
Mon Sep 27, 2004 1:26 pm
#14

The lovely Zoundzer, a lady from my home server of Kettemoor, fails to mention that she's at least a 34XX Bounty Hunter.



Janu Hull
CertifiedjWing Nut
CFA

"This is not the ground game, please see a therapist for your outrage."

TAfirehawk
Tue Sep 28, 2004 7:53 am
#15

I actually prefer an Enhanced E11 over a DH17.....


Health Bleed and Armor Piercing makes a huge difference IMHO.





Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

JanuHull
Tue Sep 28, 2004 8:33 am
#16






TAfirehawk wrote:

I actually prefer an Enhanced E11 over a DH17.....


Health Bleed and Armor Piercing makes a huge difference IMHO.








True, but for someone just starting out (this guy sounds like he hasn't been playing long, so I'm assuming newbie budget here. So no assumption of buffing on a regular basis), the HAM costs on anE11 can be a bit brutal, especially since market demand pretty much makes stocked and scoped E11s the rule, rather than the exception. Plus the DH17 is typically a faster carbine, which is often important to newer Marksmen. Back in late August of last year, I bought a DH17 that was completely stock and unkrayted. 90-220 damage and I haditspeed sliced down to 1.1 speed.


My other issue with the E11 is that it has a Health bleed, where almost all Marksman based Carbine attacks are Action focused.




Janu Hull
CertifiedjWing Nut
CFA

"This is not the ground game, please see a therapist for your outrage."

Corrupt3d
Tue Sep 28, 2004 8:21 pm
#17






JanuHull wrote:





TAfirehawk wrote:

I actually prefer an Enhanced E11 over a DH17.....


Health Bleed and Armor Piercing makes a huge difference IMHO.








True, but for someone just starting out (this guy sounds like he hasn't been playing long, so I'm assuming newbie budget here. So no assumption of buffing on a regular basis), the HAM costs on anE11 can be a bit brutal, especially since market demand pretty much makes stocked and scoped E11s the rule, rather than the exception. Plus the DH17 is typically a faster carbine, which is often important to newer Marksmen. Back in late August of last year, I bought a DH17 that was completely stock and unkrayted. 90-220 damage and I haditspeed sliced down to 1.1 speed.


My other issue with the E11 is that it has a Health bleed, where almost all Marksman based Carbine attacks are Action focused.







eh, every little bit helps. if your attacking action and keep missing, you can rely on the the health bleed to slow wittle down the enemy's HAM



________________________________________________________________
Yoszi Sha-was | Master Bounty Hunter - Master Carbineer
Rayzi Sha-was | Master Weaponsmith - Master Artisan - Master Merchant
Proud member of NRO - what happened when SPECTR and ViBM's child merged with NRO
JanuHull
Wed Sep 29, 2004 7:59 am
#18






Corrupt3d wrote:





JanuHull wrote:





TAfirehawk wrote:

I actually prefer an Enhanced E11 over a DH17.....


Health Bleed and Armor Piercing makes a huge difference IMHO.








True, but for someone just starting out (this guy sounds like he hasn't been playing long, so I'm assuming newbie budget here. So no assumption of buffing on a regular basis), the HAM costs on anE11 can be a bit brutal, especially since market demand pretty much makes stocked and scoped E11s the rule, rather than the exception. Plus the DH17 is typically a faster carbine, which is often important to newer Marksmen. Back in late August of last year, I bought a DH17 that was completely stock and unkrayted. 90-220 damage and I haditspeed sliced down to 1.1 speed.


My other issue with the E11 is that it has a Health bleed, where almost all Marksman based Carbine attacks are Action focused.







eh, every little bit helps. if your attacking action and keep missing, you can rely on the the health bleed to slow wittle down the enemy's HAM





Well, there's the rub, if you're missing the Action, you're missing the shot, so the bleed isn't landing anyway.


The other downside to the DOT is that its a finite thing. 8000 uses is a lot, but you'd be amazed how fast you can burn through them. If it were set up so that uses weren't applied to shots after the bleed had landed, I'd be fine with it, but every shot costs a use, so that DOT's value is diminished to me. Sure you have 8000shots to apply the bleed, but really, at a hundred or more shots per battle, that bleed is gone in 80 engagements. That's not a heckuva lot, really.



