Carbineer Archive
Thread: Krayts immune to Cripple... JOY!
Zedh wrote:
CrowdController wrote:
they are imune
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electrolyte still works
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and for those who say "hey grab some group" the tank is unable to keep agro at him so krayt will go for ranged and ....
Message Edited by CrowdController on 10-19-2005 01:13 PM
Take a SL with you.
Verbal Assault (Leadership II) - Increases the amount of aggro generated by a single group member.
yep im goin to became SL as well as all my ranged non-bh friends
RaEvE wrote:
-Zbrax- wrote:
RaEvE wrote:
-Zbrax- wrote:
They can be adjusted for solo play just as easy as group play. Just because MMO games allow playing with multiple people does not mean you should be forced to group with people to advance./span>
But you should be solo the high end stuff? I can't imagine what you'd be like in another MMO, where soloing means low end.
I can't imagine what you would be like in another MMO either, I don't have prophetic powers. The way SWG is made, solo play is just active as multiple person playing. If you can't solo high end stuff, then atleast let solo players get mass quantity of lower quality items but don't make those mass quantity items useless.
Message Edited by -Zbrax- on 10-19-2005 08:54 PM
Lemme put it this way, if you wanna solo, you should pick up KotoR. MMOs are designed to be multiplayer, the best example is in Everquest I think, a TON, think the images of the clone armys fresh off the line, teamed up, and droped a mob the devs said was impossible. THAT is what an MMO is, not, "I'm going to go out and farm the toughest thing out there, while in bathroom." That kills MMO, cause soon, people learn to Macro it out(Both ingame and 3rd party) and like the Diablo's, involve logging in, starting a few macros, go away, come back, and be rich.
AelricMistrider wrote:
Maybe instead of soloing everything..why not take a few guildies and go kill them? I'm sure some people would actually enjoy the experience.
Besides, you knew it was coming, they posted notes that high level (read, elite) mobs will now have a chance to completely be unaffected by roots, snares, etc.
QFE
This is a MMORPG after all......not a FPS as the original poster seems to think. All of this soloing has ruined this game IMO, specifically with Krayts it made the Devs turn off Prem Pearl drops ![]()
Now, i wish they'd up the loot rates on elites creatures/npc.. at least we'd have a reason to go group hunting on the advanced planets and Krayt Hunting.
theicecreamman wrote:
Yep, i prefer it like this. Having to group to solo high-end creatures is more fun. Seriously, solo'in everything in a game is boring!
Now, i wish they'd up the loot rates on elites creatures/npc.. at least we'd have a reason to go group hunting on the advanced planets and Krayt Hunting.
Good for you but not everyone can gather up groups all the time. I love to hunt krayts with my guildies but they aren't online all the time. For those instances I should still be able to solo some of the higher end critters. Maybe not nightsisters and the likes but at least Canyon Krayts and below. No one will say they shouldn't have increased their difficulty but this change was too extreme.
For the original poster not all krayts are immune to crippling shot. I tried to solo a canyon (level 85) yesterday and every snare I fired landed just fine. Unfortunately, so did his and I ended up in the nearest cloner. ![]()
Rewd wrote:
..not everyone can gather up groups all the time..
For those instances I should still be able to solo some of the higher end critters. Maybe not nightsisters and the likes but at least Canyon Krayts and below. No one will say they shouldn't have increased their difficulty but this change was too extreme.
...
Regarding Solo vs. Groupplay.
There should be rewarding high end solo content as well as high end group content in the game.
Sadly the only profession having rewarding high end solo content per definition is BH with its NPCs and their new loot.
Also the only profession that is having post master content is, as funny as it sounds, Creature Handler. For a creature handler the game just begins when he reaches master, since then the journey begins across all planets to find the pets he likes as well as to learn their new abilities, hunt and tame them and after that teach and train them.
Regarding the Immunities, with only two stats applying to our targets, namely snare and a KD, we are not hurt that bad by the new immunities, the pistoleer and smuggler and certainly the other crowdcontrolers are realy hurting too. I think we ll have some allies in trying to change these immunities into resistances. I also added this into the State of the profession thread and will forward this along the correspondent forum to the DEVs.
I do not wan't to group all the freaking time just to do stuff I could 2 weeks ago.. I do not wan't to group with jedi all the time becouse the normal tanks are having a realy hard time to keep agro..
They borked this pub
sithemerger wrote:
As far as i am concened carabineer has 3 main shots...leg, charge and snare...being bh/carab i could ignore leg and charge shot...what i really need is snare, THAT IS AFTER ALL THE MAIN STREGNT OF CARABINEER compared to other proffessions, we do nor have the range od rifle anor the root of pistol, for me , depriving me of snare takes any chance of making my toon efficient and usefull, i build my toon around that crippling shot, nad now....puuf..its gone...what kind of control do we now have on the battle?????, ok take snare...but give us something we can do in high lvl combat situation, not just"oh here it comes to kill me...but wait ...theres nothing AT ALL i can do, and the tankers just saty and wach how theyr dmg dealer says hy to cloner, as i sed snare was my best move, that leave carabinner to...what?
This is the issue I have as well. I'm against being able to solo Krayts/Kimos/Gorax/etc as well, but this just cripples Carbineer. I've fought a bunch of stuff lately and alot of the high end stuff is immune/highly resistant to snares. And to top it off, most of these mobs snare us instead. Snares still are very nice in PvP but that's about it now.