Carbineer Archive

Thread: Nym's Carbine Quest?

nicksk8er13
Sun Dec 28, 2003 12:02 am
#14

It looks way awsome, but prepare to be tell spammed soon as you walk into Theed with it.



-
I bow to no one and I give service only for cause.

Outlaw Star
Bounty Hunter
Ashrem
Sun Dec 28, 2003 12:24 pm
#15

is the carbine any good?





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Ashrem Whitefire
Suprememe OverLord of the WIdow Makers
And owner of the Slave Court Jester known as Aeron "Silly Puddy" Corvus
ssobounty
Sun Dec 28, 2003 12:51 pm
#16

Canyon Corsairs no longer give nym faction, havent for months. I heard about the hutts but have yet to try it.



Ghost

Bounty Hunter

Retired SYR

__________________________________________________

Master Scout ~ Master Ranger ~ Master Carbineer ~

Master Bounty Hunter

KeseeroGuan
Sun Dec 28, 2003 2:19 pm
#17

I forget the exact stats but mine is 106-215 4.0 AP1 Acid. The ham costs I am unsure of but action was 62(a bit high).



Sincerely Yours,

Xeesero Guan

Role-Player
Kietharr_Hekar
Sun Dec 28, 2003 4:27 pm
#18

lol, those quests were easy, but i got some cool stuff from it (couldent loot the droidika tho )



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Kietharr Hekar, MCH and carbineer
Wookiees'n'Cream, LORD OF THE DANCE
I'M LORD OF THE DANCE NOOBIES! -Wookies'n'Cream
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Hivedestroyer
Sun Dec 28, 2003 4:31 pm
#19

they guy in the cantina didn't give me a waypoint. can anyone help me out? plz



Hakan's Self Pleasing Midget
***Come visit Carkoon City -2500 x -2500 on Tatooine***
Glasi
Sun Dec 28, 2003 7:36 pm
#20

I must be bugged. I got the memory module from the cave. but when i go back to jenkins he doesn't say anything different. just that there's nothing else he can tell me. neither the other guy or nym tell me anything either.



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RIP -- BHA & swgbounties.com
The_Ripper
Sun Dec 28, 2003 8:32 pm
#21






Glasi wrote:
I must be bugged. I got the memory module from the cave. but when i go back to jenkins he doesn't say anything different. just that there's nothing else he can tell me. neither the other guy or nym tell me anything either.





Open your inventory and drag and drop the module on Jenkins.




There are 2 guys in the Cantina to talk to, one gives you vital Hints for the first mission and the other gives hints for the last one.


The Waypoint that is just outside the front cantina door is bugged, I had the same thing happen so I just deleted it.





Ripper' DaManMBH
Glasi
Sun Dec 28, 2003 9:39 pm
#22



The_Ripper wrote:


Glasi wrote:
I must be bugged. I got the memory module from the cave. but when i go back to jenkins he doesn't say anything different. just that there's nothing else he can tell me. neither the other guy or nym tell me anything either.


Open your inventory and drag and drop the module on Jenkins.

There are 2 guys in the Cantina to talk to, one gives you vital Hints for the first mission and the other gives hints for the last one.

The Waypoint that is just outside the front cantina door is bugged, I had the same thing happen so I just deleted it.






well don't i feel stupid. thank you



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RIP -- BHA & swgbounties.com
Flagpole
Mon Dec 29, 2003 12:41 am
#23

I attempted the quest, but recieved no initial wp. i talked to jenkins, chose every possible conversation option, and he mentioned finding a former member of the sulfur pirates,but he didnt give me a wp at all. anyone have any suggestions or solutions?
oiraona
Thu Jan 01, 2004 7:45 am
#24

I have the same problem, Jenkins said he gave me a waypoint, but there is none. And he won't give it to me again.



W Gweralle Dalin W
Master Doctor &
Founding member of BABE
force senstive

Keifoon
Fri Jan 02, 2004 5:09 am
#25

I tried to visit Nym's buddies but his guards knocked me around pretty hard. Does killing Hutt's help you regain those factions? And being the dumbest player in the game, are Hutts on Tatooine? I pretty much need someone to hold my hand and walk me through things from time to time.


THanks for your time


Keifoon




DANTOOINE:::::::::::::::::::::::::::::::::::::::
*Keifoon Dill*
Elder Commando
+Devastation+
:::::::::::::::::::::::::::::::::::::::::COUNCIL



RAragon
Fri Jan 02, 2004 5:50 am
#26

You don't need to even speak to them to start the quests.


As soon as Starsider comes up I'll post thecoordinates to each of the 3 dungeons with brief instructions. You just have to get the items then drag them onto the appropriate people. The quests are repeatable. A guy was finishing when I entered who was getting his second Carbine.





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Rayin of Starsider
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