Carbineer Archive
Thread: Sadly, I'm dropping all of my Carbineer skills
spathotan wrote:
Yea, you did more damage at master than you did at novice 2/0/0/0 is because your using a damage sliced weapon! you just said so yourself.....sooo whats your point? I already know that a damage sliced weapon does more damage than a speed sliced.
And i get 1 stared for somethign dumb.
Sorry your not happy, but I am.
Bh is an elite profession, Carbiner is a basic combat prof.
I just looked at the numbers, decided what I wanted to do in game, and made it happen. Instead of getting master carbine and crying about it hoping for a buff, I went another route.
Message Edited by Kraftomatic on 09-08-2004 08:55 PM
Message Edited by Kraftomatic on 09-08-2004 09:11 PM
Carbineer is focused on states and crowd control attack
for 1vs1 PvP, you need speed cap
for crowd control, you don't
so basically, if you want to rock in 1vs1, it's better to mix and match BH carbines skills with 1vs1 specials from carbineer tree
then you have a great advantage and one handicap: no ranged mitigation 3
so it's pure offense, then use the remaining skill points to get some extra defenses (not even close to a def stacker), and you'll end up with a very offensive template with decent but still quite average defenses.
it's a matter of choices, mix and match to get the best out of every prof. no one ever said you HAVE to get the master box to be efficient for what you want. no one ever said that you won't be efficient without a master box.
a straight master carbineer is great, for crowd control
a carbineer/bh carbines is great too, but for something else
it depends how you want to play carbines, and it's actually the only profession that allows you to play two different styles regarding on how you mix n match the skill trees.
Message Edited by Brilyn on 09-09-2004 07:18 AM
YamadaMan wrote:
a straight master carbineer is great, for crowd control
a carbineer/bh carbines is great too, but for something else
it depends how you want to play carbines, and it's actually the only profession that allows you to play two different styles regarding on how you mix n match the skill trees.
TAfirehawk wrote:
Actually, even at Master FAS2 is a higher DPS shot (by only 8% though)....unless you have a 1.0 Speed Carbine....
Eh...I'm an evil BH dabbler. Sorry to privelaged that I didn't know about pure carbineer
But this profession needs some serious speed love. TK and Fencer cap way before master. Swords is close like rifleman but pike is way off. Pike is just broken anyway.
Pistols dont have a speed issue, they have a damage issue.
No its not easy to get +5 speed attachment for rifles. And the difference between 4/4/4/4 is HUGE.
No rifle defenses are still broken. But then again not even a pistoleer has the survivable defenses like melee do in PvP or PvE.
Maybe if the made tumbling the same thing as Center of Being or vice versa things would be different (tumbling enhances your defenses like CoB only you cant use specials. So why do melee get something like that and we dont?)
StabMastah wrote:
Well I got BH for the speed, not the specials. From what I can tell, out of the three carbine specials you get with BH, two are redundant knockdowns, and one is certainly not as damaging as crippling shot.
Message Edited by Kraftomatic on 09-09-2004 08:22 AM