Janu Hull
CertifiedjWing Nut
CFA

"This is not the ground game, please see a therapist for your outrage."

Sunjammer
Thu Sep 30, 2004 11:52 am
#19


JanuHull wrote:
True, but for someone just starting out (this guy sounds like he hasn't been playing long, so I'm assuming newbie budget here. So no assumption of buffing on a regular basis)


This character is new, but I've been around long enough to feel stupid about forgetting certifications. Although I'm not a guy. And I will never use buffs. Ever.

Just for the record.


J.

Umiio "Umi" Panwanga • Rodian party girl • Bria
Iba'onchab • Gets boarded sometimes • Chimaera


This random sig quote is brought to you by the Star Wars Galaxies forums:
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-Jayden_S, 09-29-2004 08:31 PM
JanuHull
Thu Sep 30, 2004 2:09 pm
#20






Sunjammer wrote:




JanuHull wrote:
True, but for someone just starting out (this guy sounds like he hasn't been playing long, so I'm assuming newbie budget here. So no assumption of buffing on a regular basis)




This character is new, but I've been around long enough to feel stupid about forgetting certifications. Although I'm not a guy. And I will never use buffs. Ever.

Just for the record.


J.

Umiio "Umi" Panwanga • Rodian party girl • Bria
Iba'onchab • Gets boarded sometimes • Chimaera


This random sig quote is brought to you by the Star Wars Galaxies forums:
"Because of the nature of how Jedi are realized in-game, ALL Jedi are L337 DudEz who thirst for power. I have never met a roleplaying Jedi, and I doubt I ever will."
-Jayden_S, 09-29-2004 08:31 PM




/blush


Sorry about the gender fubar.


In that case, I'd still recommend the DH17 over the Elite. HAM costs alone drive that. If the damage on the Elite were more over the top compared to what I've seen out of DH17s, I'd tell you that firing more hurtful, but fewer shots was worth the price, but as one who was a Carbineer before buffs, even against light armor, the DH17 is still your choice.





Janu Hull
CertifiedjWing Nut
CFA

"This is not the ground game, please see a therapist for your outrage."

Sunjammer
Thu Sep 30, 2004 4:18 pm
#21

Hee, no worries. I'm pretty butch, so it happens alot


I am going to stick with the DH-17 until I can use the elite, just because the E-11 feels wrong for this character. But speaking hypothetically (and assuming I could find a weaponsmith who still remembers how), could the enhanced E-11 be exerimented on to reduce the HAM cost, while retaining the higher damage? Or would it suck up so many experimentation points that it wouldn't be worth it?


J.

Umiio "Umi" Panwanga • Rodian party girl • Bria
Iba'onchab • Gets boarded sometimes • Chimaera


This random sig quote is brought to you by Doonesbury:
"It must be hard working with amputees. My daddy's therapist is very sad."
"How do you know, honey?"
"He says she's a total sadist."
JanuHull
Fri Oct 01, 2004 8:49 am
#22






Sunjammer wrote:
Hee, no worries. I'm pretty butch, so it happens alot


I am going to stick with the DH-17 until I can use the elite, just because the E-11 feels wrong for this character. But speaking hypothetically (and assuming I could find a weaponsmith who still remembers how), could the enhanced E-11 be exerimented on to reduce the HAM cost, while retaining the higher damage? Or would it suck up so many experimentation points that it wouldn't be worth it?





I'm a little fuzzy on how HAM is affected, but my recollection is that it is experimentable, it does reduce the experimentation points you can put into damage, and really doesn't make too much difference between where you start and where you end up.


Now, you can stock and scope yourself into sickening HAM costs, so watch carefully any accessories. Imperial stocks are the only things that don't increase HAM in some way, but they are hella expensive (570k on Kettemoor). I checked last night and my Accuracy DXR-6 with an Advanced Scope and Advanced Stock has a built in Action cost of 99, so be warned, you can get to the point of killing yourself.





Janu Hull
CertifiedjWing Nut
CFA

"This is not the ground game, please see a therapist for your outrage."

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